<center><img src="img/PRISON.jpg"/>
<div class="big"> The Red Artist: </div>
Greetings
Welcome to the demo of Prison Version0.32.5D (Beta/Demo).
The following game does not represent daily life in a prison, any resemblance to reality is purely coincidental. If you choose to continue, it is because you are of legal age. That said, enjoy this small demo that will be expanded as I have more free time.
And If you like this project, consider following/supporting me on <a href="https://www.patreon.com/TheRedArist">
<img src="img/stats/Patreon.png" alt="Patreon">
</a>. It will help me stay motivated and gradually dedicate more time to this project.
[[Start|start]]</center><div class="gold1">Name: <<print "<span class='box'>" + $name + "</span>" >></div>
<div class="green2">Money: <<print "<span class='box green'>" + $Money + "</span>" >></div>
<div class="gold2">Respect: <<print "<span class='box gold'>" + $Respect + "</span>" >></div>
<div class="orange1">Fame: <<print "<span class='box orange'>" + $Fame + "</span>" >></div>
<div class="red1"> Strength: <<print "<span class='box red0'>" + $Str + "</span>" >></div>
<div class="orange2"> Intelligence: <<print "<span class='box '>" + $Int+ "</span>" >></div>
<div class="blue2">Energy: <<print "<span class='box blue'>" + $Energy + "</span>" >></div>
<div class="red2"> Dominance: <<print "<span class='box red0'>" + $Dom + "</span>" >></div>
<div class="violet2">Feminity: <<print "<span class='box violet'>" + $Feminity + "</span>" >></div>
<hr>
Date: <<=setup.datePart[$gameDate]>>
Time: <<=setup.dayPart[$gameTime]>>
<<if $Feminity >= 100>>
<img src="img/you/princess.jpg" style="max-width: 50px;"/>
<<elseif $Feminity >= 70>>
<img src="img/you/highfemenine.jpg" style="max-width: 50px;"/>
<<elseif $Feminity >= 20>>
<img src="img/you/Feminity20.jpg" style="max-width: 205px;"/>
<<elseif $Feminity >= 10>>
<img src="img/you/feminity10.jpg" style="max-width: 205px;"/>
<<else>>
<img src="img/you/masculine.jpg" style="max-width: 205px;"/>
<<endif>>
<<link "Changelog" "Changelog">><</link>>/* Game Date */
<<set setup.datePart = ["Monday","Tuesday","Wednesday","Thursday","Friday","Saturday","Sunday"]>>
<<set $gameDate = 0>>
/* Game Time */
<<set setup.dayPart = ["Early Morning","Morning","Afternoon","Late Afternoon","Early Evening","Evening","Night"]>>
<<set $gameTime = 0>>
<<if setup.dayPart[$gameTime] is "Morning">>
You wake up in the morning feeling refreshed.
<<endif>>
<<set $gameTime = ($gameTime + 1) % setup.dayPart.length>>
<<if setup.dayPart[$gameTime] is "Night">>
<<set $gameTime = 0>>
<<set $Energy = 100>> // Reiniciar la energía cada nuevo día
<<if setup.datePart[$gameDate] is "Sunday">>
<<set $gameDate = 0>> // Volver a comenzar desde Monday
<<else>>
<<set $gameDate = ($gameDate + 1) % setup.datePart.length>> // Incrementar la fecha del juego
<<endif>>
<<if $inCell is false>>
<<set $inCell = true>>
You realize it's getting late, and you should head back to your cell to sleep.
<<goto "Your Cell">>
<<else>>
You wake up in the morning feeling refreshed.
<<endif>>
<<endif>>
/* Stats */
<<set $name to "Jacob">>
<<set $Money = 0>>
<<set $Debt = 0>>
<<set $Respect = 0>>
<<set $Energy = 100>>
<<set $Str = 20>>
<<set $Int = 100>>
<<set $Feminity = 0>>
<<set $Fame = 0>>
<<set $ReputationLadies = 0>>
<<set $Follower =0>>
<<set $LatinGang =0>>
<<set $BlackGang =0>>
<<set $Followers =0>>
<<set $Nrd =0>>
<<set $NrdSub = 0>>
<<set $BlackMail= 0>>
<<set $BlackShow=0>>
<<set $Shasha = 0>>
<<set $Vito = 0>>
<<set $Jake = 0>>
<<set $Tyron = 0>>
<<set $TheCook = 0>>
<<set $Diego = 0>>
<<set $Shashasub = 0>>
<<set $Shashadom = 0>>
<<set $Shashaneut = 0>>
<<set $Vitosub = 0>>
<<set $Vitodom = 0>>
<<set $VitoNeut = 0>>
<<set $Diegodom = 0>>
<<set $Diegosub = 0>>
<<set $Diegoneut = 0>>
<<set $Tyrondom = 0>>
<<set $Tyronsub = 0>>
<<set $Tyronneut = 0>>
<<set $Jakedom = 0>>
<<set $Jakesub = 0>>
<<set $Jakeneut = 0>>
<<set $Guards = 0>>
<<set $Vanna = 0>>
<<set $Dom = 0>>
<<set $Ismael = 0>>
<<set $Flink = 0 >>
<<set $Librarian = 0 >>
<<set $Cello = 0>>
<<set $Shashaslut = 0>>
<<set $Bald = 0>>
/* Items */
<<set $knife to false>>
<<set $drugs to false>>
<<set $lipstick to false>>
<<set $makeup to false>>
<<set $razor to false>>
<<set $hormones to false>>
<<set $buttplug to false>>
<<set $dress to false>>
/* Flags */
<<set $Jakewhore to false>>
<<set $Shashawhore to false>>
<<set $Vitowhore to false>>
<<set $Tyronwhore to false>>
<<set $Diegowhore to false>>
<<set $TheCookPassage to false>>
<<set $TheNrdPassage to false>>
<<set $Chefwork to false>>
<<set $GoodNightKiss to false>>
<<set $Humillation to false>>
<<set $PlayerFootball to false>>
<<set $Cheerleader to false>>
Sasha (Your cellmate)
Vito (Leader of Mafia)
Tyron (Leader of Brotelhood)
Jake (Leader of The NorthMans)
Diego (Leader of The SouthMans )
Vanna (X guard)
Dom (Yard bully)
Big Tony (Thechefdrugs)
Ismael(asshole)
Flink (Hypnosis) -> Int
Old Librarian (Nice Guy) > Feminity<center><center><img src="img/you/masculine.jpg"></center>
"You've been locked up for drug trafficking. At 21 years old, you thought you were tough stuff back in high school, blackmailing girls and extorting money from your classmates. But now, that's all over. Welcome to your new life: survival in prison. You've been sentenced to 10 years. Will you make it out alive? Will you become someone's toy? Or will you become the strongest one here? Maybe you'll even escape. It's all up to you now."
[[Find Your Spot in This World|Begin]]
[[Give up|Bad end]]</center>
<center><center><img src="img/locations/Your Cell.jpg"/></center>
<center>You are in your Cell.</center>
<div class="seagreen">
It typically consists of two beds, a sink, a toilet, and a small desk with a chair. The beds are usually twin-sized and positioned parallel to each other, with a small aisle in between.
The cell is sparsely furnished, with only the essentials provided. The walls are typically made of concrete and painted a neutral color such as beige or gray. There may be a small window or a ventilation grate to allow for air circulation.
The overall atmosphere in a double inmate cell can be tense and uncomfortable due to the lack of privacy and close proximity to another person. It can be challenging for two people to share such a small space and get along, which can lead to conflicts and arguments.
In some cases, double inmate cells may be overcrowded due to a high prison population, making the conditions even more cramped and uncomfortable.
</div>
<<if setup.datePart[$gameDate] is "Monday" && setup.dayPart[$gameTime] is "Early Morning" && $Debt > 0>>
<<goto "Pay">>
<</if>>
[[See My Stats|Stats]]
<<if $Respect <= 5>>[[Sasha nods his head at you.|Event of Money]]<</if>>
<<if $TheCookPassage == false && $TheCook >= 1 && $TheCook <= 2>> //
<<if setup.dayPart[$gameTime] is "Morning">>
[[Sasha tells you, "Come here, boy." |Consequences of The Cook]] <<set $TheCookPassage = true>>
<</if>>
<</if>>
<<if $TheNrdPassage == false && $Nrd == 2 && $TheCookPassage == true>> //
<<if setup.dayPart[$gameTime] is "Morning">>
[[Sasha shout at you, "Come here, boy."|Consequences of The Nerd]] <<set $TheNrdPassage = true>>
<</if>>
<</if>>
<<if $Shashaslut >= 1 && $Shashadom===1 && setup.dayPart[$gameTime] is not "Night">>
[[Sasha smiles at you |Event of SashaDom1]]
<</if>>
<<if setup.dayPart[$gameTime] is "Morning" && $Respect <-1>>[[Do exercise on your Cell|Do exercise]]
<</if>>
<<if setup.dayPart[$gameTime] is "Late Afternoon" && $Respect <-1>>[[Read in your Cell|Read in Cell]]
<</if>>
<<if setup.dayPart[$gameTime] is "Early Morning">>[[Do Your Early Morning Routine|Do Early Morning]]
<</if>>
<<if setup.dayPart[$gameTime] is "Early Evening">>
[[Pass Time|Pass Time]]
<</if>>
<<if $Shashadom == 2 && setup.dayPart[$gameTime] is "Early Evening">>
[[Sasha asks you, 'Ready to make some money for your rent?|Works]]
<<if $Bald ==0>>
<<set $Bald += 1>>
<</if>>
<</if>>
[[Go to The Library|The Library]]
[[Go to The Cells|The Cells]]
[[Go to The Cafeteria|The Cafeteria]]
[[Go to The Showers|The Showers]]
[[Go to The Yard |The Yard]]
[[Go to The Chemical Lab|The Chemical Lab]]
[[Go to The Gym |The Gym]]
<<if setup.dayPart[$gameTime] is "Night">>
You are in your cell and it's time to sleep.
What would you like to do in your cell?
[[Rest |Rest]]
<</if>></center>
<center>There is no hope for someone so young who has entered prison without connections. As soon as you enter your cell, you burst into tears. <div class="crimson"> Sasha: Hey, what's up little one?</div> Your Huge Hairy Cellmate, wearing only a pair of simple prison shorts and with his arms covered in tattoos, says with a slightly perverse smile.
<img src="img/npc/Sasha.jpg"/>
<div class="crimson"> Sasha: Let Papa Sasha take care of you, little one.</div> The man firmly puts both hands on your shoulders. In your high school days, you would have reacted differently, but... what could you do if this man says he's going to take care of you? <div class="violet">You: Okay...</div>
<img src="img/sex/blowjob.gif"/>
"For the next 10 years, you don't remember anything due to the drugs Sasha gave you to make you addicted and, at the same time, feminize you. There is no trace left of the boy you used to be years ago."
<img src="img/you/sissy2.jpg"/>
Now, after prison, nothing else will be known about you.
<img src="img/end/whoreroad.jpg"/>
<div class="big"> The End </div></center>
<center><img src="img/npc/Sasha.jpg"/></center>
<center>Sasha says to you with a malicious smile:<div class="crimson"> Hey $name, you owe me money! How do you want to pay me?</div>
<<if $Money >=50 && $Shashaslut ==1>>
[[Money|Paymoney]]
[[Provocatively, you kneel down, biting your lips.|Kneel1]]
<</if>>
<<if $Money >=50 && $Shashaslut >=2>>
[[Money|Paymoney]]
[[Provocatively, you kneel down, biting your lips.|Kneel1]]
[[Provocative Bend over in the bed|BendOver1]]
<</if>>
<<if $Money <=49 && $Shashaslut == 1>>
Sasha realizes that you don't have enough money, so he says:<div class="crimson"> "I guess it's the best way to start a week,"</div> as he lowers his underwear.
<center><img src="img/sex/Sashareveal.webp"/></center>
[[As you feel embarrassed, you kneel down.|Kneel]]
<</if>>
<<if $Money <=49 && $Shashaslut >=2>>
Sasha realizes that you don't have enough money, so he says:<div class="crimson">"I guess it's the best way to start a week,after the last time, how would you prefer to pay?"</div> as he lowers his underwear.
<center><img src="img/sex/Sashareveal.webp"/></center>
[[As you feel embarrassed, you kneel down.|Kneel]]
[[Bend over in the bed|BendOver]]
<</if>>
</center><center><<set $gameTime = +1>>
As you enter your cell, you see a Huge Hairy Cellmate sitting on the edge of his bed, wearing only a pair of simple prison shorts and with his arms covered in tattoos.
<center><img src="img/npc/Sasha.jpg"/></center>
He turns to you and says,<div class="crimson"> "Hey there, the name's Sasha. What's yours?"</div> His deep voice booms through the small space and you can't help but feel intimidated. You take a deep breath and reply with your name: <<textbox "$name" "Jacob">>
<<set $name = $name.trim().replace(/[^a-zA-Z]/g, "")>>
You tell Sasha your name and he nods, seeming to take note of it. The rest of the day passes in a blur of anxiety and fear as you try to come to terms with your new reality.
<center><img src="img/actions/Sleep.jpg"/></center>
When you wake up the next morning, you take stock of your situation. It's <<set $day = +1>>Day <<print $day>> of your sentence, and you still can't believe that you're in prison. You remember Sasha's introduction and start to wonder about him and the other inmates.
As you get dressed and prepare for the day, you take a moment to reflect on your current stats. You have:
<<silently>>
<<set $Money = 0>>
<<set $Debt = 0>>
<<set $Respect = 0>>
<<set $Energy = 100>>
<<set $Str = 20>>
<<set $Int = 100>>
<<set $Feminity = 0>>
<<set $Fame = 0>>
<<set $ReputationLadies = 0>>
<<set $Follower =0>>
<<set $Latingang =0>>
<<set $BlackGang =0>>
<<set $Followers =0>>
<<set $BlackShow=0>>
<<set $Nrd = 0>>
<<set $NrdSub = 0>>
<<set $BlackMail= 0>>
<<set $Shasha = 0>>
<<set $Vito = 0>>
<<set $Jake = 0>>
<<set $Tyron = 0>>
<<set $TheCook = 0>>
<<set $Diego = 0>>
<<set $Shashasub = 0>>
<<set $Shashadom = 0>>
<<set $Shashaneut = 0>>
<<set $Vitosub = 0>>
<<set $Vitodom = 0>>
<<set $VitoNeut = 0>>
<<set $Diegodom = 0>>
<<set $Diegosub = 0>>
<<set $Diegoneut = 0>>
<<set $Tyrondom = 0>>
<<set $Tyronsub = 0>>
<<set $Tyronneut = 0>>
<<set $Jakedom = 0>>
<<set $Jakesub = 0>>
<<set $Jakeneut = 0>>
<<set $Guards = 0>>
<<set $Vanna = 0>>
<<set $Dom = 0>>
<<set $Ismael = 0>>
<<set $Flink = 0 >>
<<set $Librarian = 0 >>
<<set $Cello = 0>>
<<set $Cellc = 0>>
<<set $Shashaslut = 0>>
<<set $Bald = 0>>
<<set $Humillationsub = 0>>
<<set $HumillationsubNerd = 0>>
<<set $Gloryhole = 0>>
<</silently>>
Money: <<print $Money>>$
Respect: <<print $Respect>>
Energy: <<print $Energy>>
Strength: <<print $Str>>
Intelligence: <<print $Int>>
Femininity: <<print $Feminity>>
Fame: <<print $Fame>>
Followers: <<print $Followers>>
Sasha: <<print $Shasha>>
Vito: <<print $Vito>>
Jake: <<print $Jake>>
Tyron: <<print $Tyron>>
Diego: <<print $Diego>>
/* Flags */
<<silently>>
<<set $Jakewhore to false>>
<<set $Shashawhore to false>>
<<set $Vitowhore to false>>
<<set $Tyronwhore to false>>
<<set $Diegowhore to false>>
<<set $TheCookPassage to false>>
<<set $TheNrdPassage to false>>
<<set $Chefwork to false>>
<<set $GoodNightKiss to false>>
<<set $Humillation to false>>
<<set $PlayerFootball to false>>
<<set $Cheerleader to false>>
<</silently>>
[[Go to The Yard|The Yard]]<center><center><img src="img/locations/The Yard.jpg"/></center>
<center>You are in The Yard</center>
<div class="seagreen">
The Yard is a large open area surrounded by tall concrete walls, filled with inmates and guards alike. The sun beats down mercilessly on the cracked and dusty pavement, and the air is thick with tension and the sound of bodies colliding on the makeshift football field. Adjacent to the football field, separated by a fence, there is a small basketball court usually frequented by inmates of color. Further in the distance, you can spot several tables where inmates engage in intense chess matches. Additionally, scattered across the Yard, there is a calisthenics area where inmates of different ethnicities, including both Aryan and Latino individuals, can be seen engaging in physical exercises and workouts. The Yard is a vibrant hub of activity, offering glimpses of diverse social interactions and recreational pursuits amidst the confines of the prison walls.
From The Yard, you can see several other locations within the prison:
The BackYard: Is a controlled section of the prison, led by Tyron and his influential gang. It features a strong presence of muscular inmates of color and exudes loyalty and unity. It stands out for its diverse population, including some inmates with more effeminate qualities. It is a unique and multifaceted aspect of the prison environment.
The Cafeteria: A large, dimly lit room filled with long tables and benches. The smell of burnt food and stale bread permeates the air, and the noise of hundreds of inmates chatting and clanging utensils together echoes throughout the room.
The Library: A small, quiet room with shelves of books lining the walls. Inmates can be seen sitting at the few tables available, reading books or studying. The occasional guard can also be seen patrolling the area.
The Showers: A damp and humid room filled with steam. The sound of rushing water fills the space, along with the occasional grunt or shout from the inmates showering. It's not uncommon to see a few inmates huddled together, chatting and laughing while they scrub themselves clean.
The Gym: A large room filled with various exercise equipment. The sound of metal clanging together and heavy breathing fills the space, and you can see several groups of inmates working out and spotting each other.
The Chemical Lab: A small, cramped room with shelves filled with bottles of chemicals and scientific equipment. Inmates in white lab coats can be seen mixing chemicals and taking notes, while guards keep a watchful eye.
The Cells: The small, cramped spaces where you and the other inmates sleep. Each cell contains a small bed, a toilet, and a sink. The only decoration is the occasional poster or picture taped to the wall.
Each location within the prison has its own atmosphere and danger. Be careful who you trust and always watch your back.
</div>
<<if $Ismael == 0 && $LatinGang == 0>>[[A group of Latin inmates calling you silly names.|Event of Respect]]<</if>>
<<if setup.dayPart[$gameTime] is "Night">> It's getting late and you should head back to your cell to sleep.<<goto "Your Cell">>
<<endif>>
[[Go to The Activity Area|Activity Area]]
[[Go to The BackYard|The BackYard]]
[[Go to The Cafeteria|The Cafeteria]]
[[Go to The Library|The Library]]
[[Go to The Showers|The Showers]]
[[Go to The Gym|The Gym]]
[[Go to The Chemical Lab|The Chemical Lab]]
[[Go to The Cells|The Cells]]</center>
<center><center><img src="img/locations/The Cafeteria.jpg"/></center>
<center>You are in The Cafeteria </center>
<div class="seagreen">
The cafeteria is a large open space with several long tables and benches. The walls are painted in a light, calming color and the windows let in natural light, creating a warm and inviting atmosphere. The room is quite noisy, with the sound of chatter and clattering of dishes and cutlery filling the air.
At one end of the room is a serving area with trays of food and drink dispensers, which are constantly refilled throughout the day. The food is basic, but filling, and usually consists of simple dishes like rice and beans, pasta, or soup. There are also some options for vegetarians and those with dietary restrictions.
In the corner of the room, there is a small area with vending machines where inmates can purchase snacks and drinks. The prices are relatively high, but it's a way to get a treat or some extra food outside of regular meal times.
The cafeteria is a popular spot for socializing, and inmates often sit together with their friends or groups they have formed. While there is some level of supervision from guards, it is relatively relaxed compared to other areas of the prison. However, any fighting or disruptive behavior is not tolerated and can result in disciplinary action.
</div>
<<if setup.dayPart[$gameTime] is "Night">>
It's getting late and you should head back to your cell to sleep.
<<goto "Your Cell">>
<<endif>>
<<if setup.dayPart[$gameTime] !== "Afternoon">>
Sorry, the cafeteria is only open in the afternoon.
<<else>>
You can have your meal in the cafeteria during the afternoon.
<!-- Aquí puedes agregar el contenido adicional del pasaje de la cafetería -->
<<if $Energy >= 20>>
You feel energized and ready to have a meal. What would you like to eat?
[[Choose a meal |Choose a meal]]
<<else>>
You don't have enough energy to eat right now. Maybe you should rest or do some activities.
<</if>>
<</if>>
<<if setup.dayPart[$gameTime] =="Early Morning">>
<<if $Chefwork == true>>
You see Big Tony behind the bar, cleaning, and when he sees you, he says:<div class="crimson"> "Sasha told me you want to work even more."</div> [[You approach the cook|Work in Early]]
<</if>>
<</if>>
<<if setup.dayPart[$gameTime] is "Night">>
It's getting late, and the cafeteria is closed. You should find something to eat in your cell or rest.
<<endif>>
[[Go to The Showers|The Showers]]
[[Go to The Library|The Library]]
[[Go to The Yard |The Yard]]
[[Go to The Chemical Lab|The Chemical Lab]]
[[Go to The Cells|The Cells]]
[[Go to The Gym |The Gym]]</center><center><center><img src="img/locations/The Library.jpg"/></center>
<center>You are in The Library</center>
<div class="seagreen">
The library is a peaceful and quiet place in the prison, offering a small escape from the chaos and noise of the surrounding areas. The room is filled with rows of bookshelves that stretch from the floor to the ceiling, packed with a variety of books, from classic literature to contemporary novels. The walls are decorated with motivational quotes and posters, and there are a few comfortable chairs and tables scattered throughout the room. The lighting is dim, creating a cozy atmosphere and making it easy to concentrate on reading. In one corner, there is a small desk with an old librarian sitting behind it, ready to assist with any book-related questions or needs. Overall, the library is a great place to spend some quiet time and expand one's knowledge or just get lost in a good book.
</div>
<<if setup.dayPart[$gameTime] is "Night">>
It's getting late and you should head back to your cell to sleep.
<<goto "Your Cell">>
<</if>>
<<if setup.dayPart[$gameTime] !== "Late Afternoon">>
Sorry, the Library is only open in the Late Afternoon.
<<else>>
<<if $Nrd == 1>>
[[Sasha gestures to you from a table|First event of nerd]]
<</if>>
You can spend your time in the library during the Late Afternoon.
<<if $Energy >= 60>>
You feel energized and ready to spend your time. What activity would you like to do?
[[Choose an activity|Choose an activity]]
<<else>>
You don't have enough energy to spend your time right now. Maybe you should rest or do some activities.
<</if>>
<</if>>
[[Go to The Cafeteria|The Cafeteria]]
[[Go to The Showers|The Showers]]
[[Go to The Yard |The Yard]]
[[Go to The Chemical Lab|The Chemical Lab]]
[[Go to The Cells|The Cells]]
[[Go to The Gym |The Gym]]</center><center><center><img src="img/locations/The Showers.jpg"/></center>
<center>You are in the showers</center>
<div class="seagreen">
The showers are located at the end of a long corridor, opposite to the cells. There are no guards stationed specifically at the showers, but they do make regular rounds through the corridor. The showers themselves are separated by partitions for privacy and there are multiple showerheads in each stall. The water temperature can be adjusted using the knobs on the wall. Despite the lack of heavy vigilance, it's still important to be aware of your surroundings and exercise caution, as fights and other incidents can still occur.
</div>
<<if setup.dayPart[$gameTime] !== "Evening">>
Sorry, the showers are only open in the evening.
<<else>>
You can use the showers during the evening.
<<if $Energy >= 20>>
You enter the showers, ready to clean yourself. What type of shower would you like to take?
[[Choose a shower|Choose a shower]]
<<else>>
You don't have enough energy to take a shower right now. Maybe you should rest or do some activities.
<</if>>
<</if>>
<<if setup.dayPart[$gameTime] === "Night">>
It's getting late. You should go back to your cell and rest.
<</if>>
[[Go to The Cafeteria|The Cafeteria]]
[[Go to The Library|The Library]]
[[Go to The Yard|The Yard]]
[[Go to The Chemical Lab|The Chemical Lab]]
[[Go to The Cells|The Cells]]
[[Go to The Gym|The Gym]]</center><center><center><img src="img/locations/The Gym.jpg"/></center>
<center>You are in The Gym.</center>
<div class="seagreen">
The prison gym is a large room filled with exercise equipment such as weight machines, free weights, treadmills, and stationary bicycles. The walls are lined with mirrors, and there are several large windows that allow natural light to filter in. The room is dimly lit, giving it a somewhat ominous feel. The floor is covered with rubber mats to absorb the impact of weights being dropped, and there are posters on the walls depicting various exercises and muscle groups. In one corner of the gym, there is a boxing ring with heavy bags hanging from the ceiling. The room is usually crowded with inmates working out, and there is often a sense of competition and aggression in the air.
</div>
<<if setup.dayPart[$gameTime] is "Night">>
It's getting late and you should head back to your cell to sleep.
<<goto "Your Cell">>
<</if>>
<<if setup.dayPart[$gameTime] !== "Morning">>
Sorry, the gym is only open in the Morning.
<<else>>
You can work out in the gym during the afternoon.
<!-- Aquí puedes agregar el contenido adicional del pasaje del gimnasio -->
<<if $Energy >= 20>>
You feel energized and ready to work out. What exercise would you like to do?
[[Choose an exercise |Choose an exercise]]
<<else>>
You don't have enough energy to work out right now. Maybe you should rest or do some activities.
<</if>>
<</if>>
<<if setup.dayPart[$gameTime] is "Night">>
It's getting late, and the gym is closed. You should find some other activity to do or rest.
<</if>>
[[Go to The Cafeteria|The Cafeteria]]
[[Go to The Library|The Library]]
[[Go to The Showers|The Showers]]
[[Go to The Yard |The Yard]]
[[Go to The Chemical Lab|The Chemical Lab]]
[[Go to The Cells|The Cells]]</center><center><center><img src="img/locations/The Lab.jpg"/></center>
<center>You are in The Chemical Lab</center>
<div class="seagreen">
The chemical lab is a sterile and well-organized room, with various workstations equipped with sinks, fume hoods, and specialized chemical apparatus. The walls are lined with safety posters and emergency equipment such as eyewash stations and fire extinguishers. The room is kept at a constant temperature to ensure the safety of the chemicals being used.
There are shelves full of chemical reagents and solvents, and cabinets stocked with protective equipment such as goggles, lab coats, and gloves. The lab has a distinct smell of chemicals and the air is constantly being filtered to prevent any dangerous fumes from escaping.
In the center of the room is a large table with a scale, microscope, and other instruments for conducting experiments. The lab is used by prisoners who work in chemical production or research, and they are closely supervised by guards and a senior chemist.
Overall, the chemical lab is a place where careful attention to safety is essential, and where prisoners can use their scientific knowledge and skills to contribute to the prison's operations.
</div>
<<if setup.dayPart[$gameTime] is "Night">>
It's getting late and you should head back to your cell to sleep.
<<goto "Your Cell">>
<<endif>>
[[Go to The Library|The Library]]
[[Go to The Cafeteria|The Cafeteria]]
[[Go to The Showers|The Showers]]
[[Go to The Yard |The Yard]]
[[Go to The Cells|The Cells]]
[[Go to The Gym |The Gym]]</center><center><center><img src="img/locations/The Cells.jpg"/></center>
<center>You are in The Cells</center>
<div class="seagreen">
The cells with double beds are similar to the standard cells, but with the addition of a second bed and a slightly larger floor space. The beds are typically bunk beds, with a ladder to access the top bunk. The room still has a toilet and sink, as well as a small table and chair. The walls are the same gray concrete, and the door is heavy and metal with a small window for the guard to observe. Despite the addition of the second bed, the room still feels cramped and confined. The presence of another person in such close quarters can be both comforting and frustrating, depending on the cellmate. It's not uncommon for conflicts to arise between cellmates, especially if they have different schedules or personalities. Overall, the cells with double beds are not much different from the standard cells, but the addition of another person can make the experience of prison life even more challenging.
</div>
<<if setup.dayPart[$gameTime] is "Night">>
It's getting late and you should head back to your cell to sleep.
<<goto "Your Cell">>
<<endif>>
<<if setup.dayPart[$gameTime] is "Late Afternoon" && $Cello == 1>>
[[Cell of The Nerd|Cell233]]
<</if>>
<<if setup.dayPart[$gameTime] is "Early Evening" && $Cellc == 1>>
[[Cell of The Cook|Cell235]]
<</if>>
[[Go to The Library|The Library]]
[[Go to The Cafeteria|The Cafeteria]]
[[Go to The Showers|The Showers]]
[[Go to The Yard |The Yard]]
[[Go to The Chemical Lab|The Chemical Lab]]
[[Go to The Gym |The Gym]]
[[Go to Your Cell |Your Cell]]</center>
<center>You take a look at yourself in the mirror and notice how your appearance has changed since you arrived at prison.
<<if $Feminity >= 100>>
A reflection of a stunning princess stares back at you. Your hair is styled in an elaborate updo, your makeup is immaculate, and your outfit is a gorgeous ball gown.
<img src="img/you/princess.webp"/>
<<elseif $Feminity >= 70>>
A reflection of a highly feminine person stares back at you. Your hair is long and styled in loose waves, your makeup is flawlessly applied, and your outfit is form-fitting and stylish.
<img src="img/you/highfemenine.webp"/>
<<elseif $Feminity >= 50>>
A reflection of a moderately feminine person stares back at you. Your hair is styled nicely, your makeup is on point, and your outfit is trendy.
<img src="img/you/mediumfemenine.webp"/>
<<elseif $Feminity >= 10>>
A reflection of a slightly feminine-looking person stares back at you. Your hair is longer than before, your clothes are more form-fitting, and your face is softer.
<img src="img/you/feminity10.jpg"/>
<<else>>
You see a masculine-looking person staring back at you. Your hair is short and simple, your face is clean-shaven, and your outfit is loose-fitting and comfortable.
<img src="img/you/masculine.jpg"/>
<<endif>>
You take a moment to check your attributes:
Name : <<print $name>>
Respect: <<print $Respect>>
Money: <<print $Money>>$
Energy: <<print $Energy>>
Strength: <<print $Str>>
Intelligence: <<print $Int>>
Femininity: <<print $Feminity>>
Fame: <<print $Fame>>
Followers: <<print $Followers>>
Sasha: <<print $Shasha>>
Big Tony: <<print $TheCook>>
Vito: <<print $Vito>>
Jake: <<print $Jake>>
Tyron: <<print $Tyron>>
Diego: <<print $Diego>>
You feel ready to face whatever challenges may come your way.
[[Return to Your Cell |Your Cell]]</center><center><center><img src="img/npc/Sasha.jpg"/></center>
<div class="red"> Sasha: Boy, do you want to earn some money?</div> - Sasha looks at you curiously and nods her head. <div class ="gold">$name: Sure! I always need more money for my things."</div>
<<if $TheCook == 1>> <!-- Si la relación con el cocinero es igual a 1 -->
Sasha says: <div class="red">"Go ask your buddy, the cook. He might have something for you."</div>
<<elseif $TheCook >= 2>> <!-- Si la relación con el cocinero es igual o mayor a 2 -->
<<if setup.dayPart[$gameTime] is "Early Morning">>
Sasha says: <div class="red">"Go ask your buddy, the cook. He might have something for you."</div>
<<else>>
Sasha says: <div class="red">"Come back during the early morning. That's when you can talk to your buddy."</div>
<<endif>>
<<elseif $TheCook == 0 >> <!-- Si la relación con el cocinero es 0 y la relación con Sasha es positiva -->
<<if setup.dayPart[$gameTime] is "Night">>
Sasha says: <div class="red">"You're a good kid, but the kitchen is closed at night. Come back during the day."</div>
<<else>>
Sasha says: <div class="red">"You're a good kid. I have a job for you. You can help my friend the cook as his assistant."</div>
[[Help the cook|Help the cook]]
<<set $HelpTheCookOption = true>>
<<endif>>
<<else>> <!-- Para cualquier otra situación -->
<div class="red">Sasha: "I'm sorry, I cannot offer you any job at this time."</div>
<</if>>
<<nobr>><<if $TheCook == 0 && $HelpTheCookOption>>
<div class="yellow">$name: I couldn't help but wonder if I should accept the position as the cook's assistant. It could be an opportunity for me to learn new skills and gain some favor in the prison. However, I also had to be cautious. Working closely with the cook might expose me to potential dangers or unwanted attention from other inmates. I needed to weigh the benefits and risks carefully before making a decision.</div>
<</if>><</nobr>>
<<if $Respect <= -1 && $TheCook >= 1 && $TheCook == 2 && setup.dayPart[$gameTime] is "Early Morning">>
<<if setup.dayPart[$gameTime] is "Night">>
Sasha says: <div class="red">"I have something in mind for you, but it'll have to wait until morning."</div>
<<else>>
Sasha says: <div class="red">"Well, I suppose there is one thing you could do for me. Since you seem to have a knack for washing dishes, maybe you can try washing my underwear as well. It's quite a delicate task."</div>
[[Wash Sasha's underwear|Wash Sasha's underwear]]
<<set $washUnderwearOption = true>>
<<endif>>
<</if>>
<<nobr>><<if $Respect <= -1 && $washUnderwearOption && setup.dayPart[$gameTime] is "Early Morning">><div class="lightpink">I'm seriously considering doing it. I blushed at the idea and found myself internally debating whether I should give in to my darkest impulses or not. On one hand, curiosity and attraction urged me to succumb to those tempting fantasies. On the other hand, doubt and fear of the consequences tormented me, causing me to waver in my decision.</div><</if>><</nobr>>
[[Return to My Cell|Your Cell]]</center>
<center><<if $Feminity >= 100>>
<img src="img/you/princess.webp"/>
<<elseif $Feminity >= 70>>
<img src="img/you/highfemenine.webp"/>
<<elseif $Feminity >= 50>>
<img src="img/you/mediumfemenine.webp"/>
<<elseif $Feminity >=10>>
<img src="img/actions/washunderwearfemenine10.gif"/>
<<else>>
<img src="img/actions/washunderwearmale.gif"/>
<<endif>>
In the dark and gloomy cell, $name is sitting on the floor with a bucket of water and a piece of soap, rubbing his cellmate's underwear intensely. The atmosphere is suffocating and humid, and the sound of water drops falling from the walls adds to the feeling of claustrophobia. Sasha is staring at him with a conspiratorial look, as if he's up to something that $name doesn't know. The tension in the cell is palpable as $name continues to wash the underwear in silence.
<<silently>>
<<set $gameTime = $gameTime + 1>>
<<if $Respect >= -10>>
<<set $Respect -= 2>>
<</if>>
<<if $Fame >=-10>>
<<set $Fame -=2>>
<</if>>
<<if $Shashadom == 0>>
<<set $Shashadom += 1>>
<</if>>
<<set $Money += 5>>
<</silently>>
Respect: <<print $Respect>>
Fame: <<print $Fame>>
Money: <<print $Money>>
As he finishes, $name feels a sense of disgust and humiliation, losing respect and fame. On the other hand, Sasha seems pleased with the outcome and hands him some money. He then changes his request and asks $name to go to the showers to meet a friend, leaving him wondering what kind of favor he'll have to do next.
[[Return to My Cell|Your Cell]]</center>
<center><center><img src="img/npc/Sasha.jpg"/></center>
As you approach Sasha, he looks at you with a serious expression and decides to share some information about the previous cook.
<div class="red">"Listen up, mate,"</div> Sasha says in a cautious tone. <div class="red">"The cook, Big Tony, may seem like an ordinary guy, but there's something you should know. He's got a thing for young people, if you catch my drift. I've seen him make some inappropriate advances towards the newbies."</div>
Sasha's warning raises a red flag, making you question the intentions of the previous cook. You have two options:
**__Heed Sasha's Warning:__ Taking Sasha's advice to heart, you remain cautious and vigilant around Big Tony. You understand the importance of protecting yourself and your boundaries in this environment.
<center><img src="img/actions/choices.gif"/></center>
**__Dismiss Sasha's Warning:__ You choose to brush off Sasha's concerns, thinking that maybe he's exaggerating or misinterpreting Big Tony's behavior. After all, everyone has their own rumors in prison, and you prefer not to jump to conclusions without solid evidence.
Remember, the choice you make could have consequences, so choose wisely.
[[The Cook|The Cook]]
[[Heed Sasha's Warning|Heed Sasha's Warning]]
[[Dismiss Sasha's Warning|Dismiss Sasha's Warning]]</center>
<center>Sasha leans in towards $name, his voice low and menacing.<div class="red"> "Listen up, $name. There's a guy in the showers who owes me some cash. I need you to go collect it for me."</div>
$name feels a knot form in his stomach. The showers are a dangerous place, full of unpredictable inmates who won't take kindly to a stranger asking for money. But Shasha's gaze is hard and unyielding, and $name knows he doesn't have much of a choice.
Reluctantly, he makes his way towards the showers, scanning the crowds of inmates for his target. He eventually spots a wiry man with a shaved head and a tattoo of a snake winding down his arm. $name approaches him tentatively, hoping he won't meet with violence.
<center><img src="img/locations/The Showers.jpg"/></center>
To his surprise, the man hands over the cash without much fuss. As $name heads back to his cell, he can't help but feel relieved and grateful to have made it out unscathed.
<center><img src="img/npc/ShavedWM.jpg"/></center>
But as he hands the money over to Sasha, he can see the glint of satisfaction in his eyes. He knows he's been played, and that Sasha has used him as a pawn in some larger game. The realization fills him with a sense of anger and frustration, and he resolves to be more careful in the future.
<center><img src="img/npc/SashaSmile.jpg"/></center>
<<set $gameTime = $gameTime + 1>>
<<if $Respect > -10>>
<<set $Respect -= 2>>
<</if>>
<<if $Fame >-10>>
<<set $Fame -=2>>
<</if>>
<<if $Shashadom == 1>>
<<set $Shashadom += 1>>
<</if>>
Respect: <<print $Respect>>
Fame: <<print $Fame>>
$name exit The cell and feels a momentary relief at escaping the oppressive atmosphere of the place. However, just before closing the door, Sasha gives him a pat on the Ass,
<center><img src="img/actions/TouchedSasha.jpg"/></center><div class="red"> "Good job, honey."</div> $name feels uncomfortable but knows he must maintain a good relationship with Sasha if he wants to survive in prison.
[[Return to The Yard|The Yard]]</center><center><center><img src="img/npc/latingroup.jpg"/></center>
As you enter the prison yard, a group of latin inmates start calling out to you and making aggressive gestures. It quickly becomes clear that they're trying to provoke you into a fight. You can try to ignore them and walk away, or you can confront them and stand your ground. The decision is yours, but be careful - one wrong move could land you in serious trouble.
[[Show off your strength |Show off your strength]]
[[Stand up for yourself |Stand up for yourself]]
[[Ignore them |Ignore them]]
</center>
<center><<if !$Dom && !$Feminity>>
You lie down on your bed and rest. You feel rejuvenated as you close your eyes and drift off to sleep.
<center><img src="img/actions/Sleep.jpg"/></center>
<<set $gameTime = 0>>
<<set $Energy = 100>>
<<if setup.datePart[$gameDate] is "Sunday">>
<<set $gameDate = 0>>
<<else>>
<<set $gameDate = ($gameDate + 1) % setup.datePart.length>>
<</if>>
[[Wake up|Your Cell]]
<</if>>
<<if $Dom > 0>>
You lie down on your bed and Dream with alpha dreams.
<<set $gameTime = 0>>
<<set $Energy = 100>>
<<if setup.datePart[$gameDate] is "Sunday">>
<<set $gameDate = 0>>
<<else>>
<<set $gameDate = ($gameDate + 1) % setup.datePart.length>>
<</if>>
<<set _randomIndex = random(0, 2)>>
<<set _imageList = ["img/Dreams/Dom1.gif", "img/Dreams/Dom2.gif", "img/Dreams/Dom3.gif"]>>
<<set $randomImage = _imageList[_randomIndex]>>
<<print "<center><img src='" + $randomImage + "' alt='Random Image'></center>">>
[[Wake up|Your Cell]]
<</if>>
<<if $Feminity > 0>>
You lie down on your bed and Dream with feminine vibes.
<<set $gameTime = 0>>
<<set $Energy = 100>>
<<if setup.datePart[$gameDate] is "Sunday">>
<<set $gameDate = 0>>
<<else>>
<<set $gameDate = ($gameDate + 1) % setup.datePart.length>>
<</if>>
<<set _randomIndex = random(0, 2)>>
<<set _imageList = ["img/Dreams/Fem1.jpg", "img/Dreams/Fem2.jpg", "img/Dreams/Fem3.jpg"]>>
<<set $randomImage = _imageList[_randomIndex]>>
<<print "<center><img src='" + $randomImage + "' alt='Random Image'></center>">>
[[Wake up|Your Cell]]
<</if>><center>While working alongside the cook, you can't help but notice his suspicious behavior. He moves around the kitchen with a sense of secrecy, his actions shrouded in mystery. Suddenly, he grabs a ladle and begins to concoct something peculiar. You strain your eyes, trying to catch a glimpse of what he's adding to the mixture, but it remains elusive.
In that moment, he glances at you with a mischievous smile and says, "<div class="crimson">Big Tony: Hey, care to give it a try?"</div> Unbeknownst to you, he is referring to the very mixture that Sasha had warned you about. Ignoring Sasha's words of caution, you find yourself accepting Big Tony's offer without hesitation, oblivious to the potential dangers lurking within the ladle.
After accepting the Cook's offer, you take a sip from the ladle, unaware of the mysterious substance hidden within. As you swallow, a shiver runs down your spine, and a sense of unease washes over you. Suddenly, Big Tony deliberately drops the ladle to the floor, a mischievous smile on his face.
<center><img src="img/npc/TheChefLaugh.jpg"></center>
<div class="crimson">"Looks like you've got some more work to do,"</div> he says, his tone filled with amusement. <div class="crimson">"Get down on all fours and clean up this mess."</div>
Without a hint of protest, you obediently respond, <div class="lightpink">"Yes, sir,"</div> and lower yourself to the ground, crawling on all fours to start cleaning the spilled concoction from the floor. Despite the strange turn of events, you remain determined to fulfill the Cook's orders without hesitation.
<<set $TheCook += 1>>
<<set $Feminity +=2>>
[[Yes sir..|Yes sir]]</center><center>While working with the cook, you notice that he behaves suspiciously. He is preparing something in the kitchen, and suddenly he takes a ladle in his hands. Without you being able to see it clearly, you realize that he adds something strange to the mixture. At that moment, he looks at you with a smile and says,<div class="crimson"> Big Tony:"Hey, would you like to try it?"</div>
<center><img src="img/npc/TheChef.jpg"/></center>
You feel a shiver running down your spine as you realize he's hiding something in the ladle. Quickly, you make a sudden movement to make the ladle fall to the floor, avoiding consuming whatever he had added.
<center><img src="img/items/Ladle.jpg"/></center>
Big Tony looks at you furiously and scolds you, saying, <div class="crimson">"Now it's your turn to get under the bar, clean the floor, and find the ladle!"</div> The task he imposes seems unfair, but you have two options:
**Follow the cook's orders and bend down under the bar to clean the floor, knowing that this could have unpleasant consequences.
**Quickly search for another ladle in the kitchen, thus avoiding the task imposed by the cook and discovering what he was really up to.
It's up to you how to act in this situation, knowing that your decisions can have repercussions in your life inside the prison.
[[Follow The Cook's oders|Follow The Cook's orders]]
[[Quickly search for another ladle|Quickly search for another ladle]]</center><center><center><img src="img/npc/TheChef.jpg"/></center>
<div class="royalblue">
The cook/Big Tony is a middle-aged inmate who stands out for his moderately obese appearance. His body bears the signs of his time in prison, with a few extra pounds that reflect his dedication to cooking. Although his appearance may be deceiving, his size and strength act as a protective barrier that deters other inmates from physically assaulting him.
With a disheveled and graying beard framing his face, the cook exudes an aura of experience and wisdom. His calm gaze and weary eyes reflect the challenges he has faced in his life behind bars. Dressed in his chef's uniform, which bears grease stains and signs of wear, he showcases his dedication and perseverance in his work in the kitchen.
Despite his circumstances, the cook has found an outlet and a means of self-protection in the prison world through his culinary skills. His talent for creating delicious dishes and his knowledge of cooking have earned him the respect and admiration of fellow inmates. Although his appearance may breed prejudice, those who venture to taste his food discover that behind that exterior lies a passionate and talented cook.
</div>
[[Back|Help the cook]] </center>
<center>You obediently get down on all fours and start crawling under the bar to retrieve the ladle. As you make your way towards it, you notice the cook busy serving food to the other inmates. You stay hidden under the bar for a moment, trying to avoid drawing any attention.
<center><img src="img/actions/kitchen.jpg"/></center>
However, at one point, Big Tony approaches Sasha's table, wearing a mocking grin on his face. He leans in and whispers loudly enough for you to hear, <div class="crimson">"Guess who I have crawling under the bar, searching for my ladle?"</div>
<center><img src="img/npc/TheChefSmile.jpg"/></center>
Your heart sinks as you realize Big Tony is deliberately trying to embarrass you in front of Sasha. Without wasting a moment, you swiftly emerge from under the bar, holding the ladle in your hand. You muster up the courage to explain, <div class="yellow">"It's not what it looks like!"</div>
<center><img src="img/actions/no.gif"/></center>
Although you manage to salvage the situation in the moment, your compliance with the cook's orders may have consequences for your reputation and future interactions with Sasha and the cook. Furthermore, at the end of the incident, the cook adds insult to injury by saying, <div class="crimson">"You're not getting paid for this. You've spent too much time looking for my ladle."</div>
<<silently>>
<<set $gameTime = $gameTime + 1>>
<<set $TheCook += 1>>
<<set $Shasha -=1>>
<<set $Respect -= 2>>
<<set $Fame -= 2>>
<</silently>>
Respect: <<print $Respect>>
Fame: <<print $Fame>>
Money: <<print $Money>>
[[Return to My Cell|Your Cell]]</center><center>As you quickly search for another ladle, your eyes scan the kitchen in a desperate attempt to find a suitable replacement. Fortunately, luck is on your side as you spot another ladle on a nearby countertop. Without hesitation, you grab it and continue with your duties.
However, little do you know what the cook had previously hidden inside that ladle. The workday carries on as usual, with you blending seamlessly into the kitchen environment. The other prisoners observe your commitment and dedication, appreciating your efforts as they see you working diligently alongside them.
Notably, Sasha takes notice of your actions and the fact that you heeded his warning. A glimmer of respect shines in his eyes as he acknowledges your willingness to be cautious. It seems that by considering his words, you have earned a degree of admiration from both your fellow inmates and Sasha himself.
The day progresses, and although the mystery of what was concealed in the ladle lingers in the back of your mind, you continue to fulfill your duties. Your quick thinking and dedication have garnered newfound appreciation, marking a significant turning point in your fame within the prison community.
<<silently>>
<<set $gameTime = $gameTime + 1>>
<<set $TheCook -=2 >>
<<set $Dom +=0>>
<<set $Shasha +=1>>
<<set $Respect += 2>>
<<set $Fame += 2>>
<<set $Money += 10>>
<</silently>>
Respect: <<print $Respect>>
Sasha: <<print $Shasha>>
Dominance: <<print $Dom>>
Fame: <<print $Fame>>
Money: <<print $Money>>
[[Return to My Cell|Your Cell]]</center><center><<if $Respect >-1 && $Fame > -1>> <!-- Si las stats de respeto y fama son positivas -->
You decide to have a regular meal. You enjoy your food and pass the time.
<center><img src="img/items/food.jpg"/></center>
<<set $gameTime += 1>> <!-- Incrementa el tiempo en 1 unidad -->
<<if $Energy <100>>
<<set $Energy +=20>> <!--Incrementa la energia en 20 unidades-->
<</if>>
Energy: <<print $Energy>>
<<else>> <!-- Si las stats de respeto y fama no son positivas -->
<<if $TheCook >= 1 && $TheCook <= 2>> <!-- Si la relación con el cocinero es igual a 1 o 2 -->
<<if $TheCook >= 2 && $Feminity >= 10>> <!-- Si la relación con el cocinero es igual a 2 y la feminidad es igual o mayor a 10 -->
<center><img src="img/npc/TheChefLaugh.jpg"/></center>
The chef notices your exceptional femininity and invites you to a special treat in the back room.
What would you like to do?
[[Accept the special treat|Special Treat]]
[[Have the special shake|Special Shake]]
[[Have a regular meal|Regular Meal]]
<<else>> <!-- Para cualquier otra situación de relación con el cocinero -->
<center><img src="img/npc/TheChefSmile.jpg"/></center>
The chef offers you a special shake. It looks delicious and tempting.
What would you like to do?
[[Have the special shake|Special Shake]]
[[Have a regular meal|Regular Meal]]
<</if>>
<<else>> <!-- Para cualquier otra situación de relación con el cocinero -->
You decide to have a regular meal. You enjoy your food and pass the time.
<center><img src="img/items/food.jpg"/></center>
<<set $gameTime += 1>>
<<if $Energy <100>>
<<set $Energy +=20>> <!--Incrementa la energia en 20 unidades-->
<</if>>
Energy: <<print $Energy>>
<</if>>
<</if>> <!-- Cierre de la macro <<if>> para $Respect > 0 && $Fame > 0 -->
[[Return to The Cafeteria|The Cafeteria]]</center><center><<if $Str <= 20>>
You are so foolish that on your first day, you decide to confront the group of inmates, who happen to be members of the Latino gang. They start pushing you around, and one of them pulls down your pants while another takes advantage of the distraction to punch you in the head. You lose 5 intelligence due to the blow, and your fame decreases by 2. Your respect up since you have shown that you are not a coward.
<center><img src="img/actions/slaped.gif"/></center>
<<set $Int -= 5>>
<<set $Respect += 1>>
<<set $Fame -= 2>>
<<set $gameTime += 1>>
<<set $LatinGang -= 1>>
Respect: <<print $Respect>>
Fame: <<print $Fame>>
Intelligence: <<print $Int>>
[[Return to The Yard |The Yard]]
<<elseif $Str >= 30 && $Str < 40>>
As a display of your strength, you decide to take action. With a sudden burst of power, you grab one of the inmates and throw him to the ground, causing the others to step back in surprise. They quickly realize that you're not someone to be taken lightly.
<<set $Respect += 1>>
<<set $gameTime += 1>>
<<set $LatinGang -= 1>>
Respect: <<print $Respect>>
[[Return to The Yard |The Yard]]
<<elseif $Str >= 41 && $Str <= 60>>
You unleash your power and effortlessly bring down two Latino inmates. With a confident smirk, you taunt them, making it clear that you are not to be trifled with. Your display of strength earns you +2 respect, but it also escalates tensions with the Latino gang. One of them warns, "We'll see you in the showers in the evening, amigo. Let's see if you're as brave there."
<<set $Respect += 2>>
<<set $gameTime += 1>>
<<set $LatinGang -= 1>>
Respect: <<print $Respect>>
[[Return to The Yard |The Yard]]
<<else>>
<!-- Code for other strength levels or conditions -->
<</if>></center><center><<if $Int <= 100>>
<<set $gameTime += 1>>
<<set $Respect += 1>>
<<set $Int += 2>>
<<set $LatinGang -= 1>>
<<endif>>
You confidently address the Latino inmates, <div class="gold">"You're fortunate there are numerous guards around. You have no idea who you're dealing with."</div> This infuriates them, and they retort,
<center><img src="img/actions/rageinmates.jpg"/></center>
<div class="crimson"> "We'll see you in The Yard.. Let's see if you're still talking big, amigo."</div> Your respect increases by 1, your fame remains unchanged, and your intelligence improves by 2 points. Silently, you remind yourself to minimize your association with the Latino gang.
Respect: <<print $Respect>>
Intelligence: <<print $Int>>
[[Return to The Yard |The Yard]]</center><center>You pretend not to hear anything, turn around, and one of the Latinos, seeing you bow your head, gives you a tap on your ass, saying,
<center><img src="img/npc/Ismael.jpg"/></center>
<div class="crimson">"Nice ass, little one. Soon you'll be eating a burrito with extra sauce!"</div>
<center><img src="img/actions/ass.jpg"/></center>
Upon seeing that you don't react, he says, <div class="crimson">"Or how about now, new guy? Let's go to the BackYard. I'm loaded with yogurt sauce, hahaha!"</div>
He continues to tease you when suddenly he says, <div class="crimson">"My name is Ismael. Remember this name because I'm going to be your next daddy."</div>
<center><img src="img/npc/IsmaelSmile.jpg"/></center>
Suddenly, you come to a halt, freezing in place.
Upon seeing you come to a sudden stop, he stands in front of you and asks,<div class="crimson"> "What's the matter? Am I one of the big shots around here? Do you like my name, or are you just fascinated with the idea of having me as your 'papi'?"</div>
You stare at him intently, scanning him from head to toe.
[[You talk to much|You talk To Much]]
[[Lower your Head|Lower your Head]]</center>
<<if $TheCook >= 1 && $TheCook <= 2 &&$Humillation == false>>
[[A group of Latin inmates yelling at you for seeing you do something suspicious in The Cafeteria|Consequences of the Cook]]
<<set $Humillation = true>>
<</if>><center><img src="img/locations/TheBackYard.jpg"/></center>
<div class="seagreen">
The Backyard is a section of the prison that is under the control of a group of individuals led by Tyron, a charismatic and influential figure. As you enter this area, you can't help but notice the strong presence of muscular inmates of color. Tyron's gang holds significant sway here, with their tight-knit community and a formidable reputation. The atmosphere is charged with a sense of loyalty and unity among the members. It's not uncommon to witness Tyron's followers embracing each other and engaging in gestures of camaraderie, creating a unique bond within their circle.
At some of the back tables, you can also observe some inmates with such a feminine appearance that they could be mistaken for women, adding a distinctive touch to the diversity of this place.</div>
<<if setup.dayPart[$gameTime] is "Morning" && $Respect < -1 && $Respect >= -20 && $Fame < -1 && $Fame >= -20>>
[[A group of prisoners with a feminine appearance beckon to you|Do Female Aerobic]]
<</if>>
<<if setup.dayPart[$gameTime] is "Late Afternoon" && $Respect < -1 && $Respect >=-20 && $Fame < -1 && $Fame >= -20>>
[[Read magazines and gossip with the "girls"|Read magazines]]
<</if>>
<<if setup.dayPart[$gameTime] is "Early Evening">>
[[Pass Time|Pass Time]]
<</if>>
<<if $Shashaslut >=1 && $Shashaslut <=2 && setup.dayPart[$gameTime] is "Late Afternoon">>
[[Sasha is making gestures to you|Whathewant]]
<</if>>
<<if $ReputationLadies ==1 && setup.dayPart[$gameTime] is "Late Afternoon">>
[[The group of prisioners with a femenine appearance are making gestures to you|Gossips]]
<</if>>
[[Go to The Visitation Room|The Visitation Room]]
[[Return to The Yard|The Yard]]<center>You find yourself on all fours, unconsciously cleaning the liquid from the floor when suddenly you see the ladle, and noticing that there is still some liquid left, you eagerly start sucking it up.
While you were cleaning the ladle with your tongue, you notice that the room has filled with inmates, and the cook is serving them from the counter.
Unintentionally, you were making suction sounds while doing so.Suddenly, the cook says,<div class="crimson"> "Oops, it seems I've stained my pants," </div>and you see him unbuttoning his pants.
<center><img src="img/sex/ChefCock.gif"/></center>
The inmates, including Sasha, are witnessing both the sound of suction and the cook's peculiar behavior.
<center><img src="img/npc/TheChefSmile.jpg"/></center>
The cook, smiling, looks down and says,<div class="crimson"> "Come on, don't be lazy, do me the favor of scrubbing with care, will you?"</div> At the same time, he looks at Sasha and says,<div class="crimson"> "I think someone is going to taste the first homemade milkshake."</div>
<<set $Respect -= 2>>
<<set $Fame -= 2>>
[[Resist the urge|Resist]]
[[A homemade Milkshake|Fmilkshake]]</center>
<center>The chef's member is visibly exposed, and you find yourself mesmerized, unable to look away.
<center><img src="img/sex/ChefCoock.jpg"></center>
The chef, seeing no response from you, exclaims,<div class="crimson"> "Well, I guess I'll have to show you how it's done,"</div> and starts stroking his member up and down slowly.
<center><img src="img/sex/ChefHi.gif"></center>
While the inmates eat, they look at the cook with anticipation, suspecting which member he is referring to.
Meanwhile, the chef looks down and whispers to you, <div class="crimson">"Come on, say hello to your new friend."</div>
You hesitate for a moment, but before you realize it, you're unconsciously gripping it with your hand.
<center><img src="img/actions/takedic.jpg"/></center>
The cook, smiling, places both hands back on the table and Looking down, he says, <div class="crimson">"Time to rub, don't be shy."</div> Meanwhile, he laughs while looking at Sasha and says, <div class="crimson">"Well, a beginning is a beginning."</div>
<center><img src="img/npc/TheChefLaugh.jpg"/></center>
The cook continues with his tasks while you have been hypnotically engrossed in the repetitive task assigned to you when suddenly...
<center><img src="img/actions/Closehandjob.gif"/></center>
You hear a sound of cream and feel something splashing into your mouth.
<center><img src="img/sex/cmouth.jpg"/></center>
The inmates look at you, some blushing, some with expressions of astonishment, as the cook tells you, <div class="crimson">"Don't be rude, swallow the milk."</div>
<center><img src="img/actions/cumlickshake.gif"/></center>
Unconsciously, you lick your lips without realizing what has just happened, and you quickly leave the area, feeling embarrassed.
<<silently>>
<<set $gameTime = $gameTime + 1>>
<<set $TheCook += 1>>
<<set $Shasha -=1>>
<<set $Respect -= 2>>
<<set $Fame -= 2>>
<<set $Feminity +=3>>
<</silently>>
Respect: <<print $Respect>>
Fame: <<print $Fame>>
Feminity: <<print $Feminity>>
[[Return to My Cell|Your Cell]]</center><center>Big Tony whispers to you<div class="crimson"> "It's time to devour this lollipop of milk"</div>
You start by giving it a couple of licks,
<center><img src="img/actions/lick.gif"/></center>
But then unconsciously find yourself moving your head up and down, while Big Tony encourages you to keep going like that.
<center><img src="img/actions/suck.gif"/></center>
Meanwhile,Big Tony says to Sasha,<div class="crimson"> "Looks like we're about to have the first milkshake."</div>
<center><img src="img/npc/TheChefLaugh.jpg"/></center>
You don't know how much time has passed, but you've started using your hand
<center><img src="img/actions/blowjobUT.gif"/></center>
While Tony whispers to you,<div class="crimson"> "You learn quickly, I think you deserve a reward. Open your mouth wide."</div>
Under the table, you open your mouth wide And a shot of hot milk splashes onto your face and into your mouth.
<center><img src="img/sex/ChefSauceyou.gif"/></center>
Big Tony pulls you out from under the counter and commands you in an authoritative tone,<div class="crimson"> "Now be a good princess and swallow."</div>
<center><img src="img/sex/swallowtony.gif"/></center>
Unconsciously, you lick the cum of her fingers and swallow, and he says,<div class="crimson"> "What do you say?" </div>You respond,<div class="lightpink"> "Thank you."</div>
He smiles in a malevolent manner and says,<div class="crimson"> "Here's 50 units of money for your services. You can leave now."</div> Meanwhile, the inmates look on in confusion.
<<silently>>
<<set $gameTime = $gameTime + 1>>
<<set $TheCook += 1>>
<<set $Shasha -=1>>
<<set $Money +=50>>
<<set $Respect -= 2>>
<<set $Fame -= 2>>
<<set $Feminity +=3>>
<</silently>>
Respect: <<print $Respect>>
Money: <<print $Money>>
Fame: <<print $Fame>>
Feminity: <<print $Feminity>>
[[Return to My Cell|Your Cell]]</center>You nod your head, indicating your agreement to negotiate with him.The black prisoner immediately suggests to you <div class="crimson">"if you enjoyed the milk lollipop you will like chocolate bars even more." </div>
As he says this, he puts his arm around your shoulder, treating you like one of his companions, and leads you to one of the bathrooms in the locker room.
He quickly blocks the door and smiling he puts you on your knees and tells you to close your eyes.
You obediently comply without a word as you hear sounds of undressing.
The black man tells you, "Open your eyes, darling."
You stare in astonishment as he says, "Well, since you've been so good, how about you start with my balls?"
You begin to suck timidly her eggs.
Suddenly you hear the sound of a click, and you start to suspect that you're being recorded, but you feel a hand on the back of your neck, preventing you from stopping.
While you savor and inhale a strong scent of sweat Suddenly, you feel a strong taste of spoiled cheese , unable to spit it out you swallow it directly.
The Black prisoner smile at you and say: "If you want more dick cheese honey, Come see me in the backyard."
<center>The cook grabs your arm excitedly and leads you to the back of the kitchen, shouting, <div class="crimson">"Here comes a house special for the future lady!"</div>
This time, he takes out the same glass as before, but from his pocket, he pulls out a jar with an even more viscous content. As he pours the substance, he looks at you and says,<div class="crimson"> "I fill it up at night for moments like this, little boy."</div>
<center><img src="img/sex/special.gif"/></center>
As your mouth waters, he smiles and says,<div class="crimson"> "What are you waiting for, little boy? It's time to swallow."</div>
<center><img src="img/actions/glup.jpg"/></center>
As you gulp down the contents in one go, you feel your body shudder. Meanwhile, the cook had turned around to prepare something. As you savor the taste with your eyes closed, the cook turns back and says, <div class="crimson">"Surprise! Allow me to present you the meat sandwich."</div>
<center><img src="img/sex/chefspecialtreat.jpg"/></center>
You don't know why, but your vision becomes blurry, and you immediately fall to your knees.Upon seeing this, the cook bursts into laughter and says, <div class="crimson">"Wow, you must be really hungry. Open wide, here comes the special treat!"</div>
<center><img src="img/sex/lickmyprecum.gif"/></center>
The enticing aroma engulfs you, increasing your appetite even more. You begin devouring the meat sandwich, using your hand to assist. Meanwhile, the cook says, <div class="crimson">"Get used to this if you don't want to end up in the backyard, little one."</div>
<center><img src="img/actions/blowbcock.gif"/></center>
<center><img src="img/npc/TheChefLaugh.jpg"/></center>
With a smile on his face, the cook looks down at you and chuckles, saying, <div class="crimson">"Unless you also happen to enjoy chocolate bars. Who knows, haha."</div>
Unaware of the time that has passed, a taste of spoiled milk begins to invade your mouth.The cook exclaims, gripping your head, <div class="crimson">"Here comes a 2-for-1 of dick cheese Swallow it down!"</div>
<center><img src="img/actions/femenineblowcum10.gif"/></center>
Pulling his dick back, you hear a "plop," and he says,<div class="crimson"> "I hope you enjoyed the lunch as much as I did, hahaha. I bet you did. Now get out of my kitchen."</div>
<<if $Feminity < 20>>
<<set $Feminity += 1>>
<</if>>
<<set $gameTime += 1>> <!-- Incrementa el tiempo en 1 unidad -->
<<if $Energy <100>>
<<set $Energy +=20>> <!--Incrementa la energia en 20 unidades-->
<</if>>
Energy: <<print $Energy>>
Feminity: <<print $Feminity>>
[[Return to Cafeteria|The Cafeteria]]</center>
<center>You decide to have a regular meal. You enjoy your food and pass the time.
<center><img src="img/items/food.jpg"/></center>
<<set $gameTime += 1>> <!-- Incrementa el tiempo en 1 unidad -->
<<if $Energy <100>>
<<set $Energy +=20>> <!--Incrementa la energia en 20 unidades-->
<</if>>
Energy: <<print $Energy>>
[[Return to The Cafeteria|The Cafeteria]]</center><center>You decide to have The Special Shake and Big tony Big Tony says: <div class="crimson">"Haha, coming right up, a fresh glass of bull milk shake! And remember, you can't spill a drop."</div> Suspiciously, you watch as Big Tony quickly places a glass under the counter and starts shaking something vigorously.
<center><img src="img/sex/specialshake.gif"/></center>
Big Tony grunts and brings you a glass, saying, "Here you go, freshly squeezed, my dear."
<center><img src="img/actions/glup.jpg"/></center>
You obediently bring the glass to your lips and start drinking the special shake, without uttering a word. As you finish drinking, Big Tony's smile widens, seemingly pleased with your compliance.
<center><img src="img/npc/TheChefLaugh.jpg"/></center>
Big Tony: <div class="crimson">"Oh, you've got some residue left. Let me help you with that."</div>
Big Tony gently runs his fingers over your lips, wiping away the remnants of the shake. You swallow without protest, feeling a mix of discomfort and submission. Big Tony then looks at you with a smirk.
<center> <img src="img/sex/swallowtony.gif"/></center>
Big Tony: <div class="crimson">"And what do we say?"</div>
You respond, your voice filled with a mix of gratitude and submission.
You: <div class="lightpink">"Thank you, sir."</div>
Big Tony chuckles.
Big Tony: <div class="crimson">"Until our next lunch bitch, haha."</div>
<<if $Feminity < 10>>
<<set $Feminity += 1>>
<</if>>
<<set $gameTime += 1>> <!-- Incrementa el tiempo en 1 unidad -->
<<if $Energy <100>>
<<set $Energy +=20>> <!--Incrementa la energia en 20 unidades-->
<</if>>
Energy: <<print $Energy>>
Feminity: <<print $Feminity>>
[[Return to the Cafeteria|The Cafeteria]]</center><center>You take a deep breath and gather your courage. With a determined look on your face, you turn to Ismael and say, <div class="yellow">"Let's keep walking together."</div> Ismael chuckles, his laughter carrying a hint of mischief.
<img src="img/npc/IsmaelSmile.jpg"/><div class="crimson">"Oh, I knew you were looking for a 'papi,' new kid,"</div> he says with a smirk.
However, you pause for a moment, looking straight into Ismael's eyes.<div class="yellow"> "Listen, I don't want any trouble, especially with people like you,"</div> you assert firmly. As Ismael hears your words, his smirk fades slightly. <div class="crimson">"People like me?"</div> he repeats, a note of curiosity in his voice.
You take a step back, maintaining your composure.<div class="yellow"> "You heard me. I'm not interested in getting involved with someone who thrives on power games and intimidation."</div>Ismael's expression shifts, his eyes narrowing as he processes your words.
<center><img src="img/npc/Ismael.jpg"/></center>
<div class="crimson">"Remember this," </div>he says, his tone turning serious.<div class="crimson"> "You're going to eat your fair share of burritos with extra salsa. Just remember who warned you."</div> With that, Ismael starts to distance himself, subtly signaling to his group of companions.
You watch as Ismael walks away,
<<set $LatinGang -=1>>
<<set $gameTime += 1>>
<<set $Respect += 1>>
<<set $Ismael -= 1>>
[[Return to The Yard |The Yard]]</center><center>Despite the overwhelming urge to respond, you choose to lower your head instead. Silence becomes your shield, and you resist the temptation to engage further in the conversation. It's a moment of introspection, allowing you to gather your thoughts and decide when and how to speak, or if silence is the best response.
As you inadvertently lower your head, Ismael interprets it as a sign of consent. He confidently assures you,
<center><img src="img/npc/IsmaelSmile.jpg"/></center>
<div class="crimson"> "Don't worry, little chica. With a touch of lipstick and makeup, you'll be the princess of this place."</div> His words hang in the air, filled with a mix of arrogance and a twisted sense of entitlement. You can't help but feel a sense of discomfort, realizing the toxic dynamics that exist within the prison environment.
As Ismael chuckles and walks away, he leaves you with a final remark,<div class="crimson"> "Haha, I'll give you plenty of salsa. Well, I'm off, princess."</div> You realize that, despite the unsettling encounter, the conversation has remained a secret between the two of you due to the distance you've covered. The other inmates are unaware of your interaction, creating an aura of mystery around you. This unexpected turn of events boosts your sense of respect among your peers, granting you a +1 increase in respect. It serves as a reminder that sometimes, maintaining your composure and handling situations tactfully can yield unexpected benefits.
<<set $gameTime += 1>>
<<set $Respect += 1>>
<<set $Ismael += 1>>
<<set $LatinGang +=1>>
[[Return to The Yard |The Yard]]</center>te niegas
<center><center><img src="img/actions/no2.gif"/></center>
You firmly reject his offer, refusing to engage in such an arrangement. The prisoner scowls at you but eventually releases your arm, leaving you without access to the showers.
<<set $gameTime += 1>>
[[Return to The Showers|The Showers]]</center>
<center>You reluctantly agree and proceed with the prisoner's request,He makes you kneel and you gaze at his dick
<center><img src="img/actions/blackshowdicshower.gif"/></center>
Smiling, he tells you,<div class="crimson"> "Time for some cleansing, little snowflake.Say Aaa to your new best friend, Snow White"</div>
<center><img src="img/actions/saya.gif"/></center>
You begin to suck her dick rapidly because you have fear of other inmates maybe see the scene
<<if $Feminity >= 10>>
<center><img src="img/actions/suckblack.gif"/></center>
<<else>>
<center><img src="img/actions/blowblackshower.webp"/></center>
<</if>>
Clearly, your concern confuses it with enthusiasm.The black prisoner shouts,<div class="crimson"> "Oh, I knew the rumors were true! Keep going, please!"</div>
After a moment, you stop and look at the prisoner, feeling a mix of confusion and discomfort.The shower water splashes against your face, and suddenly you feel something even hotter hitting you in the face
<center><img src="img/actions/Blackcum.gif"/></center>
The black prisoner quickly leaves as if nothing happened and says, <div class="crimson">"See you in the next shower."</div>
<<set $gameTime += 1>>
<<if $BlackShow < 1>>
<<set $BlackShow += 1>>
<</if>>
<<if $Energy <100>>
<<set $Energy +=20>> <!--Incrementa la energia en 20 unidades-->
<</if>>
[[Return to The Showers|The Showers]]</center>
<center><center><img src="img/Locations/TheVR.jpg"/></center>
<div class="seagreen">The visitation room accessed through The Backyard is a spacious and well-lit area located within the prison facilities. Upon entering, you encounter a large room divided into different sections by transparent partitions that allow for visualization and communication between inmates and their visitors.
The atmosphere is generally austere, with neutral-toned walls and simple yet functional furniture. The chairs and tables are arranged neatly, providing a space for prisoners and their visitors to sit face-to-face and converse. The visitation room has stringent security measures in place to ensure constant supervision. Strategically placed surveillance cameras and security personnel are present to maintain order and tranquility in the environment.
Overall, the visitation room aims to provide an environment where inmates can meet with their loved ones and maintain meaningful human contact. Although the ambiance may be austere due to the penitentiary nature, every effort is made to make it as welcoming as possible within the limits and restrictions imposed by the correctional system.</div>
<<if setup.datePart[$gameDate] is "Sunday">>
You are in the visitation room accessed through The Backyard. This spacious and well-lit area allows you to see your loved one through the transparent partitions. The atmosphere is austere yet cozy, with chairs and tables arranged neatly for you to sit face-to-face and converse.
Please note that Sundays are designated visitation days, and the visitation room is open exclusively on this day of the week. Strict security measures are in place to ensure constant supervision.
<<else>>
I'm sorry, but you currently don't have access to the visitation room. This space is only available on Sundays to maintain meaningful human contact between inmates and their loved ones.
<</if>>
[[Return To The BackYard|The BackYard]]</center><center><img src="img/Locations/Conyugal.jpg"/></center>
<div class="seagreen">The conjugal room is a designated space within the prison where inmates can have intimate visits with their partners. The conjugal room is designed to provide a more private and intimate setting for couples to spend time together.
The décor of the conjugal room often aims to be warm and inviting, with tasteful decorations that promote a sense of intimacy. The walls may be adorned with artwork or photographs to create a more personal touch. However, it's important to note that the room is still subject to security measures and may contain cameras or other monitoring equipment to ensure the safety and well-being of all individuals involved.
To maintain a respectful and controlled environment, the use of the conjugal room is often subject to specific rules and regulations. These rules typically include limitations on visitation duration, restrictions on personal belongings, and guidelines for appropriate behavior.
The conjugal room is intended to provide an opportunity for inmates to maintain their relationships and experience moments of intimacy with their partners while still within the confines of the prison system. It serves as a space where couples can temporarily escape the constraints of the correctional facility and enjoy a sense of normalcy and connection.</div>
<<if $Respect > -1 && $Fame > -1>> <!-- Si las stats de respeto y fama son positivas -->
You decide to have a regular shower. You enjoy the refreshing water and feel clean afterward.
<center><img src="img/actions/Shower.gif"/></center>
<<set $gameTime += 1>> <!-- Incrementa el tiempo en 1 unidad -->
<<if $Energy < 100>>
<<set $Energy += 20>> <!-- Incrementa la energía en 20 unidades -->
<</if>>
Energy: <<print $Energy>>
[[Return to The Showers|The Showers]]
<<else>> <!-- Si las stats de respeto y fama no son positivas -->
<<if $TheCook >= 2 && $Feminity >= 10>> <!-- Si la relación con el cocinero es igual a 2 y la feminidad es igual o mayor a 10 -->
<center><img src="img/actions/BlackShowers.gif"/></center>
Two black inmates noticing your feminity invite you to a special shower in the last stall.
What would you like to do?
[[Join him|Join]]
[[Just one of him|Just one of Him]]
[[Have a Regular Shower|Regular Shower]]
<<else>> <!-- Para cualquier otra situación de relación con el cocinero -->
<<if $TheCook >= 1 && $TheCook <= 2>> <!-- Si la relación con el cocinero es igual a 1 o 2 -->
<center><img src="img/npc/Blackshower.jpg"/> <img src="img/actions/blackyeahnewboy.gif"/></center>
<<if $BlackShow ==0>>
A Black prisoner notices your presence and says:<div class="crimson"> "Hey snowhite, you can shower with me."</div>
What would you like to do?
[[Accept the offer|Accept The Offer]]
[[Decline the offer|Refuse The Offer]]
[[Have a Regular Shower|Regular Shower]]
<</if>>
<<if $BlackShow >=1>>
The Previous Black prisoner notices you again and says:<div class="crimson">"Hi,love, you can wash my chocolate bar again."</div>
[[Join him |Joinhim]]
[[Decline the offer|Refuse The Offer]]
[[Have a Regular Shower|Regular Shower]]
<</if>>
<<else>> <!-- Para cualquier otra situación de relación con el cocinero -->
You decide to have a regular shower. You enjoy the refreshing water and feel clean afterward.
<center><img src="img/actions/Shower.gif"/></center>
<<set $gameTime += 1>> <!-- Incrementa el tiempo en 1 unidad -->
<<if $Energy < 100>>
<<set $Energy += 20>> <!-- Incrementa la energía en 20 unidades -->
<</if>>
[[Return to The Showers|The Showers]]
<</if>>
<</if>>
<</if>><<if $BlackShow >= 1>>
You go to the last and.....
<<if $Feminity >= 10>>
<img src="img/actions/suckblack.gif"/>
<<else>>
<img src="img/actions/blowblackshower.webp"/>
<</if>>
<<set $gameTime += 1>>
<<if $Energy <100>>
<<set $Energy +=20>> <!--Incrementa la energia en 20 unidades-->
<</if>>
[[Return to The Showers|The Showers]]
<</if>>
<<if $BlackShow == 0>>
You Go to The Last Stall with Him and....
[[Accept The Offer |Accept The Offer]]
<</if>><center>You decide to approach them, and one of them, upon seeing this, says to the other: <div class="crimson">"I told you, you know the deal, give me 10."</div> As you continue towards them, the one who paid leans back on the towel and tells you:<div class="crimson">"You know what I want, just like my brother, let's begin."</div>
<center><img src="img/sex/blowblack.webp"/></center>
While you continue with your task, the familiar black inmate tells you: <div class="crimson">"After me, Snow White, otherwise you won't get your share, haha."</div>
<center> <img src="img/actions/cummouthblack.jpg"/></center>
Without a moment to catch your breath, the other inmate swiftly advances towards you, his approach more intense and determined than ever before. With unwavering strength, he engages with a newfound vigor. You relinquish control, surrendering yourself to his desires as he takes full command of your senses, exploring every inch of your being with unrestrained passion.
<center> <img src="img/actions/fuckedmouthbyblack.gif"/></center>
After finishing with you, he throws a 5-dollar bill on the ground. You remain puzzled as he says to you:<div class="crimson"> "Relax, you earned more because I didn't have change on me. Hahaha, we're in the showers, don't get your hopes up, but um, that means you owe me 3... Maybe another time... Goodbye... whitey."</div>
<<if $BlackShow ==1>>
<<set $BlackShow += 1>>
<</if>>
<<set $gameTime += 1>>
<<set $Money += 5>>
Money: <<print $Money>>
[[Return to The Showers|The Showers]]</center><center>You decide to have a regular shower. You enjoy the refreshing water and feel clean afterward.
<center><img src="img/actions/Shower.gif"/></center>
<<set $gameTime += 1>> <!-- Incrementa el tiempo en 1 unidad -->
<<if $Energy < 100>>
<<set $Energy += 20>> <!-- Incrementa la energía en 20 unidades -->
<</if>>
Energy: <<print $Energy>>
[[Return to The Showers|The Showers]]</center><<if $Respect > -1 && $Fame > -1>> <!-- Si el respeto y la fama son superiores a 0 -->
You engage in your regular workout routine, focusing on building strength and endurance.
<<if $Str <50>>
<<set $Str += 2>> <!--Incrementa la energia en 20 unidades-->
<</if>>
<<set $Energy -= 40>> <!-- Reduce la energía en 40 unidades -->
<<set $gameTime += 1>> <!-- Incrementa el tiempo en 1 unidad -->
<img src="img/actions/training.gif"/> <!-- Muestra la imagen de entrenamiento -->
Your strength has increased to <<print $Str>>. <!-- Imprime la fuerza actual -->
[[Return to The Gym|The Gym]]
<<else>> <!-- Si el respeto y la fama son inferiores o iguales a 0 -->
<center><img src="img/npc/latingroup.jpg"/></center>
A group of Latin inmates starts mocking you, preventing you from training. They tell you to <div class="crimson">"Go back to the backyard where you belong with the other 'ladies'."</div>
[[Go to The Backyard|The BackYard]]
[[Or Maybe Go to My Cell|Your Cell]]
<</if>>
<<if setup.dayPart[$gameTime] is "Night">>
It's getting late and you should head back to your cell to sleep.
<<goto "Your Cell">>
<</if>><center>
<<if $Cello < -1>>
<<set $Cello += 1>>
<</if>>
<<if $NrdSub < -1>>
<<set $NrdSub += 1>>
<</if>>
<<if $Respect >= 1 && $Respect <=10 && $Fame >= 1 && $Fame <=10 && $Nrd == 3>> <!-- Si el respeto y la fama son mayores a 1 y el nerd es igual a 3 -->
<center><img src="img/npc/NerdParanoid.webp"/></center>
You observe the nerd looking around nervously. He seems paranoid and cautious.
[[Sit next to him|Sit next to him]]
[[Go to Other Table|Regular Lecture]]
<<elseif $Respect > -1 && $Fame > -1>> <!-- Si el respeto y la fama son superiores a 0 -->
You engage in your regular lecture routine, focusing on building strategies and solving problems.
<<set $Int += 0.25>> <!-- Incrementa la inteligencia en 2 puntos -->
<<if $Nrd < 1>>
<<set $Nrd += 1>>
<</if>>
<<set $Energy -= 40>> <!-- Reduce la energía en 40 unidades -->
<<set $gameTime += 1>> <!-- Incrementa el tiempo en 1 unidad -->
<img src="img/actions/prisontime3.jpg"/> <!-- Muestra la imagen de la actividad -->
Your intelligence has increased to <<print $Int>>. <!-- Imprime la inteligencia actual -->
[[Return to The Library|The Library]]
<<else>> <!-- Si las stats de respeto y fama no son positivas -->
<<if $Nrd == 2>> <!-- Si Nrd es igual a 2 -->
<center><img src="img/npc/NerdSmile.jpg"/></center>
The nerd notices your presence and says,<div class="crimson"> "Hey, bully, want to read with me and my 'friend'?"</div> while adjusting his glasses and laughing mischievously.
[[Sit in front of him|Sit in front of him]]
[[Sit Next to Him|Bitchy Nerd]]
[[Go to Other Table|Regular Lecture]]
<<elseif $Respect < 1 && $Fame < 1>> <!-- Si el respeto y la fama son inferiores o iguales a 0 -->
<<if $Feminity >= 10 && $Feminity <= 20>>
<center><img src="img/npc/InmatesLibrary.jpg"/></center>
The inmates notice you and say: <div class="crimson">"Of course you can read here, darling,"</div> as they force you to read women's sex magazines.
<<if $Feminity < 20>>
<<set $Feminity += 1>>
<</if>>
<<if $Nrd < 1>>
<<set $Nrd += 1>>
<</if>>
<<set $gameTime += 1>> <!-- Incrementa el tiempo en 1 unidad -->
<<if $Energy < 100>>
<<set $Energy += 20>> <!-- Incrementa la energía en 20 unidades -->
<</if>>
<<set _randomIndex = random(0, 3)>>
<<set _imageList = ["img/Dreams/magazinehypno4.webp", "img/Dreams/magazinehypno1.webp", "img/Dreams/magazinehypno2.webp", "img/Dreams/magazinehypno3.webp"]>>
<<set $randomImage = _imageList[_randomIndex]>>
<<print "<center><img src='" + $randomImage + "' alt='Random Image'></center>">>
Energy: <<print $Energy>>
Feminity: <<print $Feminity>>
[[Return to The Library|The Library]]
<<else>>
<center><img src="img/npc/InmatesLibrary.jpg"/></center>
A group of inmates starts mocking you, preventing you from concentrating on your activities. They tell you to <div class="crimson">"Go back to the backyard where you belong with the other 'ladies'."</div>
[[Go to The Backyard|The BackYard]]
[[Or Maybe Go to Your Cell|Your Cell]]
<</if>>
<</if>>
<</if>>
<<if setup.dayPart[$gameTime] is "Night">>
It's getting late and you should head back to your cell to sleep.
<<goto "Your Cell">>
<</if>>
</center>You engage in your regular workout routine, focusing on building strength and endurance.
<<if $Str <40>>
<<set $Str += 0.5>> <!--Incrementa la energia en 20 unidades-->
<</if>>
<<set $Energy -= 40>> <!-- Reduce la energía en 40 unidades -->
<<set $gameTime += 1>> <!-- Incrementa el tiempo en 1 unidad -->
<img src="img/actions/Stepups.gif"/> <!-- Muestra la imagen de entrenamiento -->
Your strength has increased to <<print $Str>>. <!-- Imprime la fuerza actual -->
[[Your Cell|Your Cell]]You engage in your regular lecture routine, focusing on building strategies and solving problems.
<<set $Int += 0.25>> <!-- Incrementa la inteligencia en 2 puntos -->
<<if $Nrd < 1>>
<<set $Nrd += 1>>
<</if>>
<<set $Energy -= 40>> <!-- Reduce la energía en 40 unidades -->
<<set $gameTime += 1>> <!-- Incrementa el tiempo en 1 unidad -->
<img src="img/actions/Read in cell.jpg"/> <!-- Muestra la imagen de la actividad -->
Your intelligence has increased to <<print $Int>>. <!-- Imprime la inteligencia actual -->
[[Return to Your Cell|Your Cell]]<center><img src="img/actions/FemPrisoners.gif"/></center>
The girls welcome you and you spend your time dancing in the backyard with them.
<center><img src="img/actions/DanceBackyard.GIF"/></center>
[[Return to The Yard|The Yard]]
<<set $Energy -= 20>> <!-- Reduce la energía en 20 unidades -->
<<set $gameTime += 1>> <!-- Incrementa el tiempo en 1 unidad -->
<center><img src="img/npc/Sasha.jpg"/></center>
<center>While sitting in front of Sasha, he explains to you that at some point you will see the librarian's assistant. <div class="red">Nobody understands how he hasn't ended up being someone's errand boy higher up. You know what I mean... But it wouldn't hurt if, um, you know... if you want to have a reputation around here... I don't know, maybe you should try something. Well, it's up to you, kid, what will you do?</div></center>
<center><img src="img/actions/choices.gif"/></center>
<u>Follow Sasha's advice</u> and try to start showing who's in charge in this place.
<u>Try to approach him</u> in a friendly way. Who knows, maybe you'll end up finding a new friend.
<center>[[The Nerd|The Nerd]]
[[Follow Sasha's advice|Follow Sasha's advice]]
[[Try to approach him|Try to approach him]]</center><center><center><img src="img/npc/Nerd.jpg"/></center>
<div class="royalblue">
The young nerd, named Alex, in his twenties, with soft and light-toned blond hair, possesses a feminine physique and wears glasses with thin frames. Alex's calm and delicate appearance contrasts with his aura of mystery and corruption within the prison environment. It is perplexing how someone with such a physique has not succumbed to the oppressive atmosphere.
In addition to his role as an assistant in the library, Alex exudes an enigmatic resilience that fascinates the other inmates. His apparent vulnerability conceals an inner strength that shields him from negative influences. Alex's presence sparks questions and speculations about the secrets and power he may possess.
With a unique combination of fragility, passion for knowledge, and an air of mystery, Alex stands out amidst the prison setting. His ability to remain steadfast in the face of adversity adds an additional layer of intrigue to his persona, creating an unsettling allure and piquing the curiosity of those around him.
</div>
[[Back|First event of nerd]] </center><center>You follow Sasha's advice and approach Alex. As you get closer, you notice that he has two types of books on the table. One book he always reads diligently, while the other one he avoids at all costs. You gesture to The Nerd, pointing out the book he never looks at. He adjusts his glasses and smiles mischievously, saying,
<center><img src="img/npc/NerdSmile.jpg"/></center><div class="crimson"> "Do you want to read the book of secrets? Let's go to the deep reading section of the library. We can't discuss this so brashly here." </div>
You follow him for about five minutes until you reach a corridor. Suddenly, he turns abruptly and opens the book at lightning speed. It starts emitting a radiant glow.
What will you do?
<<if $TheCook >= 1 && $TheCook <= 2>>
1. [[Unintentionally, you stand there mesmerized by the glow.|Fail]]
<<else>>
2. [[Grab the book|Sucess]]
<</if>><center>You approach him thinking, <div class="yellow">"This should be a piece of cake, I don't know why Sasha told me otherwise. It can't be that big of a deal."</div> You try to strike up a conversation with him, not paying much attention to the two books on his table. He lifts his gaze from his book and says, <div class="crimson">"Ah, so you want to be my friend. Well, to establish a friendship, we must have something in common. Why don't you take a look at this book I have here?"</div> You promptly reply, <div class="gold">"Sure, why not? If it helps us find common ground."</div> The nerd hands you the book without taking his eyes off the one he's reading and says,
<center><img src="img/npc/Nerd.jpg"/></center>
<div class="crimson">"Go ahead." </div>As soon as you open the book, you start seeing flashes of light without any explanation...
[[Seriously?|Dumb]]</center><center>Unintentionally, you stand there mesmerized by the glow. Suddenly, you start seeing lights and phrases moving at lightning speed, losing all perception of time. You're completely unaware of what's happening, completely absorbed by the overwhelming sensation.
After what feels like an eternity, you snap back to reality, only to realize that you're on your knees. As you bring your hand to your mouth, you feel a sticky texture, causing a wave of confusion and realization to wash over you.
<center><img src="img/actions/suckcock.gif"/></center>
You start to remember what happened as the nerd bursts into laughter.<div class="crimson"> <center><img src="img/npc/NerdSmile.jpg"/></center>"Wow, it seems like the high school bully has a thing for nerd's... bananas. Relax, I suppose behind that rough appearance, you enjoy being dominated by someone more fragile... I know it, hahaha."</div>
After this embarrassing performance, as you stand up from the floor, you realize that the old librarian might have witnessed everything... and perhaps a few other prisoners as well.
<div class="lightpink">How could it not be one of those stupid books on hypnotism with flashy lights... Damn Nerd! What the hell just happened here? I can't believe I fell into his trap so easily. Seriously, even that fragile nerd managed to do this to me... Maybe I wasn't as strong in high school as I thought...</div>
<<silently>>
<<set $gameTime = $gameTime + 1>>
<<set $Nrd +=1 >>
<<set $Feminity +=2>>
<<set $Shasha -=1>>
<<set $Respect -= 2>>
<<set $Fame -= 2>>
<<set $Librarian += 1 >>
<<set $Int -=5>>
<</silently>>
Respect: <<print $Respect>>
Fame: <<print $Fame>>
Inteligence: <<print $Int>>
[[Return to the Library|The Library]]</center>
<center>You decide to take a different approach. Without hesitation, you grab the book he avoids and swiftly turn it around, revealing its contents. The moment The Nerd's eyes meet the pages, a wave of fascination washes over him. He becomes completely mesmerized by what he sees, unable to look away.
You observe The Nerd, captivated by the power the book holds over him. It's as if he's under a spell.
You continue to observe The Nerd as he remains mesmerized by the book. Suddenly, upon seeing him so entranced, you snap your fingers. The Nerd, bewildered, says, <div class="crimson">"Ah, I know what I want now," </div>and drops to his knees without saying another word.
<center><img src="img/actions/pantsout.gif"/></center>
With a determined expression on his face, The Nerd has found the answer he was seeking within the pages of the book and is ready to take action.
<center><img src="img/actions/blowjob.gif"/></center>
$name: <div class="gold"> Fuck Yeah , Like The Institute you are going to be mine!</div>
<center><img src="img/actions/fuckye.gif"/></center>
$name: <div class="gold"> Yeah take that bitch!, </div>
The Nerd suddenly feels something on his face and instinctively touches it. He licks it and then his face turns into an expression of horror, as if he doesn't know what he has just done. He looks at you, $name releasing a loud laugh. <div class="gold">"Haha, it's the first time in my life I'm going to come to the library more often. How have you survived here for so long? Haha, it's been so easy."</div> You can feel your dominance and respect increasing, as you notice from the corner of your eye that some other prisoners have witnessed the scene, and perhaps even the old librarian. Things are about to change for you and your new friend.
<div class="yellow">How could it not be one of those stupid books on hypnotism with flashy lights... Damn Nerd! What the hell just happened here? I can't believe I fell into his trap so easily. Well, at least it worked out in my favor. Now I have control, respect, and everyone's attention. It's time to make the most of this newfound position and leave my mark in this place.</div>
<<silently>>
<<set $gameTime = $gameTime + 1>>
<<set $Nrd +=2 >>
<<set $Dom +=2>>
<<set $Shasha +=1>>
<<set $Respect += 2>>
<<set $Fame += 2>>
<<set $Librarian -= 1 >>
<</silently>>
Respect: <<print $Respect>>
Sasha: <<print $Shasha>>
Dominance: <<print $Dom>>
Fame: <<print $Fame>>
[[Return to the Library|The Library]]</center><center><img src="img/actions/FemPrisoners.gif"/></center>
The girls welcome you and you spend your time reading and gossip in the backyard with them.
<<if $Nrd < 1>>
<<set $Nrd += 1>>
<</if>>
<center><img src="img/actions/Gossip.gif"/></center><center><img src="img/actions/Gossipm.gif"/></center>
<center>[[Return to The Yard|The Yard]]</center>
<<set $Energy -= 20>> <!-- Reduce la energía en 20 unidades -->
<<set $gameTime += 1>> <!-- Incrementa el tiempo en 1 unidad --><center>
You become mesmerized, flipping through the pages of the book while seeing visions in your mind.
<center><img src="img/actions/hpyno1.gif"/><img src="img/actions/hpyno2.gif"/><img src="img/actions/hpyno3.gif"/></center>
The nerd, observing this, laughs maliciously and says,<div class="crimson"> "Well, another one bites the dust. Join me."</div> In the following moments, due to the prolonged exposure to the book, you lose track of where you are. Suddenly, you find yourself on your knees and notice something hard in your mouth.
<center><img src="img/actions/blackinmateblackmail.gif"/></center>
A Black Guard is recording you as your head moves up and down, and while laughing, he says,
<center><img src="img/npc/BlackGuard.jpg"/></center>
<div class="crimson"> "Welcome back. Now you understand why no one lays a finger on him. He entertains us with princesses like you in exchange for protection. Haha, we'll make you famous if you don't obey us from now on. Well, unless you want that.If you keep behaving this way, kiddo, I think you're going to be quite appealing to our captain. Haha, if you continue being good, who knows, she might even forgive you."</div>
<center><img src="img/actions/Blackmailcum.gif"/></center>
Sooner rather than later, you feel a stream in your mouth. You know exactly what it is, and ashamed, you have no choice but to swallow. The guard laughs and says, <div class="crimson">"We'll meet again later. It's been a pleasure. Haha."</div>
<<silently>>
<<set $gameTime = $gameTime + 1>>
<<set $Nrd +=1 >>
<<if $Feminity < 20>>
<<set $Feminity += 1>>
<</if>>
<<set $Shasha -=1>>
<<if $Respect < 10>>
<<set $Respect -= 2>>
<</if>>
<<if $Fame <10>>
<<set $Fame -=2>>
<</if>>
<<set $Librarian += 2 >>
<<set $Int -=10>>
<<set $BlackMail = 1>>
<</silently>>
Respect: <<print $Respect>>
Fame: <<print $Fame>>
Inteligence: <<print $Int>>
[[Return to the Library|The Library]]</center>
<center><center><img src="img/npc/Nerd.jpg"></center>
The nerd hands you a book similar to the one you glanced at last time, and unable to resist, you become mesmerized while flipping through its pages.
<<set _randomIndex = random(0, 3)>>
<<set _imageList = ["img/Dreams/hpynonerd.webp", "img/Dreams/Hypnonerd2.webp", "img/Dreams/hpynonerd3.webp", "img/Dreams/hpynonerd4.webp"]>>
<<set $randomImage = _imageList[_randomIndex]>>
<<print "<center><img src='" + $randomImage + "' alt='Random Image'></center>">>
<<if $Int >= 80>>
<<set $Int -= 2>>
<</if>>
<<set $Energy -= 40>> <!-- Reduce energy by 40 units -->
<<set $gameTime += 1>> <!-- Increment time by 1 unit -->
<center><img src="img/npc/NerdSmile.jpg"></center>
Alex laughs and says:<div class="crimson">Soon you'll be my perfect companion, haha.</div>
Your intelligence has decreased to <<print $Int>>.
Your energy has decreased to <<print $Energy>>.
[[Return to The Library|The Library]]</center>As you see the nervous nerd incapable of defending himself, you take him by the arm and whisper in his ear,<div class="gold"> "Come sit with me. I think it's time to fill that little head of yours with something more."</div> You lead him to the most secluded table in the library, away from prying eyes. Looking into his eyes, you notice that he's looking at the bookshelves with fear. Coincidentally, you're in the same section where he was plotting something. You grab a book and say, <div class="gold">"Enjoy your reading, Blondie, while I think I'll study for a while."</div>You start reading while the Nerd savoring a moist meal...
<center><img src="img/actions/blowjob.gif"/></center>
<<if $Cello == 0>>
Alex: <div class="crimson">"By the way, my cell is number 233, ummmm, feel free to study it in the Late Afternoon as much as you want."</div>
<<set $Cello = 1>>
<</if>>
<<if $Dom < 5>>
<<set $Dom += 1>>
<</if>>
<<set $Int += 0.25>>
<<set $Energy -= 40>> <!-- Reduce la energía en 40 unidades -->
<<set $gameTime += 1>>
<center><img src="img/actions/fuckye.gif"/></center>
After a while, as you finish "studying"... at the same time, you notice the nerd coming out of the trance. With a smile, you say,<div class="gold"> "We'll study here again or in your cell, darling." </div>Alex, blushing and somewhat annoyed, responds, <div class="crimson">"We'll see about that." </div>Turning around, slightly irritated, you say in a firm tone, <div class="gold">"You should treat me with more respect, unless you want to end up doing other kinds of tasks and studies..."</div>
<<if $NrdSub == 0>>
<<set $NrdSub = 1>>
<</if>>
Your intelligence has increased to <<print $Int>>
Your Dominance has increased to <<print $Dom>>
[[Return to The Library|The Library]]As you sit next to him, you automatically hear the sound of a zipper being undone. As you start looking around to see if there are many inmates in the area, suddenly, as you try to look back at the nerd, an image appears right in front of you:
<<set _randomIndex = random(0, 3)>>
<<set _imageList = ["img/Dreams/magazinehypno4.webp", "img/Dreams/magazinehypno1.webp", "img/Dreams/magazinehypno2.webp", "img/Dreams/magazinehypno3.webp"]>>
<<set $randomImage = _imageList[_randomIndex]>>
<<print "<center><img src='" + $randomImage + "' alt='Random Image'></center>">>
After a loud buzzing sound in your ears, you hear Alex say:<div class="crimson"> "It's my favorite time, time to read and time for you to read with my friend."</div> Automatically, you hide under the table and
<center><img src="img/actions/blowjobUT.gif"/></center>
<<if $Cello == 0>>
Alex: <div class="crimson">"By the way, my cell is number 233, haha, feel free to study it in the evenings as much as you want."</div>
<<set $Cello = 1>>
<</if>>
After a while, you feel that familiar sensation in your mouth again, without anyone telling you anything, you swallow automatically.
<center><img src="img/actions/swallownerd.jpg"/></center>
Alex, upon seeing this, says, <div class="crimson">"It seems like you appreciate me more each time."</div> He looks at you as if he remembered something and says, <div class="crimson">"See you in my cell or here."</div> Then, he quickly gets up, grabs his books, and leaves.
<<if $Feminity < 20>>
<<set $Feminity += 1>>
<</if>>
<<if $Int >= 80>>
<<set $Int -= 4>>
<</if>>
<<set $gameTime += 1>> <!-- Incrementa el tiempo en 1 unidad -->
<<if $Energy < 100>>
<<set $Energy -= 20>> <!-- Incrementa la energía en 20 unidades -->
<</if>>
Energy: <<print $Energy>>
Feminity: <<print $Feminity>>
Your intelligence has decreased to <<print $Int>>.
[[Return to The Library|The Library]]<center>
<<if $Respect > -1 && $Fame > -1>> <!-- Si el respeto y la fama son superiores a 0 -->
You engage in your regular lecture routine, focusing on building strategies and solving problems.
<<set $Int += 0.25>> <!-- Incrementa la inteligencia en 0.2 puntos -->
<<if $Nrd < 1>>
<<set $Nrd += 1>>
<</if>>
<<set $Energy -= 40>> <!-- Reduce la energía en 40 unidades -->
<<set $gameTime += 1>> <!-- Incrementa el tiempo en 1 unidad -->
<img src="img/actions/prisontime3.jpg"/> <!-- Muestra la imagen de la actividad -->
Your intelligence has increased to <<print $Int>>. <!-- Imprime la inteligencia actual -->
[[Return to The Library|The Library]]
<<elseif $Respect < 1 && $Fame < 1>> <!-- Si el respeto y la fama son inferiores o iguales a 0 -->
<<if $Feminity >= 10 && $Feminity <= 20>>
<center><img src="img/npc/InmatesLibrary.jpg"/></center>
The inmates notice you and say: <div class="crimson">"Of course you can read here, darling,"</div> as they force you to read women's sex magazines.
<<if $Feminity < 20>>
<<set $Feminity += 1>>
<</if>>
<<if $Nrd < 1>>
<<set $Nrd += 1>>
<</if>>
<<set $gameTime += 1>> <!-- Incrementa el tiempo en 1 unidad -->
<<if $Energy <= 100>>
<<set $Energy -= 20>> <!-- Incrementa la energía en 20 unidades -->
<</if>>
<<set _randomIndex = random(0, 3)>>
<<set _imageList = ["img/Dreams/magazinehypno4.webp", "img/Dreams/magazinehypno1.webp", "img/Dreams/magazinehypno2.webp", "img/Dreams/magazinehypno3.webp"]>>
<<set $randomImage = _imageList[_randomIndex]>>
<<print "<center><img src='" + $randomImage + "' alt='Random Image'></center>">>
Energy: <<print $Energy>>
Feminity: <<print $Feminity>>
[[Return to The Library|The Library]]
<<else>>
<center><img src="img/npc/InmatesLibrary.jpg"/></center>
A group of inmates starts mocking you, preventing you from concentrating on your activities. They tell you to <div class="crimson">"Go back to the backyard where you belong with the other 'ladies'."</div>
[[Go to The Backyard|The BackYard]]
[[Or Maybe Go to Your Cell|Your Cell]]
<</if>>
<</if>>
<<if setup.dayPart[$gameTime] is "Night">>
It's getting late and you should head back to your cell to sleep.
<<goto "Your Cell">>
<</if>>
</center><center><center><img src="img/locations/cell233.webp"/></center>
<div class="seagreen">
The Nerd's cell features a prominent bookshelf filled with books on hypnosis, showcasing their fascination with the subject. Among the collection, a set of virtual reality glasses stands out, symbolizing the Nerd's enthusiasm for immersive experiences. These glasses hold the potential for virtual adventures and educational simulations, reflecting the Nerd's desire to explore new realms of knowledge.
Adjacent to the bookshelf, a comfortable double bed takes center stage. The bed is neatly made with clean sheets, offering a cozy spot for the Nerd to rest and recharge their intellectual energies. It's a place where they can retreat, reflect on their studies, and find solace in the pages of the hypnotism books.</div>
<<if setup.dayPart[$gameTime] is "Late Afternoon" && $Cello == 1>>
[[Alex is Reading Books on a Chair. |EarlyEvAlex]]
<</if>>
<<if $Humillation == true && $HumillationsubNerd == 0>>
[[Alex adjusts his glasses and gestures for you to sit in front of him.|Humiliation1.1]]
<</if>>
<<if $HumillationsubNerd ==1>>
[[Alex: So, you're here to make me even richer, or... something else?|Humillations1.1]]
<</if>>
[[Return to the Cells|The Cells]]</center><center><center><img src="img/npc/Sasha.jpg"/></center>
Sasha says:<div class="red">"Hey, when I went to pick up the tray of food, I could hear slurping sounds. Do you have something to say about that?"</div>
Without meaning to, you start looking anywhere but directly at Sasha, avoiding eye contact.
Sasha, upon noticing your reaction, says:, <div class="red">"Don't be scared, calm down. But we should discuss just how grateful you should be for me getting you that job, don't you think?"</div> He smiles and adds <div class="red">"First, you're going to pay me $50 a week, every Monday, unless you prefer a different payment method."</div>
<<set $Debt = 50>>
Sasha suggests<div class="red"> "How about we seal the deal with a nice handjob uh, A 'handjob' for $50 a week isn't a bad deal,"</div> Sasha says, starting to make a gesture.<div class="red"> "Are you ready?"</div>
<center><img src="img/actions/Cocklift.gif"/></center>
You nod your head, realizing that her commanding presence leaves you no choice but to comply. You fulfill her request, all the while hoping that her advances won't escalate further. You reassure yourself<div class="yellow"> "At least he's not like Big Tony, right?"</div>
<center><img src="img/actions/budhandjob.gif"/></center>
Sasha, observing your focused attention and immersed thoughts, interprets it as if you are thoroughly enjoying what you're doing. He exclaims:
<div class="red">"Well, I suppose that this time, considering your enthusiasm, if Big Tony pleased you, get ready for me because you won't be able to get the taste out of your mouth all week. I hope you don't have a girlfriend, boy."</div>
Without realizing it, he puts her hand on the back of your neck. When you realize the movement, your mouth opens in surprise. Sasha takes advantage of that reaction and, mistaking it for enthusiasm, says:<div class="red"> "If I had known on the first day, I wouldn't have waited so long. You know, if we're going to be such good friends, I think I'll forgive your rent if you give me a goodnight kiss every night. Haha."</div>
<<if $GoodNightKiss == false>>
<<set $GoodNightKiss = true>>
<</if>>
<center><img src="img/actions/sashaforcedblow.webp"/></center>
After a while, Sasha releases her grip, and you continue, this time with enthusiasm, knowing that it won't really cost you $50 a week. As you ponder where you'll find the money, you proceed with your task.
<center><img src="img/actions/blop.webp"/></center>
As you continue, Sasha looks down and says,<div class="red"> "Oh, alright, I'll get you a job with the Cook so you can assist him early in the morning. But remember our arrangement."</div>
<<if $Chefwork == false>>
<<set $Chefwork = true>>
<</if>>
<center><img src="img/actions/blowbcock.gif"/></center>
Seeing that your enthusiasm is yielding results, you assist with your hand, and shortly after, you experience that familiar explosion of flavor. However, curiously enough, it tastes different this time. You start questioning yourself, <div class="lightpink">"Do they all taste different? What the hell is happening to me?"</div>
<center><img src="img/actions/cumlickshake.gif"/></center>
<center><img src="img/npc/SashaSmile.jpg"/></center>
After this incident, Sasha looks at you, bursts into laughter, and says, <div class="red">"I'll leave you alone now. Remember our deal. I'm going to talk to Big Tony... 'help him' however you like. I think this is the beginning of a beautiful 'friendship'."</div>
<<if $Shashaslut ==0>>
<<set $Shashaslut = 1>>
<</if>>
<<set $gameTime += 1>>
[[Return to your Cell|Your Cell]]</center><center><center><img src="img/npc/Sasha.jpg"/></center>
Sasha says:<div class="red">First Big Tony, now the Nerd. Are you aiming for a clean sweep in the whole prison?</div>
You're looking outside the cell as you hear the sound of clothes being removed, and Sasha says: <div class="red">"You know what I want. I won't be the last fool to get a piece of you."</div>
You turn around and look at him completely hypnotized while he says: <div class="red">"You love the view, don't you?"</div>
<center><img src="img/npc/Sashabody.jpg"/></center>
Sasha : <div class="red">First, to a nicely Blowjob Then we will move on to the main course it's time for someone to mount you</div>
After hearing those words, suddenly images start appearing in your head At the same time, you feel your mouth watering as you remember the work in the kitchen.
<center><img src="img/Dreams/hpyno.webp"/><img src="img/Dreams/hpynoco.webp"/></center>
<center><img src="img/actions/suckcock.gif"/></center>
You are not aware of how much time has passed, but after a loud buzzing in your ears, Sasha, looking down at you, says,<div class="red"> "You must be really stupid to trust the cook and try to befriend Alex."</div>
<div class="red">"Well, better for me. I have you at my disposal every day now. Our daily activities are going to become more pleasurable, ahaha, at least for me," </div>Sasha continues with a sly smile.
<center><img src="img/npc/SashaSmile.jpg"/></center>
<center><img src="img/actions/blowbcock.gif"/></center>
After a while of jaw work <div class="red">" It's time for the main course, baby"</div>
With that phrase, you turn around automatically, Sasha tells you:<div class="red"> "Don't worry, I'll go gently. If you've enjoyed everything you've done before, this is going to open up a whole new world of possibilities, dear. Literally."</div>
<center><img src="img/actions/insertfirst.webp"/>
At first, you feel a warm stabbing sensation in your lower back as Sasha tells you to relax, that it's already happening. Soon you will start to enjoy it. Take a slow breath in and let it out while Sasha tells you this. As you do, you begin to feel movement and a pleasant sensation.Slowly, Sasha starts to increase the pace.
<img src="img/actions/sashafuckingyou1.webp"/>
Suddenly, you start to smile as you feel Sasha's breath on your neck, He says: <div class="red">"See? I knew you would enjoy it. We're going to have a great time together from now on."</div> As he says this, you feel him accelerating even more while his hands rest on your waist.
<center><img src="img/actions/sashafirst.webp"/></center>
As the sounds of slapping echo in the cell, Sasha asks:<div class="red"> "Whose are you?"</div> as they grab your hair. You respond,<div class="gold"> "Yours." </div>And Sasha asks you the same question again while giving you gentle spanks on your lower back with their other hand.
Sasha tells you, <div class="red">"That's not enough,"</div> as they thrust with more force, and they ask you, <div class="red">"What are you?" </div>
After a pause
Sasha tells you: <div class="red">"You know what you have to say," </div>and finally, with sweat dripping down your face, and the sound of the slaps echoing louder, you say <div class="lightpink">"Im your Slut" </div>
Finally, you say it, and Sasha responds: <div class="red">"Correct. Here's your reward for being so obedient."</div>
<center><img src="img/actions/cuminass.webp"/></center>
You feel a release inside you as you whisper: <div class="lightpink">"Uh, uh..." </div>While experiencing those sensations, you feel as if you have transcended your body, and your head gives a jolt, rendering you unable to move the lower part. You feel like you've just come down from a roller coaster ride.
<center><img src="img/actions/youcum.webp"/></center>
Sasha, after observing the scene, he say <div class="red">"Spread the buttlocks for me honey, Im going to mark my new playroom",</div>It's as if you were hypnotized by a higher force, and that's exactly how you feel. You obey without contradicting him.
<center><img src="img/actions/spreadmarked.webp"/></center>
After that, Sasha smiles and says,<div class="red"> "Well, darling, as my 'personal assistant,' your first task will be to clean up this mess in the cell. Haha, well, I'm off to run some errands. See you later."</div> As you watch him leave, you find yourself on your knees, your face soaked, and feeling a strong burning sensation. As other prisoners pass by with lustful expressions, you realize what Sasha has made you admit semi-publicly. It will be difficult to fight against this situation from now on.
<<if $Shashaslut ==1>>
<<set $Shashaslut = 2>>
<</if>>
<<set $Shashawhore to true>>
<<set $gameTime += 1>>
[[Return to your Cell|Your Cell]]</center>
You engage in your early morning routine, focusing on doing the bed and meditate to what you gonna do in the day..
<<set $gameTime += 1>> <!-- Incrementa el tiempo en 1 unidad -->
<img src="img/actions/Meditatecell.gif"/> <!-- Muestra la imagen de entrenamiento -->
[[Your Cell|Your Cell]]<center><center><img src="img/npc/TheChef2.jpg"/></center>
<div class="crimson">Good morning, early bird! I'll pay you $10 to help me clean up the kitchen utensils.</div>
<<if $TheCook >= 1 && $TheCook <= 2>>
1. [[Well, in your case, he jokingly says:"I'll give you two additional options".|Work Optionsl]]
<<else>>
2. [[Regular Work|Wash Dishes]]
<</if>>
[[Return to The Cafeteria|The Cafeteria]] </center>You spend the early morning scrubbing all the cutlery. At least you feel productive and pass the time in prison this way.
<<if $Feminity >= 10>>
<img src="img/actions/washfemenine1.gif"/>
<<else>>
<img src="img/actions/wash1.gif"/>
<</if>>
<<silently>>
<<set $gameTime = $gameTime + 1>>
<<set $Money +=10>>
<</silently>>
Money: <<print $Money>>
[[Return to The Cafeteria|The Cafeteria]]</center><center>
<<if $Cellc < -1>>
<<set $Cellc += 1>>
<</if>>
<center><img src="img/npc/TheChefSmile.jpg"/></center>
Big tony: <div class="crimson">You work for me for free, and in return, I won't spread any more rumors about you, especially the true ones</div>He finishes the sentence while making gestures with his mouth.
<div class="crimson">Either you work for me under the table, I pay you half now, and the other half I pay you later in my cell.</div> as he licks his lips
<center><img src="img/actions/lip-bite.gif"/></center>
What are you going to do, sweet lips?
[[Wash for Free|Free Work]]
[[Crawl under the table|Suck pigdick]]</center><center>
You spend the early morning scrubbing all the cutlery. However, the cook makes obscene gestures while telling you:<div class="crimson"> "You'll come to the cell in the early afternoon unless you find another way to get money, haha! Darling, I'm just trying to bring out your feminine side and make you enjoy your accommodation."</div>
<<if $Feminity >= 10>>
<img src="img/actions/washfemenine1.gif"/>
<<else>>
<img src="img/actions/wash1.gif"/>
<</if>>
<<silently>>
<<set $gameTime = $gameTime + 1>>
<</silently>>
Money: <<print $Money>>
[[Return to The Cafeteria|The Cafeteria]]</center><center><center><img src="img/npc/TheChefLaugh.jpg"/></center>
You get down on your knees under the table and look at him, saying, <div class="gold">"You know, you're a pig."</div> He smiles and responds: <div class="crimson">"You should be grateful. Thanks to me, you'll enjoy three 'meals' a day."</div>
<<if $Feminity >= 10>>
<img src="img/actions/washdickfemenine.webp"/>
<<else>>
<img src="img/actions/blowjobUT.gif"/>
<</if>>
<<if $Cellc == 0>>
Big Tony: <div class="crimson">"By the way, my cell is number 235, ummmm, feel free to earn your "part" it in the Early Evening as much as you want."</div>
<<set $Cellc = 1>>
<</if>>
<<silently>>
<<set $gameTime = $gameTime + 1>>
<<set $Money +=5>>
<</silently>>
Money: <<print $Money>>
[[Return to The Cafeteria|The Cafeteria]]</center><center><center><img src="img/actions/PassTime.gif"/></center>
You pass Time...
<<set $gameTime += 1>> <!-- Incrementa el tiempo en 1 unidad -->
<center>[[Return to The Yard|The Yard]]</center><center><center><img src="img/locations/cell235.webp"/></center>
<div class="seagreen">
The cook's cell is small but functional. Against one wall, there is a wooden shelf filled with cookbooks, showcasing his passion for culinary arts. The shelf also holds a couple of posters featuring androgynous boys dressed in feminine clothing, adding a touch of eccentricity to the space. Underneath the shelf, there is a well-worn makeup case, hinting at the cook's interest in experimenting with different looks and adding another layer to his multifaceted personality. The cell emits a faint aroma of spices and freshly cooked meals, creating an intriguing ambiance for anyone who enters. </div>
<<if setup.dayPart[$gameTime] is "Early Evening" && $Cellc == 1>>
[[Big Tony is sitting on their bed, smiling as they see you |EarlyEvWork]]
<</if>>
<<if $Humillation == true && $Humillationsub ==0>>
[[Come here, little one... sit on my lap, it's time for a serious talk...|Humiliation1]]
<</if>>
<<if $Humillationsub == 1>>
[[Big Tony sends you kisses and taps on the bed while telling you to come closer|HumillationSub1]]
<</if>>
[[Return to the Cells|The Cells]]</center><center><center><img src="img/npc/TheChef2.jpg"/></center>
Big Tony, upon seeing you, says:<div class="crimson">"Aha, so you've come to collect the rest of the deal, huh? I'll give you two options."
"Option 1:You put on a "uniform" and keep me company."
"Option 2: You let me practice my makeup artistry on you and see how beautiful you can look... hehe."</div>
[[You put on a uniform|PutUniform]]
[[Let BigT practice with you|Makeup]]</center><center>With your head bowed and blushing, you make your way to the location of the black prisoner. Without looking him in the eyes, you kneel down before him and proceed to "clean him" automatically.
<img src="img/actions/forcedsuckblacksubliminal.webp"/>
While you perform your task, the black prisoner says to you, <div class="crimson">"You can't resist, huh? I guess Big Tony isn't enough for you, right? Haha, who knows, at this rate, maybe I'll invite a new friend. Who knows, maybe we'll even pay you.nah, he will pay for both, and when I say pay, haha, I will take 80% and you'll get 20%. I won't let my girl go unrewarded, hahaha."</div>
<img src="img/actions/enjoythebar.webp"/>
As you continue with your task, he guides your head with his hand, and upon noticing your lack of response, he gets excited and finishes on top of you. Then, he leaves with a smile, saying, <div class="crimson">"I love enjoying these showers with you."</div>
<<set $gameTime += 1>>
<<if $Energy <100>>
<<set $Energy +=20>> <!--Incrementa la energia en 20 unidades-->
<</if>>
[[Return to The Showers|The Showers]]</center><center><img src="img/npc/SashaSmile.jpg"/></center>
<center>You hand Sasha 50 bucks while paying him, and he smiles, saying:<div class="crimson"> "Well, at least you contribute to my economy. Until next week... Well, if you want to kill time in some other way, maybe I'll give you a discount, you know, haha."</div>
<center><img src="img/actions/pay.gif"/></center>
<<set $Money -= 50>> <!-- Reduce la energía en 40 unidades -->
<<set $gameTime += 1>> <!-- Incrementa el tiempo en 1 unidad -->
[[Return to My Cell|Your Cell]]</center><center>Embarrassed, you get down on your knees,Sasha, smiling, says: <div class="crimson">"Come on, show a little more enthusiasm. Just think, for me, it's a sacrifice not to knock your teeth out. Consider it, you might be better at it."</div>
He starts tapping your face with her huge cock lightly.
<center><img src="img/actions/cockslapmasculine.webp"/></center>
You allow him to do so, and as he sees your compliance, he says: <div class="crimson">"Now start being more grateful. I want to leave for the gym feeling relaxed."</div> He runs his hand through the back of your neck.
<center><img src="img/actions/suckersashanight.gif"/></center>
You try to empty your mind as you automatically fulfill your task. After a while, you notice a slimy taste in your mouth. While you were carrying out your task, you didn't realize it, but you were making quite audible suction sounds.
Sasha lets out a loud<div class="crimson"> "ahhh," </div>while one of the inmates says:<div class="crimson"> "Seems like someone got some work done! I wonder who it could be?"</div>
You have a reflexive act of trying to spit out the contents of your mouth, but Sasha, upon seeing this, gets somewhat angry and says: <div class="crimson">"Big Tony yes and me no, if you're serious, you better be a good little piggy and swallow it."</div>
<center><img src="img/actions/cumming_twinks_03.gif"/></center>
You feel intimidated and do as he says.
While you complete his final request, Sasha starts laughing loudly and, upon finishing and say: <div class="crimson"> "That's it, savor it well, boy, get used to it because it won't be the last time... at least not with me, haha.
You should thank me for being so hospitable. I don't think this is worth 50 dollars, you know..."</div> Upon hearing what he said, you reply, terrified,<div class="lightpink"> "Thank you, thank you very much, really."</div> Sasha smiles again and asks,<div class="crimson"> "Why?".</div> You put on a puzzled face and respond,<div class="lightpink"> "For being... so hospitable."</div> Sasha laughs again and says: <div class="crimson">"You left a residue"</div>
<center><img src="img/actions/sexy-excited.gif"/></div>
Fearly you suck her finger like if he was her cock
Sasha, upon noticing that, says:<div class="crimson"> "That's what I wanted, devotion hehe... This time, I'll let it slide, but do me a favor and suck your fingers too."</div>
<center><img src="img/actions/maslickfingers7.webp"/></center>
Reluctantly and blushing at the same time you lick your own fingers and looking at Sasha you say,<div class="lightpink"> 'Mmm, delicious.</div>
Sasha is left half-mouth open and says to you:<div class="crimson"> "Well, no wonder you drive Big Tony crazy... I hope to see that enthusiasm more often... I'm off to the gym... what a great warm-up, haha."</div>
After the whole scene played out, Sasha leaves the stage and in the background, some inmates can be heard exclaiming,<div class="crimson"> "I also have some warm milk for breakfast! Whoever you are!"</div> Meanwhile, another inmate says<div class="crimson"> "What a hot bitch" </div>
You start tidying up everything and get ready for the rest of the day.
<<set $gameTime += 1>> <!-- Incrementa el tiempo en 1 unidad -->
[[Return to My Cell|Your Cell]]</center>
<center>You position yourself against the bed, Sasha, upon seeing this, says:<div class="crimson"> "Well, a quick one in the morning isn't bad."</div>
Immediately, with a jar of Vaseline from under the bed,he begins to massage his member while lubricating your orifice.
<center><img src="img/actions/sashapreparecock.webp"/></center>
Without warning and with a quick and forceful movement, he inserts her cock on you.
You exclaim an<div class="lightpink"> "ahh"</div> as you feel like you're being torn in half.
<center><img src="img/actions/fucked.gif"/></center>
Sasha goes with more force than ever this time while saying that he will teach you to be more enthusiastic next time.
As Sasha spanks your lower area, the rhythm matches the rocking of the bed and a furious sound of clapping, synchronized with moans, as if a wild animal were thrusting against its prey.</center>
<center><img src="img/actions/slapasswithcocksasha.webp"/></center>
With a couple more thrusts, you once again feel that sensation, but this time it's more pleasurable.
<center><img src="img/actions/creampieanalbysasha.webp"/></center>
Sasha lets out a loud <div class="crimson">"ohhhh"</div> as they deliver a final slap to you.
You regain your composure, feeling embarrassed, and carefully sit down while experiencing a tingling sensation. At the same time, you notice something dripping from your inner area down to the lower part of your knees.
<center><img src="img/npc/SashaSmile.jpg"/></center>
Sasha, smiling as he walks out the door, says:<div class="crimson"> "Well, looks like you don't need to do any glute exercises today, sweetheart! Haha!"</div>
<<set $gameTime += 1>> <!-- Incrementa el tiempo en 1 unidad -->
[[Return to My Cell|Your Cell]]</center>
<center>Thinking only about the money earned throughout the week,You get down on your knees And you go all in.
<center><img src="img/actions/pantsout.gif"/></center>
Sasha, perplexed yet excited, smiles and says: <div class="crimson">"Well, it seems like you were more eager for Monday to arrive than I was. Haha, alright, don't hold back. Help yourself."</div>
<center><img src="img/actions/sucksashamasculine.gif"/></center>
You're solely focused on the money saved and how you're going to invest it, perhaps to turn the situation around or for who knows what reason, as you're completely absorbed in that. Meanwhile, Sasha is enjoying himself like never before, saying: <div class="crimson">"Seems like you're getting quite skilled at this, mate. Haha, at this rate, you might break the record for the girls' time."</div> As he says that, you feel him reaching the climax.
<center><img src="img/actions/Cum_on_face.webp"/></center>
In a quick motion, he withdraws backwards while saying: <div class="crimson">"Wow, look at the time, I have to go to the gym."</div> He makes a face and continues: <div class="crimson">"You should clean your face, mate, unless you really love that facial mask. Haha, see you later."</div>
<<set $gameTime += 1>> <!-- Incrementa el tiempo en 1 unidad -->
[[Return to My Cell|Your Cell]]</center>
<center>
You sensually bend over to the bed,
<center><img src="img/actions/bendoverforsasha.webp"/></center>
Sasha, upon seeing this, says:<div class="crimson"> "Wow, you're playful at the start of the week, huh?"</div>
He retrieves a jar of vaseline from under the bed and starts applying it to his hands.
Sasha says: <div class="crimson">"Because you've been so good, I'll take it gently, hehe."</div>
<center><img src="img/actions/fingeredbysasha.webp"/></center>
<div class="crimson">"Take it easy, relax. In a couple more times, this won't even be necessary, hehe," as he inserts a finger at the same time.</div>
In a while, he inserts 2 fingers
<center><img src="img/actions/fingerbysasha2.webp"/></center>
In a while, you feel him withdrawing from your lower part, and you sense a momentary void before experiencing an intense warmth.
<center><img src="img/actions/insertfirst.webp"/></center>
Sasha says:<div class="crimson"> "Yes!"</div> while gripping your hair
<center><img src="img/actions/fuckedbysasha.webp"/></center>
As the sounds of claps resonate through the echoing cells, and the dawn breaks, you hear a prisoner shouting:<div class="crimson"> "Someone loves either applauding or there are two companions having a good time, haha!"</div> Nonetheless, you don't care, and a smile creeps onto your face as you think about getting rid of paying Sasha, enjoying yourself, and who knows, maybe even benefiting from this experience. Moreover, you're exploring a part of yourself you've never known before.
<center><img src="img/actions/cuminass.webp"/></center>
After a while, you once again feel that sticky sensation in your lower region, accompanied by a soft exhale from Sasha against the back of your neck.
Afterward, Sasha leans back and says: <div class="crimson">"I think I'll skip cardio at the gym today... haha. See you later, bye."</div>
You, meanwhile, regain composure with your lower region feeling both sore and thankful. You sport a silly grin as you make the bed and prepare yourself for the rest of the day.
<<set $gameTime += 1>> <!-- Incrementa el tiempo en 1 unidad -->
[[Return to My Cell|Your Cell]]</center>
<center><center><img src="img/items/schooluniform.jpg"/></center>
You see a hanging schoolgirl uniform.
<center><img src="img/npc/TheChefSmile.jpg"/></center>
Big Tony, smiling, says:<div class="crimson"> "What are you waiting for? Put it on, hehe."</div>
Reluctantly, you put it on while Big Tony says: <div class="crimson">"That's it, slowly, baby, hehe."</div>
When you turn around, you see something inexplicable.
<center><img src="img/sex/chefceld.webp"/></center>
Big Tony says:<div class="crimson"> "What were you expecting? Hehe, come on, start posing for me. Relax, I'll finish quickly, nobody's watching."</div>
You start posing, first against the wall. You try to be careful because the uniform didn't come with underwear.
<center><img src="img/actions/crossdressfirstchef.webp"/></center>
Big Tony says:<div class="crimson"> "Just a little bit more."</div>
<center><img src="img/sex/ChefSauceyou.gif"/></center>
Big Tony grunts and says:<div class="crimson"> "You can go change now. The 5 dollars are on the table. See you next time. This has been very relaxing."</div>
Quickly, you change without saying a word, avoiding his gaze. You grab the money and leave as fast as you can.
<<set $Money +=5>>
Money: <<print $Money>>
<<set $gameTime += 1>> <!-- Incrementa el tiempo en 1 unidad -->
[[Return to The Cells|The Cells]]</center>
<center>While you sit with your back against the cell door, you feel Big Tony gently applying makeup to your face. You can perceive the calmness in his breathing, which surprises you as you expected some kind of unusual comment or behavior from him.
As time passes, you notice that Big Tony takes his time and pays attention to every detail while applying the makeup products. You realize that he is truly skilled at what he does, demonstrating artistic abilities not only in the kitchen but also in the realm of makeup.
<center><img src="img/actions/makeupbychef.jpg"/></center>
As he continues working on your face, Big Tony shares his previous experiences with makeup and how he has developed a passion for this art form. You may be surprised by his dedication and knowledge in the field, but at the same time, you appreciate his skill and the care he puts into his work. One of the prisoners starts talking to Big Tony from another cell, asking what he's doing, and he responds:<div class="crimson">"Just practicing my art."</div> This momentarily interrupts your state of relaxation, and while Big Tony reassures you that the other prisoner can't see you or know who you are, your heart races.
Big Tony smoothly handles the situation, causing the other prisoner to leave, and after a while, he finishes working on you and tells you to stand up.
<center><img src="img/actions/whatachange.jpg"/></center>
You look at yourself in a small mirror and find it incredible; you don't even look like yourself, let alone someone else.
Big Tony smiles and says:<div class="crimson"> "See? I told you I'm an artist."</div> You reply:<div class="gold">"Well, it seems like you are," </div>and then ask him:<div class="gold">"Now, please remove this makeup."</div> The chef responds:<div class="crimson">"So soon? You want to destroy my art?"</div> Seeing his expression, you're not sure if he's emotionally manipulating you or if he's just being playful, but in a moment of vulnerability, you say:<div class="gold"> "Alright, I'll leave it on for a little while longer, then."</div>
The chef thanks you for agreeing to keep the makeup on for a while longer, and after some time, you start to feel like your skin is absorbing whatever he applied. The chef then asks:<div class="crimson">"Would you like a lollipop since you've been so good?" </div>Irresistibly, you find yourself having an uncontrollable desire to accept it, so you take it without contradicting him.
<center><img src="img/actions/sucklollipop0.gif"/></center>
After a while, and seeing that you are completely at his mercy, the chef smiles satisfied. Knowing that you have little resistance, he decides to take advantage of the situation for his own enjoyment.
He tells you to come here, that he has an even bigger lollipop for you.
<center><img src="img/actions/suckdicmakeup.webp"/></center>
You don't know how much time has passed, and you're not aware of what you've done. When you regain consciousness, you find yourself standing in the chef's cell as if nothing happened. He says to you:<div class="crimson"> "Well, you're back to earth. Some makeup product must have triggered your reaction, but don't worry, I won't use it in the next session."</div> Timidly, you thank him and say:<div class="gold">"Well, I'm going now."</div> Before you leave, he stops you and says:<div class="crimson"> "Don't you think you're forgetting something?"</div> $name:<div class="gold">, "Um?"</div> And he says:<div class="crimson"> "Take the 5 dollars." </div>$name say:<div class="gold"> "Oh, thanks, Chef."</div> And he replies:<div class="crimson"> "You're welcome. You can call me BigT if you want, hehe... Until next time... and thanks to you,"</div> with a mischievous smile.
<center><img src="img/npc/TheChefLaugh.jpg"></center>
<<set $Money +=5>>
Money: <<print $Money>>
<<set $gameTime += 1>> <!-- Incrementa el tiempo en 1 unidad -->
[[Return to The Cells|The Cells]]</center><center><img src="img/npc/NerdSmile.jpg"/></center>
<center>
Observing you from head to toe, Alex says:<div class="crimson"> "Well, have you decided to spend the late afternoon here? So, which activity do you prefer to help me with?
Option 1: I have some fantastic VR glasses that could suit you well. Or Option 2: How about something less intrusive? We could play with hypnosis. You surely don't believe in that nonsense, do you?"</div>
[[The VR Glasses|Glasses]]
[[I don't believe in that so come on|Hypnosis]]</center><center>
Alex puts the VR glasses on you and says:<div class="crimson"> "Enjoy the experience. I'll gather data based on your activity." </div>Before activating the VR, you notice that the nerd has a laptop in his cell, and he assures you:<div class="crimson"> "It doesn't have internet, believe me. It's only for taking notes. But well, dear, how could you not remember this?"</div> As soon as you utter the word<div class="gold"> "What?,"</div> you begin to see images accompanied by sounds within the VR.
<center><img src="img/sex/vrc.gif"/></center>
You start to lose track of time as highlighted questions begin to appear.
<center><img src="img/sex/vrhypno.webp"/></center>
In the first question, you begin to say <div class="gold">"yes, I'll go," </div>and suddenly, you start to feel something on your lips while continuing to visualize images.
<center><img src="img/sex/question.webp"/></center>
After the last image, you are unable to respond, but it's as if you're trying to nod your head. After a while, Alex takes off the VR headset, and you start to unconsciously realize what you've been doing. You can't stop doing it
<center><img src="img/npc/NerdSmile.jpg"/></center>
While all this is happening, the Nerd, laughing, says:<div class="crimson">"This is turning out to be quite an educational late afternoon, don't you think?"</div> In the background, other prisoners in the corridors comment,<div class="crimson"> "Am I imagining things, or do you hear those sucking sounds? They're coming from the Nerd's room."</div> Another responds:<div class="crimson"> "Maybe they finally put that guy where he belongs."</div> Yet another says:<div class="crimson"> "Could be."</div> Meanwhile, you listen to all this horror-stricken, praying that they won't come and see you in such a compromising situation. The Nerd, hearing their comments, says:<div class="crimson"> "I'll show them who I am. If a bully like you has fallen, they'll see. You're just the first of many, and you'll help me."</div>
As Alex feels that sense of power, he reaches his climax
<center><img src="img/actions/swallownerd.jpg"/></center>
And imperiously, he orders you to clean up that mess.
<center><img src="img/actions/clean-nerdcock.gif"/></center>
<center><img src="img/actions/zap.gif"/></center>
While you're completing your task, the nerd snaps his fingers, and as if it had all been a dream, you find yourself back in the chair. You ask him what happened, and he tells you, <div class="crimson">"Nothing, you fell asleep with the VR glasses on. Anyway, leave now."</div>
<<set $gameTime += 1>> <!-- Incrementa el tiempo en 1 unidad -->
[[Return to The Cells|The Cells]]</center><center><center><img src="img/npc/NerdSmile.jpg"/></center>
The nerd starts laughing and tells you:<div class="crimson"> "Alright, let's see if I can hypnotize you. Look at this steadily."</div>
<center><img src="img/actions/hpynoyou.gif"/></center>
He tells you:<div class="crimson">"Look at it steadily, calm yourself, count to 8 with me, and take a deep breath. Don't lose sight of the clock."</div>
<center><img src="img/actions/numbers.gif"/></center>
First, you start seeing numbers... and then images...
<center><img src="img/actions/hpynonerd3.gif"/></center>
<center><img src="img/actions/hypnonerd4.gif"/></center>
<center><img src="img/actions/zap.gif"/></center>
When you hear a snap of fingers, you wake up feeling dazed and with blurry vision. Not to mention that your mouth tastes peculiar. You ask Alex what happened, and he casually replies:<div class="crimson"> "Ah, nothing. You were just zoned out, staring into space. I guess it didn't work."</div> You inquire about the strange taste, and he quickly responds, <div class="crimson">"Must be from having your mouth open for too long, you know..."</div>
<<set $gameTime += 1>> <!-- Incrementa el tiempo en 1 unidad -->
<<if $Int >= 80>>
<<set $Int -= 2>>
<</if>>
Inteligence: <<print $Int>>
[[Return to The Cells|The Cells]]</center><center>You approach Sasha,And Sasha responds, <div class="crimson">"Oh, how nice of you."</div>And then, as Sasha licks their lips, they say: <div class="crimson">"You know, I was thinking about what you did earlier in the cell.I think it's time to engage in more outdoor activities, don't you think?"</div>After saying that, he quickly adds:<div class="crimson"> "Before your 'friends' notice."</div>
<center><img src="img/actions/suckpublicbackyard.gif"/></center>
You get to work without thinking about the passing time when You hear a voice from one of your "colleagues" saying: <div class="crimson"> "Hey Sasha, do you know where $name is?"</div> Sasha calmly responds:<div class="crimson"> "Don't worry, they're helping me tie my shoelaces. You know, after all that gym session, I'm as stiff as a board. They'll join you in a moment."</div> You sense a brief pause in your "colleague's" voice, followed by a mocking tone as they say, <div class="crimson">"Sure, tying shoelaces. See you later... Tell them we're going inside now. Goodbye."</div>
<center><img src="img/npc/SashaSmile.jpg"/></center>
Sasha bursts into laughter as they finish and says:<div class="crimson">"Haha, you should have seen their face... Well, yours too! Hahaha. See you later!"</div> They continue walking away, still laughing, while repeating the phrase <div class="crimson">"tying shoelaces... haha."</div>
<<set $gameTime += 1>>
<<if $ReputationLadies == 0>>
<<set $ReputationLadies =1>>
<</if>>
[[Return to The BackYard|The BackYard]]
<center><center><img src="img/actions/FemPrisoners.gif"/></center>
A group of inmates with a feminine appearance gathers around you. They start teasing playfully, insinuating that you have a fondness for tying shoelaces, although initially, they only mention Sasha specifically. Amid laughter and jokes, they suggest that maybe later you'll dedicate yourself to tying everyone else's shoelaces. However, despite the teasing, they also jokingly comment that you shouldn't hide your passion since you seemingly enjoy it so much. The scene is filled with laughter and camaraderie, in a friendly and lighthearted tone, without any malice.
<<set $gameTime += 1>>
[[Return to The BackYard|The BackYard]]</center><center><img src="img/Locations/Activities.jpg"/></center>
<center><div class="seagreen">
As you explore the expanse of the Yard, you discover various areas bustling with activity. Adjacent to the football field, separated by a fence, you spot a small basketball court that is typically frequented by inmates of color. Here, the atmosphere is charged with competitiveness, camaraderie, and occasional ferocity. Inmates engage in thrilling basketball matches, showcasing their skills and athleticism. The games range from friendly pick-up matches filled with laughter and banter to fierce competitions where players go head-to-head, driven by the desire to win. Sometimes, the intensity spills over, leading to heated arguments or even isolated scuffles that are quickly diffused by vigilant guards.
Further into the Yard, you come across several tables where inmates engage in intense chess matches. The environment here is different, characterized by a focused and cerebral energy. Inmates huddle over the chessboards, strategizing their moves, and engaging in mental duels. The competitions are not limited to friendly matches but also extend to high-stakes games with bets and challenges between the players. The intensity is palpable as minds clash, and the desire to outwit opponents drives each move. Occasionally, the tension reaches its peak, resulting in heated exchanges or passionate disagreements that are swiftly resolved or mediated by nearby guards.
Throughout the Yard, both in the chess area and at the regular tables, inmates create an ambiance that combines competitiveness, friendly interactions, and occasional ferocity. The diverse mix of individuals, representing different backgrounds and cultures, adds richness to the atmosphere. Amidst the games, bets, challenges, and occasional altercations, the Yard pulsates with the raw emotions of those seeking victory, camaraderie, and a momentary escape from the rigors of prison life.</div>
[[Go to The Basketball Court|The BasketCourt]]
[[Go to The Football Field|The FootballField]]
[[Go to The Chess Tables|The ChessTables]]
[[Go to The Regular Tables|The RegularTables]]
[[Return to The Yard|The Yard]]</center>
<<if setup.dayPart[$gameTime] is "Night">> It's getting late and you should head back to your cell to sleep.<<goto "Your Cell">> <</if>><center><center><img src="img/Locations/Basketball.jpg"/></center>
<div class="seagreen">As you approach the basketball court within the prison, the sound of bouncing basketballs fills the air, punctuated by the occasional swish of the ball gliding through the net. The court itself is a small but well-maintained space, enclosed by a chain-link fence that separates it from the adjacent football field.
The court is a hub of activity, primarily frequented by inmates of color who showcase their skills and passion for the game. The vibrant energy on the court is palpable, as players engage in fast-paced dribbling, precise passes, and gravity-defying leaps towards the hoop. Each movement is accompanied by a chorus of cheers, jeers, and playful banter exchanged between teammates and opponents.
Among the players, you spot individuals with diverse backgrounds and styles of play. Some rely on speed and agility, darting past defenders with finesse, while others exhibit raw power and athleticism, dominating the court with thunderous dunks and commanding rebounds. Their relentless drive and determination are evident in every play, reflecting a deep-rooted love for the game.
As you take in the scene, you notice the rhythmic beat of music in the background, adding to the atmosphere of the court. The court's surroundings are adorned with vibrant graffiti and murals, showcasing artistic expressions and cultural influences. It's a testament to the resilience and creativity of those who find solace and inspiration in the game of basketball.
The basketball court serves as more than just a place for physical activity. It's a melting pot of talent, unity, and self-expression. Here, inmates find a temporary escape from the harsh realities of prison life, channeling their emotions and aspirations through the game they love. It's a space where skills are honed, friendships are forged, and rivalries are tested, all within the boundaries of the court.
Whether you choose to join in a friendly pickup game, observe from the sidelines, or engage in conversations with the players, the basketball court offers an opportunity to witness the resilience, teamwork, and camaraderie that thrive amidst the challenges of incarceration. It's a place where identities are celebrated, dreams are pursued, and the spirit of the game transcends the confines of the prison walls.</div>
[[Playing alone by shooting into the opposite basket|PlayB]]
<<if $BlackShow >=1>>
[[You Notice The Black Inmate of The Showers|PlayBIT]]
<</if>>
[[Return to Activity Area|Activity Area]]</center><center><center><img src="img/Locations/Football.jpg"/></center>
<div class="seagreen">The prison's football field stretches out before you, a vast expanse of well-worn grass surrounded by towering concrete walls. The field is abuzz with activity, inmates from various backgrounds and walks of life engaged in a spirited game of football. The sound of cleats on the ground echoes through the air as players chase after the ball with determination and skill.
Amidst the chaotic energy of the game, your eyes are drawn to a particular figure. Ismael, a wiry inmate with a mischievous grin, showcases his agility and finesse on the field. His nimble footwork and strategic moves make him a force to be reckoned with, commanding the respect and admiration of his teammates and opponents alike.
On one of the grandstands overlooking the field, you notice a burly Latino inmate seated with a worn-out notebook in hand. He sits upright, his keen eyes following the game's every twist and turn. He meticulously records the players' performances, jotting down observations and analyzing strategies. His presence exudes a sense of authority and significance, suggesting a deeper involvement in the dynamics of the football field.
As you approach the field, you can feel the intensity of the game building, the air crackling with a competitive spirit. Shouts of encouragement and playful banter fill the surroundings, forming a backdrop of camaraderie and friendly rivalry.
The football field serves as more than just a place for physical exertion. It is a melting pot of cultures and identities, a microcosm of life within the prison walls. Here, individuals from different backgrounds come together, united by their shared love for the sport. The field is a sanctuary where the troubles of prison life momentarily fade away, replaced by the thrill of the game and the bonds forged through teamwork and competition.
Whether you choose to participate in a match, watch from the sidelines, or interact with the vibrant personalities on the field, the football field offers a glimpse into the resilience, athleticism, and camaraderie that exist within the prison community. It is a place where friendships are forged, rivalries are born, and the power of the human spirit shines through, even within the confines of the prison system.</div>
<<if $LatinGang == -1 && $Ismael ==-1>>
[[Sasha is calling you on the grades|ev1]]
<</if>>
<<if $LatinGang == 1 && $Ismael == 1>>
[[Sasha is calling you on the grades|ev2]]
<</if>>
<<if $LatinGang ==-1 && $Ismael !=-1>>
[[Sasha is calling you on the grades|ev3]]
<</if>>
<<if $PlayerFootball ==true>>
[[Go to Play Football with The LatinGang|Play]]
<</if>>
<<if $Cheerleader ==true && $Ismael !==3 && $Humillation == false>>
[[Go to Play Football with The LatinGang|Play2]]
<</if>>
<<if $Cheerleader ==true && $Ismael ==-3 && $LatinGang == -3>>
[[They make obscene gestures with their hands and mouths while saying, 'Do you want to play, baby?|PlayS]]
<</if>>
<<if $Cheerleader ==true && $Humillation ==true>>
[[The three known Latinos make gestures for you to approach while touching their crotch.|LGev1]]
<</if>>
[[Running around the field|Run]]
[[Return to Activity Area|Activity Area]]</center><center><center><img src="img/Locations/prisonTables.jpg"/></center>
<div class="seagreen">
The Chess Tables area is a serene corner within the prison where inmates gather to indulge in the age-old game of chess. Set against the backdrop of tall concrete walls, the tables are adorned with worn-out chessboards and pieces, showcasing the passage of time and the countless battles fought over the years.
Here, you'll find inmates huddled around the tables, their eyes fixed on the chessboard as they strategize their moves with intensity and focus. The air is filled with a sense of quiet concentration, occasionally broken by the satisfying sound of a piece being captured or the gentle clack of a move being made.
Inmates of diverse backgrounds and skill levels come together to test their mental prowess in this game of kings. Some are seasoned chess players, their moves calculated and precise, while others are still learning the intricacies of the game, eager to improve their skills. The atmosphere is one of camaraderie and friendly competition, as players engage in challenging matches and exchange tips and strategies.
The Chess Tables area is not just a place for chess enthusiasts; it's a hub of intellectual stimulation and strategic thinking. Surrounded by fellow inmates, you'll witness the exchange of knowledge, the sharing of different perspectives, and the mutual appreciation for the complexity and beauty of the game. Here, the boundaries of prison life seem to fade away, replaced by a shared passion for intellectual engagement.
As you observe the chess matches unfold, you may catch glimpses of inmates deep in thought, contemplating their next move, or engaging in friendly banter about their previous victories and defeats. It's a space that nurtures not only critical thinking and problem-solving skills but also a sense of community and connection among those who have found solace and inspiration in the game of chess.
Whether you are a seasoned player looking for a worthy opponent or a curious observer eager to witness the intellectual battles unfold, the Chess Tables area offers a tranquil and intellectually stimulating haven within the confines of the prison walls.</div>
[[Playing chess with prisoners|Chess]]
<<if setup.dayPart[$gameTime] is "Late Afternoon" && $Cello == 1 && $Nrd == 2>>
[[The Nerd invites you to sit with him to play chess|PlayC]]
<</if>>
[[Return to Activity Area|Activity Area]]</center><center><center><img src="img/locations/Prisonnormaltable.jpg"/></center>
<div class="seagreen">
The Regular Tables is a designated area within the prison where inmates gather to engage in various activities and socialize. The space is filled with a row of sturdy wooden tables and benches, worn out by years of use. The atmosphere is lively, with conversations echoing in the air and occasional bursts of laughter. Inmates of different backgrounds and affiliations come together here, forming an eclectic mix of personalities.
The tables are occupied by groups of inmates engrossed in intense card games, showcasing their strategic thinking and mental agility. The clatter of cards being shuffled and the occasional thump of a winning hand being slammed onto the table create a dynamic backdrop. The games range from classic favorites like poker and blackjack to lesser-known but equally captivating options.
Adjacent to the card tables, inmates engage in friendly yet competitive bouts of "Siete y Medio," a traditional Spanish card game that requires players to carefully manage their hand's total value. It's a game that tests not only luck but also skillful decision-making and quick calculations, challenging the players' intelligence.
Among the tables, you can also spot groups of inmates engaging in heated conversations or even friendly debates, sharing their knowledge and perspectives on various topics. These discussions can range from politics and current events to literature and philosophy, demonstrating the intellectual diversity present within the prison walls.
The Regular Tables area is not just about card games and discussions; it's a place where inmates can forge connections, establish alliances, and, at times, engage in friendly rivalries. The atmosphere is electric, with the promise of excitement and the opportunity to test one's wit and intelligence.</div>
[[Playing dominoes with other inmates|Dominoes]]
[[Arm wrestling with other inmates|Armwrest]]
<<if $TheCook >= 1 && $TheCook <= 2 && setup.dayPart[$gameTime] is "Late Afternoon">>
[[Big Tony is flexing his arms at you|Bet]]
<</if>>
[[Return to Activity Area|Activity Area]]</center><center>
<center><img src="img/npc/Sasha.jpg"/></center>
Sasha looks at you with a certain concern on her face before speaking:<div class="crimson">"Alright, $name, I've heard that you've had a little altercation with these people," </div>he begins, referring to the Latin Gang and Ismael. <div class="crimson">"But believe me, it wouldn't be in your best interest to have a whole group coming after you right from the start... in both senses of the word."</div>
Sasha pauses for a moment and then continues.<div class="crimson"> "Now, let me explain who Ismael and Diego are. Ismael is the right-hand man of the Latin Gang, and he's a formidable presence. Diego, on the other hand, is the boss of the gang. They command respect and have quite an influence within the prison walls."</div>
He takes a deep breath and then adds: <div class="crimson"> "I'll introduce you to Diego in a courteous manner. Let's try to start off on the right foot, as they could help you pass the idle time in this prison," </div>He says, with a slight smile.
<center><img src="img/npc/SashaSmile.jpg"/></center>
Getting ready for what's to come, you follow Sasha as you both make your way through the prison yard, heading towards an imposing figure standing in one corner of the football field. Expectation and uncertainty mingle in the air as you approach the leader of the Latin Gang.
[[The Latin Gang Boss|Diego]]
[[The Right-Hand|Ismael]]
[[Continue|C1]]</center><center>
<center><img src="img/npc/Sasha.jpg"/></center>
Sasha looks at you with a certain concern on her face before speaking:<div class="crimson"> "Alright, $name, I've heard that you've had a little altercation with these people,"</div> he begins, referring to the Latin Gang and Ismael.<div class="crimson"> "But believe me, it wouldn't be in your best interest to have a whole group coming after you right from the start... in both senses of the word."</div>
Sasha pauses for a moment and then continues:<div class="crimson"> "Now, let me explain who Ismael and Diego are. Ismael is the right-hand man of the Latin Gang, and they seem to have formed a positive impression of you. They saw you talking privately with Ismael, and that holds some weight within their circle. Diego, on the other hand, is the boss of the gang. They command respect and have quite an influence within the prison walls."</div>
He takes a deep breath and then adds:<div class="crimson"> "I'll introduce you to Diego in a courteous manner. Let's try to start off on the right foot, as they could help you pass the idle time in this prison," </div>he says, with a slight smile.
<center><img src="img/npc/SashaSmile.jpg"/></center>
Getting ready for what's to come, you follow Sasha as you both make your way through the prison yard, heading towards an imposing figure standing in one corner of the football field. Expectation and uncertainty mingle in the air as you approach the leader of the Latin Gang.
[[The Latin Gang Boss|Diego2]]
[[The Right-Hand|Ismael2]]
[[Continue|C2]]</center><center><center><img src="img/npc/DiegoNormal.webp"/></center>
<div class="royalblue">
Diego, the formidable leader of the Latin Gang, is a commanding presence within the prison walls. He exudes authority and confidence, earning the respect and fear of both his subordinates and rival factions. With a commanding stature and an intense gaze, Diego's presence alone is enough to make others think twice before crossing him.
As the leader of the Latin Gang, Diego holds immense power and influence. He is known for his strategic thinking, making calculated decisions that ensure the gang's dominance and survival within the prison hierarchy. Under his leadership, the Latin Gang has become a force to be reckoned with, establishing their presence in various aspects of prison life.
Diego's role extends beyond the gang's activities. He is not only a leader but also a protector of his people. He ensures their well-being and defends their interests against any threats or challenges that may arise. His loyalty to his gang is unwavering, and he expects the same level of loyalty in return.
Despite his tough exterior and reputation, Diego has a keen sense of justice and a code of honor that he adheres to. He values loyalty, respect, and discipline within his gang, and those who prove themselves worthy earn his trust and admiration.
Diego's influence extends to different areas of prison life, including sports. As a lover of football, he actively participates in the gang's matches, leading them to victory with his exceptional skills and tactical acumen. His presence on the field is both intimidating and inspiring, motivating his teammates to give their best and strike fear into the hearts of their opponents.
In summary, Diego is a formidable leader who commands respect, loyalty, and fear within the Latin Gang. With his strategic mind, protective nature, and exceptional skills, he has cemented his place as a dominant figure in the prison's complex social dynamics.</div>
[[Return to follow Sasha|ev1]]</center><center><center><img src="img/npc/Ismael.jpg"/></center>
<div class="royalblue">
Ismael, known as "The Striker" within the Latin Gang, is a prominent figure in the football matches held in the prison. He is considered one of the most outstanding and feared players on the field, both for his skills as a striker and for his influence as Diego's right-hand man, the leader of the Latin Gang.
Ismael stands out for his speed, agility, and technical abilities, making him a formidable striker. His ball control and ability to evade defenders make him a constant threat to rival teams. Additionally, he possesses remarkable accuracy in his shots, which has allowed him to score numerous goals and earn the respect of both teammates and adversaries alike.
However, beyond his football skills, Ismael also plays an important role as Diego's right-hand man. As a confidant and lieutenant, he is responsible for conveying Diego's orders and decisions to the rest of the gang. His loyalty and devotion to Diego are evident, and he has earned the trust and respect of all the members of the Latin Gang.
Ismael is an enigmatic character, with a piercing gaze and a defiant attitude. His presence on the football field and in the prison at large is imposing, commanding respect and instilling fear among his peers and rivals alike. His reputation as a lethal striker and Diego's right-hand man makes him a key figure in the hierarchy of the Latin Gang and an important piece in the storyline</div>
[[Return to follow Sasha|ev1]]</center>Sasha leads you closer to the imposing figure, who you now recognize as Diego, the leader of the Latin Gang. Diego looks at you with a mix of curiosity and mild suspicion. Sasha breaks the silence and introduces you.
<center><img src="img/npc/Sasha.jpg"/></center>
<div class="crimson">"Diego, this is $name, the one who had a bit of a scuffle with your boys. I thought it would be best to introduce you both and perhaps find some common ground. Besides, we heard you're in need of a good defender for your football team."</div>
<center><img src="img/npc/DiegoPortrait.webp"/></center>
Diego's stern expression softens slightly as he nods in acknowledgement. <div class="crimson">"So, you're the one who caused a ruckus among my boys,"</div>he says, his voice laced with a hint of authority.<div class="crimson"> "I hope you know how to handle yourself on the field. We could use a skilled defender."</div>
<center><img src="img/npc/Ismael.jpg"/></center>
Meanwhile, Ismael, standing nearby, furrows his brow and interjects,<div class="crimson"> "Alright, if you want to play football with my boys, go ahead. But don't expect any special treatment."</div>
You feel the weight of their gaze upon you, the gravity of the situation sinking in. It seems you've been given an opportunity to prove yourself among the Latin Gang through the medium of football. The ball is in your court, and your decision will shape the path ahead.
[[Continue|C1.1]]<center>
<center><img src="img/actions/takle.gif"/></center>
As the match begins, I find myself facing a relentless onslaught from the opposing team. They deliberately foul me with force whenever they get the chance, testing my resilience. The blows come hard, and for a moment, doubt starts to creep into my mind. Should I abandon this challenge and walk away, or should I resist and continue to prove my worth?
What you gonna do?
<center><img src="img/actions/choices.gif"/></center>
[[Resist!|Resist1]]
[[Submit|Submit]]</center>
<center>Despite the relentless fouls and hard hits, you grit your teeth and remain determined to persevere. Each blow fuels your resolve, and you continue to fight back, unwilling to let the opposing team intimidate you.
<center><img src="img/npc/DiegoSmile.webp"/></center>
Impressed by your resilience, Diego approaches you during a break in the game. He looks you in the eye and speaks with a sense of admiration.<div class="crimson"> "I see you're not one to back down easily. I like that. As long as you keep playing, I'll make sure you're taken care of. Consider it an incentive - I'll pay you the Sundays on match days."</div> His words carry the promise of both financial reward and continued support.
<<silently>>
<<set $LatinGang +=3>>
latingang <<print $LatinGang>>
<<set $PlayerFootball to true>>
<<set $Ismael += 3>>
ismael <<print $Ismael>>
<<print $PlayerFootball>>
<<set $Energy -= 30>> <!-- Reduce la energía en 20 unidades -->
<<set $gameTime += 1>> <!-- Incrementa el tiempo en 1 unidad -->
<</silently>>
[[Return to Activity Area|Activity Area]]</center><center>After enduring a particularly rough challenge, you contemplate your next move. The option to withdraw from the match lingers in your mind, knowing that the physical toll might become too much to bear. As you consider this, Diego's voice cuts through the air, his words firm and unwavering.
<center><img src="img/npc/DiegoNormal.webp"/></center>
<div class="crimson">"Well, if you can't handle the heat, maybe you should step back. We'll have you as a substitute."</div>
<center><img src="img/npc/IsmaelSmile.jpg"/></center>
Ismael's laughter echoes, his tone teasing and mischievous. <div class="crimson">"Ha! Don't worry, little chica, we'll take care of you. Just like I told Diego, you could be our personal cheerleader, our new mamasita."</div>
<center><img src="img/npc/DiegoPortrait.webp"/></center>
Diego responds with a nonchalant shrug, gesturing towards the players on the field.<div class="crimson"> "Do as you please, Ismael. You can play with my boys on the field anytime you want, in any way they want. Until we meet again."</div> With those words, Diego turns his attention to Sasha, engaging in a hushed conversation while leaving you to ponder your next move.
<<silently>>
<<set $Ismael -= 1>>
ismael <<print $Ismael>>
<<set $LatinGang -=1>>
latingang <<print $LatinGang>>
<<set $Cheerleader to true>>
<<print $Cheerleader>>
<<set $Energy -= 30>> <!-- Reduce la energía en 20 unidades -->
<<set $gameTime += 1>> <!-- Incrementa el tiempo en 1 unidad -->
<</silently>>
[[Return to Activity Area|Activity Area]]</center><center>
Sasha leads you closer to the imposing figure, who you now recognize as Diego, the leader of the Latin Gang. Diego looks at you with a mix of curiosity and mild suspicion. Sasha breaks the silence and introduces you.
<center><img src="img/npc/Sasha.jpg"/></center>
<div class="crimson">"Diego, this is $name, the one who had a bit of a scuffle with your boys. I thought it would be best to introduce you both and perhaps find some common ground. Besides, we heard you're in need of a good defender for your football team."</div>
<center><img src="img/npc/DiegoPortrait.webp"/></center>
Diego's stern expression softens slightly as he nods in acknowledgement.<div class="crimson"> "So, you're the one who caused a ruckus among my boys,"</div> he says, his voice laced with a hint of authority.<div class="crimson"> "I hope you know how to handle yourself on the field. We could use a skilled defender."</div>
<center><img src="img/npc/IsmaelSmile.jpg"/></center>
Ismael, standing nearby, wears a mischievous grin and chimes in,<div class="crimson"> "Seriously, Diego? I thought we were getting a new 'mamasita' for our team,"</div> he says teasingly, causing a few chuckles among the surrounding gang members.<div class="crimson"> "Alright, let's give $name a chance. We'll see if they're as tough as they claim to be."</div>
You feel the weight of their gaze upon you, the gravity of the situation sinking in. It seems you've been given an opportunity to prove yourself among the Latin Gang through the medium of football. The ball is in your court, and your decision will shape the path ahead.
[[Continue|C2.1]]</center><center>
<center><img src="img/npc/Sasha.jpg"/></center>
Sasha looks at you with a certain concern on her face before speaking.<div class="crimson">"Alright, $name, I've heard that you've had a little altercation with these people,"</div> he begins, referring to the Latin Gang. <div class="crimson">"But believe me, it wouldn't be in your best interest to have a whole group coming after you right from the start... in both senses of the word."</div>
Sasha pauses for a moment and then continues. <div class="crimson">"Now, let me explain who Ismael and Diego are. Ismael is the right-hand man of the Latin Gang, and he's a formidable presence. Diego, on the other hand, is the boss of the gang. They command respect and have quite an influence within the prison walls."</div>
He takes a deep breath and then adds:<div class="crimson"> "I'll introduce you to Diego in a courteous manner. Let's try to start off on the right foot, as they could help you pass the idle time in this prison,"</div> He says, with a slight smile.
<center><img src="img/npc/SashaSmile.jpg"/></center>
Getting ready for what's to come, you follow Sasha as you both make your way through the prison yard, heading towards an imposing figure standing in one corner of the football field. Expectation and uncertainty mingle in the air as you approach the leader of the Latin Gang.
[[The Latin Gang Boss|Diego3]]
[[The Right-Hand|Ismael3]]
[[Continue|C3]]</center><center><center><img src="img/npc/DiegoNormal.webp"/></center>
<div class="royalblue">
Diego, the formidable leader of the Latin Gang, is a commanding presence within the prison walls. He exudes authority and confidence, earning the respect and fear of both his subordinates and rival factions. With a commanding stature and an intense gaze, Diego's presence alone is enough to make others think twice before crossing him.
As the leader of the Latin Gang, Diego holds immense power and influence. He is known for his strategic thinking, making calculated decisions that ensure the gang's dominance and survival within the prison hierarchy. Under his leadership, the Latin Gang has become a force to be reckoned with, establishing their presence in various aspects of prison life.
Diego's role extends beyond the gang's activities. He is not only a leader but also a protector of his people. He ensures their well-being and defends their interests against any threats or challenges that may arise. His loyalty to his gang is unwavering, and he expects the same level of loyalty in return.
Despite his tough exterior and reputation, Diego has a keen sense of justice and a code of honor that he adheres to. He values loyalty, respect, and discipline within his gang, and those who prove themselves worthy earn his trust and admiration.
Diego's influence extends to different areas of prison life, including sports. As a lover of football, he actively participates in the gang's matches, leading them to victory with his exceptional skills and tactical acumen. His presence on the field is both intimidating and inspiring, motivating his teammates to give their best and strike fear into the hearts of their opponents.
In summary, Diego is a formidable leader who commands respect, loyalty, and fear within the Latin Gang. With his strategic mind, protective nature, and exceptional skills, he has cemented his place as a dominant figure in the prison's complex social dynamics.</div>
[[Return to follow Sasha|ev2]]</center><center><center><img src="img/npc/Ismael.jpg"/></center>
<div class="royalblue">
Ismael, known as "The Striker" within the Latin Gang, is a prominent figure in the football matches held in the prison. He is considered one of the most outstanding and feared players on the field, both for his skills as a striker and for his influence as Diego's right-hand man, the leader of the Latin Gang.
Ismael stands out for his speed, agility, and technical abilities, making him a formidable striker. His ball control and ability to evade defenders make him a constant threat to rival teams. Additionally, he possesses remarkable accuracy in his shots, which has allowed him to score numerous goals and earn the respect of both teammates and adversaries alike.
However, beyond his football skills, Ismael also plays an important role as Diego's right-hand man. As a confidant and lieutenant, he is responsible for conveying Diego's orders and decisions to the rest of the gang. His loyalty and devotion to Diego are evident, and he has earned the trust and respect of all the members of the Latin Gang.
Ismael is an enigmatic character, with a piercing gaze and a defiant attitude. His presence on the football field and in the prison at large is imposing, commanding respect and instilling fear among his peers and rivals alike. His reputation as a lethal striker and Diego's right-hand man makes him a key figure in the hierarchy of the Latin Gang and an important piece in the storyline</div>
[[Return to follow Sasha|ev2]]</center><center><center><img src="img/npc/DiegoNormal.webp"/></center>
<div class="royalblue">
Diego, the formidable leader of the Latin Gang, is a commanding presence within the prison walls. He exudes authority and confidence, earning the respect and fear of both his subordinates and rival factions. With a commanding stature and an intense gaze, Diego's presence alone is enough to make others think twice before crossing him.
As the leader of the Latin Gang, Diego holds immense power and influence. He is known for his strategic thinking, making calculated decisions that ensure the gang's dominance and survival within the prison hierarchy. Under his leadership, the Latin Gang has become a force to be reckoned with, establishing their presence in various aspects of prison life.
Diego's role extends beyond the gang's activities. He is not only a leader but also a protector of his people. He ensures their well-being and defends their interests against any threats or challenges that may arise. His loyalty to his gang is unwavering, and he expects the same level of loyalty in return.
Despite his tough exterior and reputation, Diego has a keen sense of justice and a code of honor that he adheres to. He values loyalty, respect, and discipline within his gang, and those who prove themselves worthy earn his trust and admiration.
Diego's influence extends to different areas of prison life, including sports. As a lover of football, he actively participates in the gang's matches, leading them to victory with his exceptional skills and tactical acumen. His presence on the field is both intimidating and inspiring, motivating his teammates to give their best and strike fear into the hearts of their opponents.
In summary, Diego is a formidable leader who commands respect, loyalty, and fear within the Latin Gang. With his strategic mind, protective nature, and exceptional skills, he has cemented his place as a dominant figure in the prison's complex social dynamics.</div>
[[Return to follow Sasha|ev3]]</center><center><center><img src="img/npc/Ismael.jpg"/></center>
<div class="royalblue">
Ismael, known as "The Striker" within the Latin Gang, is a prominent figure in the football matches held in the prison. He is considered one of the most outstanding and feared players on the field, both for his skills as a striker and for his influence as Diego's right-hand man, the leader of the Latin Gang.
Ismael stands out for his speed, agility, and technical abilities, making him a formidable striker. His ball control and ability to evade defenders make him a constant threat to rival teams. Additionally, he possesses remarkable accuracy in his shots, which has allowed him to score numerous goals and earn the respect of both teammates and adversaries alike.
However, beyond his football skills, Ismael also plays an important role as Diego's right-hand man. As a confidant and lieutenant, he is responsible for conveying Diego's orders and decisions to the rest of the gang. His loyalty and devotion to Diego are evident, and he has earned the trust and respect of all the members of the Latin Gang.
Ismael is an enigmatic character, with a piercing gaze and a defiant attitude. His presence on the football field and in the prison at large is imposing, commanding respect and instilling fear among his peers and rivals alike. His reputation as a lethal striker and Diego's right-hand man makes him a key figure in the hierarchy of the Latin Gang and an important piece in the storyline</div>
[[Return to follow Sasha|ev3]]</center><center>
<center><img src="img/actions/takle.gif"/></center>
As the match begins, I find myself facing a relentless onslaught from the opposing team. They deliberately foul me with force whenever they get the chance, testing my resilience. The blows come hard, and for a moment, doubt starts to creep into my mind. Should I abandon this challenge and walk away, or should I resist and continue to prove my worth?
What you gonna do?
<center><img src="img/actions/choices.gif"/></center>
[[Resist!|Resist2]]
[[Submit|Submit1]]</center><center>Despite the relentless fouls and hard hits, you grit your teeth and remain determined to persevere. Each blow fuels your resolve, and you continue to fight back, unwilling to let the opposing team intimidate you.
<center><img src="img/npc/DiegoSmile.webp"/></center>
Impressed by your resilience, Diego approaches you during a break in the game. He looks you in the eye and speaks with a sense of admiration.<div class="crimson"> "I see you're not one to back down easily. I like that. As long as you keep playing, I'll make sure you're taken care of. Consider it an incentive - I'll pay you the Sundays on match days."</div> His words carry the promise of both financial reward and continued support.
<<silently>>
<<set $LatinGang +=1>>
latingang <<print $LatinGang>>
<<set $PlayerFootball to true>>
<<set $Ismael += 1>>
ismael <<print $Ismael>>
<<print $PlayerFootball>>
<<set $Energy -= 30>> <!-- Reduce la energía en 20 unidades -->
<<set $gameTime += 1>> <!-- Incrementa el tiempo en 1 unidad -->
<</silently>>
[[Return to Activity Area|Activity Area]]</center><center>After enduring a particularly rough challenge, you contemplate your next move. The option to withdraw from the match lingers in your mind, knowing that the physical toll might become too much to bear. As you consider this, Diego's voice cuts through the air, his words firm and unwavering.
<center><img src="img/npc/DiegoNormal.webp"/></center>
<div class="crimson">"Well, if you can't handle the heat, maybe you should step back. We'll have you as a substitute."</div>
<center><img src="img/npc/IsmaelSmile.jpg"/></center>
Ismael's laughter echoes, his tone teasing and mischievous. <div class="crimson">"Ha! Don't worry, little chica, we'll take care of you. Just like I told Diego, you could be our personal cheerleader, our new mamasita."</div>
<center><img src="img/npc/DiegoPortrait.webp"/></center>
Diego responds with a nonchalant shrug, gesturing towards the players on the field.<div class="crimson"> "Do as you please, Ismael. You can play with my boys on the field anytime you want, in any way they want. Until we meet again."</div> With those words, Diego turns his attention to Sasha, engaging in a hushed conversation while leaving you to ponder your next move.
<<silently>>
<<set $Ismael -= 3>>
ismael <<print $Ismael>>
<<set $LatinGang -=3>>
latingang <<print $LatinGang>>
<<set $Cheerleader to true>>
<<print $Cheerleader>>
<<set $Energy -= 30>> <!-- Reduce la energía en 20 unidades -->
<<set $gameTime += 1>> <!-- Incrementa el tiempo en 1 unidad -->
<</silently>>
[[Return to Activity Area|Activity Area]]</center><center>
Sasha leads you closer to the imposing figure, who you now recognize as Diego, the leader of the Latin Gang. Diego looks at you with a mix of curiosity and mild suspicion. Sasha breaks the silence and introduces you.
<center><img src="img/npc/Sasha.jpg"/></center>
<div class="crimson">"Diego, this is $name, the one who had a bit of a scuffle with your boys. I thought it would be best to introduce you both and perhaps find some common ground. Besides, we heard you're in need of a good defender for your football team."</div>
<center><img src="img/npc/DiegoPortrait.webp"/></center>
Diego's stern expression softens slightly as he nods in acknowledgement.<div class="crimson"> "So, you're the one who caused a ruckus among my boys,"</div> he says, his voice laced with a hint of authority.<div class="crimson"> "I hope you know how to handle yourself on the field. We could use a skilled defender."</div>
<center><img src="img/npc/IsmaelSmile.jpg"/></center>
Ismael, standing nearby, wears a mischievous grin and chimes in,<div class="crimson"> "Seriously, Diego? I thought we were getting a new 'mamasita' for our team,"</div> he says teasingly, causing a few chuckles among the surrounding gang members.<div class="crimson"> "Alright, let's give $name a chance. We'll see if they're as tough as they claim to be."</div>
You feel the weight of their gaze upon you, the gravity of the situation sinking in. It seems you've been given an opportunity to prove yourself among the Latin Gang through the medium of football. The ball is in your court, and your decision will shape the path ahead.
[[Continue|C3.1]]</center><center>
<center><img src="img/actions/takle.gif"/></center>
As the match begins, I find myself facing a relentless onslaught from the opposing team. They deliberately foul me with force whenever they get the chance, testing my resilience. The blows come hard, and for a moment, doubt starts to creep into my mind. Should I abandon this challenge and walk away, or should I resist and continue to prove my worth?
What you gonna do?
<center><img src="img/actions/choices.gif"/></center>
[[Resist!|Resist3]]
[[Submit|Submit2]]</center><center>Despite the relentless fouls and hard hits, you grit your teeth and remain determined to persevere. Each blow fuels your resolve, and you continue to fight back, unwilling to let the opposing team intimidate you.
<center><img src="img/npc/DiegoSmile.webp"/></center>
Impressed by your resilience, Diego approaches you during a break in the game. He looks you in the eye and speaks with a sense of admiration.<div class="crimson"> "I see you're not one to back down easily. I like that. As long as you keep playing, I'll make sure you're taken care of. Consider it an incentive - I'll pay you the Sundays on match days."</div> His words carry the promise of both financial reward and continued support.
<<silently>>
<<set $LatinGang +=3>>
latingang <<print $LatinGang>>
<<set $PlayerFootball to true>>
<<set $Ismael += 2>>
ismael <<print $Ismael>>
<<print $PlayerFootball>>
<<set $Energy -= 30>> <!-- Reduce la energía en 20 unidades -->
<<set $gameTime += 1>> <!-- Incrementa el tiempo en 1 unidad -->
<</silently>>
[[Return to Activity Area|Activity Area]]</center><center>After enduring a particularly rough challenge, you contemplate your next move. The option to withdraw from the match lingers in your mind, knowing that the physical toll might become too much to bear. As you consider this, Diego's voice cuts through the air, his words firm and unwavering.
<center><img src="img/npc/DiegoNormal.webp"/></center>
<div class="crimson">"Well, if you can't handle the heat, maybe you should step back. We'll have you as a substitute."</div>
<center><img src="img/npc/IsmaelSmile.jpg"/></center>
Ismael's laughter echoes, his tone teasing and mischievous. <div class="crimson">"Ha! Don't worry, little chica, we'll take care of you. Just like I told Diego, you could be our personal cheerleader, our new mamasita."</div>
<center><img src="img/npc/DiegoPortrait.webp"/></center>
Diego responds with a nonchalant shrug, gesturing towards the players on the field.<div class="crimson"> "Do as you please, Ismael. You can play with my boys on the field anytime you want, in any way they want. Until we meet again."</div> With those words, Diego turns his attention to Sasha, engaging in a hushed conversation while leaving you to ponder your next move.
<<silently>>
<<set $Ismael -= 2>>
ismael <<print $Ismael>>
<<set $LatinGang -=1>>
latingang <<print $LatinGang>>
<<set $Cheerleader to true>>
<<print $Cheerleader>>
<<set $Energy -= 30>> <!-- Reduce la energía en 20 unidades -->
<<set $gameTime += 1>> <!-- Incrementa el tiempo en 1 unidad -->
<</silently>>
[[Return to Activity Area|Activity Area]]</center><center>
<center><img src="img/actions/goodfot.gif"/></center>
You find yourself playing with the Latino Gang, and your defensive skills seem to earn you admiration. You enjoy your time playing soccer, as your abilities as a defender shine through. Your agility and knack for intercepting passes and blocking shots make the team members admire you. You savor every moment on the soccer field, feeling the excitement and passion of the game as you strive to protect the goal and contribute to the team's success. Your exceptional performance as a defender earns you respect and admiration from your teammates. You take pride in being a part of the Latino Gang and make the most of every opportunity to showcase your defensive skills and enjoy the beautiful game of soccer
<<if $Str <50>>
<<set $Str += 0.5>> <!--Incrementa la energia en 20 unidades-->
<</if>>
<<set $Energy -= 10>>
Strength:<<print $Str>>
Energy:<<print $Energy>>
<<set $gameTime += 1>>
[[Return to The Activity Area|Activity Area]]</center><center>You find yourself playing soccer with the Latino Gang. As the game progresses, you realize that whenever you're fouled, some members of the opposing team inappropriately touch you and make lewd or joking comments.
<center><img src="img/actions/football-ass.gif"/><img src="img/actions/love-gay.gif"/></center>These actions put you in compromising situations and make you feel uncomfortable on the field.
Finally, the game comes to an end. You have two options:
<center><img src="img/actions/choices.gif"/></center>
__Walk away:__ You decide to leave the game, feeling disgusted and upset by the inappropriate behavior of the Latino Gang.
__See Ismael making lascivious gestures:__ Instead of walking away, you choose to confront the situation head-on.
[[Walk away|Walk]]
[[Confront Ismael|Confront]]</center>
<center>$name launches into a sprint, gliding along the sideline of the football field with palpable determination. Their strides are long and powerful, while their muscles tense with each step. Even though they are not actively playing in the match, their commitment to training and passion for the sport are evident in every movement.
<center><img src="img/actions/RUN.gif"/></center>
The wind tousles their hair, and the echo of their footsteps blends with the quickened beats of their heart. Each inhalation and exhalation is a renewing impulse, fueling their determination and motivation to keep going. Despite not being directly involved in the game, their focus remains on surpassing their own limits and reaching the pinnacle of their physical performance.
<<if $Str <40>>
<<set $Str += 0.5>> <!--Incrementa la energia en 20 unidades-->
<</if>>
Strength:<<print $Str>>
Energy:<<print $Energy>>
<<set $Energy -= 10>>
<<set $gameTime += 1>>
[[Return to The Activity Area|Activity Area]]</center><center>The two competitors position themselves in front of a specially designed chessboard. $name prepares for the challenge, with determination in their eyes and tense muscles. The crowd of prisoners gathers around, eager to witness the competition.
<center><img src="img/actions/chess.gif"/></center>
The referee gives the signal, and the chess match begins.
<<if $Int <= 85>>
$name loses blatantly in the chess match. Despite their effort, their opponent manages to defeat them without much difficulty, highlighting the imbalance of skills.
<<elseif $Int < 90 && $Int > 85>>
$name loses narrowly in the chess match. Both competitors fight with intensity, but in the end, the superior skills of the opponent prevail, leaving $name with a sense of having come close to victory.
<<elseif $Int < 100 && $Int > 90>>
The chess match between $name and their adversary ends in a draw. Both contenders employ formidable strategy, refusing to give ground. Neither is able to dominate the other, leading to a stalemate in the match and a tie that leaves both satisfied with their performance.
<<elseif $Int < 110 && $Int > 100>>
$name wins narrowly in the chess match. As tension mounts, $name utilizes all their intelligence and determination to overcome their opponent, securing a well-deserved and celebrated victory.
<<elseif $Int <= 140 && $Int > 110>>
$name wins convincingly in the chess match. $name's cunning surpasses their opponent by a wide margin, leaving no doubt as to who is dominant in this chess challenge.
<</if>>
Whatever the outcome, the chess match is a display of skill and expertise, a moment of competition and camaraderie amidst the prison environment. The crowd applauds and cheers for the participants, recognizing the effort and courage it takes to face each other in this test of mental abilities.
<<if $Int <140>>
<<set $Int += 0.5>> <!--Incrementa la energia en 20 unidades-->
<</if>>
<<set $Energy -= 10>>
Intelligence:<<print $Int>>
Energy:<<print $Energy>>
<<set $gameTime += 1>>
[[Return to The Activity Area|Activity Area]]</center><center>
<center><img src="img/actions/basketballsolo.gif"/></center>
$name finds themselves alone on the opposing basketball court, fully immersed in the game. With each jump, they soar above the rim, executing spectacular dunks that showcase their skill and athleticism. Every time they receive the ball, they pass it with precision and fluidity, maintaining a steady rhythm. As time goes by, they become even more engrossed in the game, finding solace in each movement, momentarily forgetting about their worries and the surrounding environment. With each play, $name passes the time energetically and entertainingly, enjoying the solitude and intensity of the game on the opposing court.
<<if $Str <40>>
<<set $Str += 0.5>> <!--Incrementa la energia en 20 unidades-->
<</if>>
Strength:<<print $Str>>
<<set $Energy -= 10>>
Strength:<<print $Str>>
Energy:<<print $Energy>>
<<set $gameTime += 1>>
[[Return to The Activity Area|Activity Area]]</center><center>The players gather around a worn-out table in the prison common area, where a game of dominoes is about to unfold. $name, along with the other inmates, sits down, their focus shifting to the arrangement of tiles in front of them. The clacking sound fills the air as the tiles are shuffled and distributed among the participants. $name studies their hand, carefully strategizing their next move.
<center><img src="img/actions/dominoes-play.gif"/></center>
The atmosphere is filled with friendly banter, occasional laughter, and the sound of tiles being placed on the table. As the game progresses, $name engages in spirited competition, observing the moves of their opponents while seeking opportunities to lay down their tiles strategically. Conversations drift from prison life to personal anecdotes, creating a sense of camaraderie amidst the tense gameplay.
Each play is met with reactions from the other players – nods of approval, grumbles of frustration, or friendly taunts. $name's focus remains sharp, considering each move and anticipating the possible outcomes. They seize moments of triumph, laying down key tiles that disrupt the flow of the game for their opponents.
As the dominoes game continues, time seems to fly by, and the players become fully absorbed in the strategy and camaraderie that the game brings. $name relishes the opportunity to connect with others through this simple yet captivating pastime, finding a temporary escape from the confines of prison and forging connections with their fellow inmates.
<<if $Int <100>>
<<set $Int += 0.25>> <!--Incrementa la energia en 20 unidades-->
<</if>>
<<set $Energy -= 10>>
Intelligence:<<print $Int>>
Energy:<<print $Energy>>
<<set $gameTime += 1>>
[[Return to The Activity Area|Activity Area]]</center><center>The two competitors position themselves in front of a specially designed arm wrestling table. $name prepares for the challenge, with determination in their eyes and tense muscles. The crowd of prisoners gathers around, eager to witness the competition.
<center><img src="img/actions/man-shake-muscle.gif"/></center>
The referee gives the signal, and the arm wrestling match begins.
<<if $Str < 30>>
$name loses blatantly in the arm wrestling match. Despite their effort, their opponent manages to defeat them without much difficulty, highlighting the power imbalance.
<<elseif $Str < 40 && $Str > 30>>
$name loses narrowly in the arm wrestling match. Both competitors fight with intensity, but in the end, the superior strength of the opponent prevails, leaving $name with a sense of having come close to victory.
<<elseif $Str < 50 && $Str > 40>>
The arm wrestling match between $name and their adversary ends in a draw. Both contenders exert formidable pressure, refusing to give ground. Neither is able to overpower the other, leading to a stalemate in the arm wrestling and a tie that leaves both satisfied with their performance.
<<elseif $Str < 60 && $Str > 50>>
$name wins narrowly in the arm wrestling match. As tension mounts, $name channels all their strength and determination to overcome their opponent, securing a well-deserved and celebrated victory.
<<elseif $Str <= 100 && $Str > 60>>
$name wins convincingly in the arm wrestling match. $name's muscles tense with power, surpassing their opponent by a wide margin and leaving no doubt as to who is dominant in this arm wrestling contest.
<</if>>
Whatever the outcome, the arm wrestling match is a display of strength and skill, a moment of competition and camaraderie amidst the prison environment. The crowd applauds and cheers for the participants, recognizing the effort and courage it takes to face each other in this test of strength.
<<set $gameTime += 1>>
<<set $Energy -= 10>>
Energy:<<print $Energy>>
[[Return to The Activity Area|Activity Area]]</center><center><center><img src="img/actions/shy.gif"/></center>You decide to leave the game, feeling embarrassed and flushed under the lascivious comments from your teammates. They taunt you, saying things like: <div class="crimson">"We'll train you properly, darling. Just give us more time."</div> You choose to distance yourself from the field, wanting to remove yourself from the uncomfortable and disrespectful environment.
<<silently>>
<<if $Str <50>>
<<set $Str += 0.25>> <!--Incrementa la energia en 20 unidades-->
<</if>>
<<set $gameTime += 1>>
<<set $Energy -= 10>>
<</silently>>
Energy:<<print $Energy>>
Strength:<<print $Str>>
[[Return to The Activity Area|Activity Area]]</center><center>You head towards Ismael, and he starts running towards the bathrooms. Once inside, the following happens:
<<if $Str <= 100 && $Str > 40>><center><img src="img/actions/dodge.gif"/></center>
You manage to dodge his punch, quickly evading the attack and avoiding any physical harm. [[Dodge the blow|Dodge]]
<<else>>
If your strength is not within the specified range, you are unable to avoid the blow. As his fist connects with your face, your ears ring, and your vision becomes blurry. In the background, you hear Ismael's mocking voice saying, <center><img src="img/npc/IsmaelSmile.jpg"/></center>
<div class="crimson">"Haha, I knew it from the moment I saw you, you're nothing but a bitch."</div>
<center><img src="img/actions/forcedsucklatino.webp"/></center>
As you feel a strong tug on your hair, you instinctively open your mouth in surprise. Ismael takes advantage of this opportunity and uses it to his advantage. He taunts you, saying:<div class="crimson"> "Do a good job, I wouldn't want to leave you without teeth. I'll make you look even more beautiful, mamacita."</div> The combination of physical discomfort and his derogatory comments adds to the distressing situation you find yourself in.
While Ismael holds your head firmly in his hands, you are unsure of how much time has passed, but you hear footsteps approaching.
<center><img src="img/npc/jesuslatin.webp"/><img src="img/npc/Latin1.webp"/></center>
Two members of the Latino Gang have entered the scene. You attempt to escape Ismael's grip, but he holds you tightly. You notice mischievous smiles on the faces of the other two members as they remark,<div class="crimson"> "Well, well, Ismael, looks like you're busy. We see you're training the new cheerleader, huh, mamacita?" </div>With a forceful gesture from Ismael, he makes you nod your head in agreement. The other two members burst into laughter, saying:<div class="crimson"> "Haha, I guess from now on, we'll be more motivated for training, won't we?"</div> Ismael responds:<div class="crimson"> "Yes, we'll let her play with us until we find her a new place, right?"</div> Again, Ismael makes you nod and smilingly says:<div class="crimson"> "You see, guys, he's onboard. From now on, after training, he'll cheer for us three... he won't leave this place, right, guys?"</div> The others nod in agreement. Ismael continues: <div class="crimson">"Alright, your first official task will be to show them gratitude for letting you play with us. Haha."</div>
<center><img src="img/actions/forcedlatinos.gif"/></center>
After almost suffocating you, Ismael finally lets go, and the other two immediately take their positions, telling you: <div class="crimson">"$name You're not going anywhere. It's our turn now."</div> Resigned to your fate, you comply with their demands, humiliated by the circumstances that have brought you here. Lost in your own thoughts, you allow them to use you as they please. After they're done with you, they say:<div class="crimson"> "Mamasita, don't be sad. We might even pay you if you're so accommodating. A salary as a salsa eater haha and in cash, baby. Maybe we'll even get you a tattoo... Haha."</div> They bid you farewell, and you are left dazed in the bathroom. After a while, you gather yourself, wipe your face, and leave, pondering the future consequences of this brutal assault.
<<silently>>
<<if $Str <50>>
<<set $Str += 1>> <!--Incrementa la energia en 20 unidades-->
<</if>>
<<set $gameTime += 1>>
<<set $Energy -= 10>>
<<if $Ismael ==-2>>
<<set $Ismael -= 1>>
<</if>>
<<if $LatinGang ==-2>>
<<set $LatinGang -=1>>
<</if>>
<<set $Humillation to true>>
<</silently>>
[[Return to Activity Area|Activity Area]]
<</if>>
<center>You find yourself playing soccer with the Latino Gang. As the game progresses, you realize that whenever you're fouled, some members of the opposing team inappropriately touch you and make lewd or joking comments.
<center><img src="img/actions/football-ass.gif"/><img src="img/actions/love-gay.gif"/></center>These actions put you in compromising situations and make you feel uncomfortable on the field.
<center><img src="img/npc/IsmaelSmile.jpg"/><img src="img/npc/jesuslatin.webp"/><img src="img/npc/Latin1.webp"/></center>
At the end of the match, Ismael and the other two Latinos approach you and say:<div class="crimson">"We've let you play with us. It's time to motivate ourselves, mamasita."</div>
With a sigh, you are led to the bathroom where, in the future,maybe.. you fulfill your new role in the team
<center><img src="img/actions/forcedsucklatino.webp"/><img src="img/actions/forcedlatinos.gif"/><img src="img/actions/gay-cum-in-mouth_001-9.gif"/></center>
<<silently>>
<<if $Str <50>>
<<set $Str += 0.25>> <!--Incrementa la energia en 20 unidades-->
<</if>>
<<set $gameTime += 1>>
<<set $Energy -= 10>>
<</silently>>
Energy:<<print $Energy>>
Strength:<<print $Str>>
[[Return to The Activity Area|Activity Area]]</center>CHANGELOG V0.32.5D!
+Fixed an error in the shower
+Event with the cook during Early Evening. This event has now a unique subsequent event, making a total of 2 events.
+Added a unique event with the Nerd, with 2 subsequent events upon succumbing, totaling 3 events.
+Added 1 new location, partially revealed. (Higher-level Patreons will choose in the next survey, be careful!)
+Corrected a spelling error with Sasha's "his head" dialogue. It should be "his head!!!"
+On the football field, if you have succumbed to the Latin gang, in addition to training with them, you will have 3 time-unlimited events, which can be repeatable stages. This may vary in the future, but as always, the option will be open to surveys.
CHANGELOG V0.32.5C!
2 new scenes: 1 if you surrender to the shower prisoner... location: basketball court... 1 more scene with the chef... in the afternoon... location: regular tables... these 2 scenes are based on previous scenes. I have added a button at the beginning to redirect to Patreon for future support, and I have included a link in the sidebar menu to display the current changelog. 1 more scene with the nerd in the afternoon at the chess tables if you have followed the sub route, and now... if you have followed Sasha's super sub route where you have encountered a certain bald character... 3 new scenes... 1 unique scene with that character... and 2 additional scenes... making a total of 6 new scenes, of which 5 are repetitive to add more dynamism, featuring M/M content only.
THANKS TO ALL MY PATREONS WITH LOVE THE RED ARTIST :D
<<return "Back">>
<center>The black prisoner approaches you and says:
<center><img src="img/npc/Blackshower.jpg"/></center>
<div class="crimson">'What's up, Snow White? How about a 1 vs 1? If you win... I'll pay you $10. And if I win, well, you can pay me the same or in other ways, like in the shower,' he says while licking his lips. What do you think?"</div>
[[Accept|Accept]]
[[Retreat|The BasketCourt]]
<center><<if $Str <= 50>>
<center><img src="img/npc/Blackshower.jpg"/></center>
The black prisoner overpowers you with his strength. He dominates the game so effortlessly that he dunks over you, rubbing his lower area on your face before knocking you down. After winning the 1 vs 1, he struts over you mockingly and says:<div class="crimson"> "Well, how are you going to pay? Will you give me $10, or are we heading to the backyard?"</div>
<<if $Money >= 10>>
[[Pay him|Pay1]]
<</if>>
[[Smile Embarrassed and go to the Backyard|Pybkyrd]]
<<else>>
You and the black prisoner engage in a fierce battle, each displaying your strength and skills. The match ends in a draw, leaving both of you evenly matched. The prisoner laughs and says, <div class="crimson">"Well, well, it seems we're even. Well played, impressive... I thought you were weaker. Hehe, see you around!"</div>
<<if $BlackGang == 0>>
<<set $BlackGang +=1>>
<</if>>
[[Return to the Activity Area|Activity Area]]
<</if>></center><center><center><img src="img/actions/pay.gif"/></center>
The black prisoner looks at you and says: <div class="crimson"> "Well, at least I got some exercise and got something out of it... I was hoping you'd pay me in a different way, darling, but well, you'll fall for me one way or another. Haha!"</div>
<<silently>>
<<set $Energy -= 10>>
<<set $gameTime += 1>>
<<set $Money -=10>>
<</silently>>
Energy: <<print $Energy>>
Money: <<print $Money>>
[[Return to the Activity Area|Activity Area]]<center>
<<if $Money >= 10>>
<div class="crimson">"Well, I've noticed that even though you have money... Haha, you come here. You sure are a naughty one! Haha, relax, I won't judge you. Get on your knees and pay up properly"</div> <center><img src="img/actions/blackinmate1.gif"/></center>while trying to keep an eye out so that no one sees you. Every time you lock eyes with the black prisoner, he licks his lips and smiles, saying things like <div class="crimson">"Looking for a husband, eh? Who knows where this will lead haha."</div>
<center><img src="img/actions/GayBF_2.gif"/></center>After a while, he finishes and says:<div class="crimson"> "Well, if you want to 'play' again, you know where to find me."</div>
<center><img src="img/actions/cummouthblack.jpg"/></center>
<<silently>>
<<if $BlackGang == 0>>
<<set $BlackGang -=1>>
<</if>>
<<set $gameTime += 1>>
<</silently>>
[[Return to Activity Area|Activity Area]]
<<else>>
<div class="crimson">Haha, it's annoying enough being in prison, but being broke and doing these things... ummm, I don't know how it will end for you. Well, start, don't be shy hehe. Get on your knees and pay up properly</div><center><img src="img/actions/blackinmate1.gif"/></center> while trying to keep an eye out so that no one sees you. Every time you lock eyes with the black prisoner, he licks his lips and smiles, saying<div class="crimson"> "Looking for a husband, eh? How things will turn out... umm, you know? I can help you make some money if you're that desperate." </div><center><img src="img/actions/GayBF_2.gif"/></center>As he says this, you feel him tightening up, and he finishes by saying, <div class="crimson">"Well, if you want to 'play' again, you know where to find me. And maybe I have job offers for you... hehe."</div>
<center><img src="img/actions/cummouthblack.jpg"/></center>
<<silently>>
<<if $BlackGang == 0>>
<<set $BlackGang -=1>>
<</if>>
<<set $gameTime += 1>>
<</silently>>
[[Return to Activity Area|Activity Area]]
<</if>></center><center><center>You approach Big Tony, and he smiles at you:</center>
<center><img src="img/npc/TheChefSmile.jpg"/></center>
<div class="crimson">What do you think, little one? Do you think just because I have a few extra pounds, I lack strength? If you win, I'll give you $5... that way, you can save yourself from other types of work... haha! But if I win, he whispers, we'll go to the cell, and I think you'll be wearing some outfit for me. The other prisoners, seeing how the chef whispers to you, make strange faces, and the chef says, "I was telling him that he will come to my cell to discuss tomorrow's recipes... dirty-minded people..."</div> He says this while winking at you and pouting.
[[Accept|Bet1]]
[[Retreat|The RegularTables]]</center><center><<if $Str <= 100 && $Str > 60>>
$name wins ferociously. The cook can't believe that despite everything and the use of tricks, you have been able to defeat the one who was trying to dominate you. Ashamed, the chef gives you $5 and says: <div class="crimson"> "Well... maybe I was wrong about you."</div>
<center><img src="img/npc/TheChef.jpg"/></center>
<center><img src="img/actions/pay.gif"/></center>
.<<set $Money +=5>>
<<set $Energy -= 10>>
<<set $gameTime += 1>>
[[Smile and go to The Activty Area|Activity Area]]
<<else>>
You start exerting a lot of strength against Big Tony. He's half-smiling, holding his ground.
<center><img src="img/npc/TheChefSmile.jpg"/></center>
The situation seems even, but Big Tony stomps on you under the table, and you open your mouth in pain. Taking advantage of this situation, he wins by using his weight against your arm.
<center><img src="img/actions/losevschef.gif"/></center>
You feel great pain, and Big Tony says:<div class="crimson"> "See? I won. It's time to go to the cell."</div> You start protesting silently, to which the cook whispers:<div class="crimson"> "Listen, you better be a good girl and come to the cell with me... or I'll tell all these people how much fun you have with my sausage in the mornings... and trust me, after the sounds you made... they'd believe me..."</div> You blush, and he says:<div class="crimson"> "Well... guys, tomorrow we'll have a good menu. I'm going to teach a few things to my assistant, right $name?"</div> You say:<div class="gold"> "Yes..."</div> and he responds:<div class="crimson"> "For God's sake... show a little more respect. I'm your boss."</div> At the same time, you have a blush on your cheeks either due to humiliation or because maybe deep down it excites you. $name respond:<div class="gold"> "Yes, sir..."</div> and Big Tony says:<div class="crimson">"Alright, let's go to my cell..."</div>
[[In the cell of the Chef..|Bet1Result]]
<</if>></center><center><center><img src="img/items/schooluniform.jpg"/></center>
You see a hanging schoolgirl uniform.
<center><img src="img/npc/TheChefSmile.jpg"/></center>
Big Tony, smiling, says:<div class="crimson"> "What are you waiting for? Put it on, hehe."</div>
Reluctantly, you put it on while Big Tony says: <div class="crimson">"That's it, slowly, baby, hehe."</div>
When you turn around, you see something inexplicable.
<center><img src="img/sex/chefceld.webp"/></center>
Big Tony says:<div class="crimson"> "What were you expecting? Hehe, come on, start posing for me. Relax, I'll finish quickly, nobody's watching."</div>
You start posing, first against the wall. You try to be careful because the uniform didn't come with underwear.
<center><img src="img/actions/crossdressfirstchef.webp"/></center>
Big Tony says:<div class="crimson"> "Just a little bit more."</div>
<<if $LatinGang >= -3 >>
The chef licks his lips while looking at you and says:<div class="crimson"> "You know, I've been thinking that it's not enough. Give me a handjob... </div>You try to protest, and he says:<div class="crimson"> 'Isn't it true that you're the new cheerleader for the Latin group?'</div> You blush, and he continues:<div class="crimson"> 'Just as I imagined... come on... think about all the things you've done in the kitchen... and no one will find out....think to yourself, well, the sooner I finish, the sooner I can leave...' So, without further ado..."</div>
<center><img src="img/actions/Closehandjob.gif"/></center>
Just before you give him a few strokes, the chef finishes and says:<div class="crimson"> "Hmm, that's how you'll learn not to mess with someone who's not your size..."</div> Blushing, you change your clothes, stand up, and leave while the chef wears a smug smile.
<center><img src="img/npc/TheChefSmile.jpg"/></center>
<<set $gameTime += 1>> <!-- Increase time by 1 unit -->
[[Return to The Cells|The Cells]]
<<else>>
<center><img src="img/sex/ChefSauceyou.gif"/></center>
Big Tony grunts and says:<div class="crimson"> "You can go change now. This has been very relaxing."</div>
Quickly, you change without saying a word, avoiding his gaze. You grab the money and leave as fast as you can.
<<set $gameTime += 1>> <!-- Increase time by 1 unit -->
[[Return to The Cells|The Cells]]<</if>></center>
<center><center><img src="img/npc/Nerd.jpg"/></center>
The Nerd say:<div class="crimson">"If you beat me, I'll give you 20 bucks! Yes, 20 bucks! But if I win, you have to do a special task for me"</div> (pointing at one of the members of the Latin Gang).
[[Accept|Accept2]]
[[Retreat|The ChessTables]]</center><center><<if $Int <= 110>>
The Nerd says:<div class="crimson"> "My chessboard is special... perks of being friends with the guards, you know..."</div>
<center><img src="img/items/Chess.jpg"/></center>
The game starts and it seems to be going evenly. The Nerd starts making mischievous faces, <center><img src="img/npc/NerdSmile.jpg"/></center>while you were simply focused on the pieces, never... the crystal background of the chessboard. Suddenly, the Nerd says:<div class="crimson"> "You know, for someone who's supposed to be such a bully, you can't even look someone like me in the eye... When I beat you in this game, you're going to have flashbacks of the little job you did for me in the library..."</div> Embarrassed, you lower your gaze... and you start seeing visions on the chessboard...
<center><img src="img/actions/hpynochess1.webp"/><img src="img/actions/hpynochess2.webp"/><img src="img/actions/hpynochess3.webp"/></center>
The game progresses without you even realizing it because you're immersed in the images. Obviously, you lose, and in the background of the vision, you see the former member of the Latin Gang giving money to the Nerd. He smiles and you hear him say:<div class="crimson"> "Enjoy."</div> Immediately after, the Latin Gang member grabs your arm and you hear him say: <div class="crimson">"Let's go to the backyard, sweetheart, time to unload the sauce..."</div>
<center><img src="img/actions/blowlatinobackyard.webp"/></center>
<<silently>>
<<set $gameTime = $gameTime + 1>>
<<if $Respect >= -20 && $Respect !== 100>>
<<set $Respect -= 2>>
<</if>>
<<if $Fame >= -20 && $Fame !== 100>>
<<set $Fame -= 2>>
<</if>>
<<if $Int >= 80>>
<<set $Int -= 2>>
<</if>>
<<if $Feminity < 20>>
<<set $Feminity += 1>>
<</if>>
<</silently>>
[[Return to The Activity Area|Activity Area]]
<<else>>
The Nerd says:<div class="crimson"> "My chessboard is special... perks of being friends with the guards, you know..."</div>
<center><img src="img/items/Chess.jpg"/></center>
The game starts and it seems to be going evenly. The Nerd starts making mischievous faces,<center><img src="img/npc/NerdSmile.jpg"/></center> while you were simply focused on the pieces, never... the crystal background of the chessboard. Suddenly, the Nerd says:<div class="crimson"> "You know, for someone who's supposed to be such a bully, you can't even look someone like me in the eye... When I beat you in this game, you're going to have flashbacks of the little job you did for me in the library..."</div> You feel your chest starting to burn... rage fills your gaze, and you say:<div class="gold"> "You know what... I'm going to turn this game around and I'm going to finish you off. Let's see who enjoys savoring bananas, you damn dwarf..."</div> It's as if an otherworldly force has given you the mind of a genius... You start winning the game to the point where the Nerd surrenders... Fearful, the Nerd gives you the 20 bucks and says:<div class="crimson"> "We'll meet again someday..."</div>
<<silently>>
<<set $Money += 20>>
<<if $Respect >= -20 && $Respect !== 100>>
<<set $Respect += 2>>
<</if>>
<<if $Fame >= -20 && $Fame !== 100>>
<<set $Fame += 2>>
<</if>>
<<if $Int >= 80>>
<<set $Int += 0.5>>
<</if>>
[[Return to The Activity Area|Activity Area]]
<</if>></center><center><center><img src="img/npc/SashaSmile.jpg"/></center>
Sasha says:<div class="crimson">I'll give you several options to earn money... do whatever you want, but you better deliver.</div> (while saying this, he clenches her fists)<div class="crimson"> I wouldn't want to have to show you who's in charge... although I know you enjoy it... </div>(as he says this, you blush)<div class="crimson"> Alright:</div>
<<if $Bald == 1>>
[[Go to the bathroom to see the same guy I told you about last time|Work1]]
<</if>>
[[A friend wants to see... if you have such great skills... (He makes gestures with his mouth)|Work2]]
[[If you don't want to do any of these... you can always give me a little kiss... sweet lips.. (He says this while touching her private area)|Work3]]
</center><center><center><img src="img/Locations/The Showers.jpg"/></center>
As soon as you enter, you notice something very suspicious. There is smoke in the room, and the showers are running... strange, considering it's not shower time. Suddenly, someone slams you against the wall. It's the same Bald Man that Sasha made you collect a debt from.
<center><img src="img/npc/ShavedWM.jpg"/></center>
BaldMen says:<div class="crimson"> "What did you expect coming here with your shit to collect money for him? Well, I paid, and now you pay."</div>
You don't know how to react, and he forcefully pushes your shoulders down. You haven't had any encounters like this in prison before, so you feel incredibly vulnerable and let him do as he pleases. He unzips his pants and tells you to open your mouth wide... he's going to fuck your pretty little head.
<center><img src="img/actions/blowbald.webp"/>
You start to choke as your head hits the wall. It feels like you're about to lose consciousness, but he slaps you and says:<div class="crimson"> "No, not yet. Come here."</div> He holds your head and increases the intensity. You think you're going to suffocate as tears start streaming from your eyes.
<center><img src="img/actions/baldfacefuckyou.webp"/></center>
Sadistically, he says:<div class="crimson"> "Like that... learn your place. If you need someone rougher and more thug in your life... yes..."</div> You feel his member twitching and finally, he gives you one last push, forcing you to swallow everything. You remain motionless on the floor, with a stunned expression. Laughing, he says:<div class="crimson"> "What are you waiting for?" </div>You respond:<div class="lightpink"> "And the money?"</div> He chuckles and says:<div class="crimson"> "Sweetie, the whores don't get paid, their pimps do. This was a debt. We'll meet again."</div> After a while, you get up. It's already shower time. It's better to stay here and go unnoticed.
<<silently>>
<<set $gameTime = $gameTime + 1>>
<<if $Bald == 1>>
<<set $Bald +=1>>
<</if>>
<</silently>>
[[The Showers|The Showers]]</center><center><center><img src="img/Locations/The Cells.jpg"/></center>
Sasha takes you to one of the cells where a prisoner, not too old nor in his prime, stares at you.
<center><img src="img/npc/Random1.webp"/></center>
Trembling, you look at Sasha and plead:<div class="gold"> "Please, no..."</div> to which the other prisoner responds:<div class="crimson"> "Relax, I'm impotent. I just want to watch a good show to sleep peacefully."</div>
You feel overwhelming relief as you unconsciously realize that you're smiling, and Sasha says:<div class="crimson"> "What are you waiting for... let's give him a good show, don't you think?"</div> You're not sure if it's the enthusiasm of it being Sasha or if you genuinely like the idea deep down. Either way, Sasha is already naked.
<center><img src="img/npc/Sashabody.jpg"/></center>
You immediately get on your knees and devour Sasha as if there's no tomorrow, while doing so, Sasha starts talking to the other prisoner, asking for his opinion on your technique and whether you have a future in the prison. The other prisoner laughs and says:<div class="crimson">"I don't know, but he sure knows how to handle a sword. Haha, it might bring you trouble if you don't make it yours entirely, haha."</div>
<center><img src="img/actions/suckersashanight.gif"/></center>
<center><img src="img/actions/cummouthsasha.gif"/></center>
You prepare to spit on the ground, but the other prisoner tells Sasha:<div class="crimson"> "Seriously, you have such bad manners with him."</div> Sasha responds:<div class="crimson"> "Come on, don't be like that. He paid for it... and be thankful he didn't fondle you, haha."</div>
<center><img src="img/actions/cumming_twinks_03.gif"/></center>
You swallow and while you're on the ground, contemplating everything that has happened, you see Sasha already dressed, talking to the other man and pointing at you, while receiving payment. After a while, Sasha approaches you, lifts you off the ground, gives your butt a pat, and says:<div class="crimson"> "Come on, babe, this good man has had enough of a show."</div>
<<silently>>
<<set $gameTime = $gameTime + 1>>
<</silently>>
[[Go To Your Cell|Your Cell]]</center>
<center><center><img src="img/npc/Sasha.jpg"/></center>
You don't know what to say after everything Sasha has told you, so you sit on the bed, staring into nothingness. Suddenly, Sasha is there with pants lowered, saying:<div class="crimson"> "Hey, now you're surprised. You've been mesmerized. Come on... we still have some time..."</div> Without a word...
<center><img src="img/actions/work3.webp"/></center>
<center><img src="img/actions/gay-cum-in-mouth_001-9.gif"/></center>
After finishing, Sasha says:<div class="crimson"> "Well... a good way to end the day. I'm heading to the showers. You should do the same."</div>
<<silently>>
<<set $gameTime = $gameTime + 1>>
<</silently>>
[[Your Cell|Your Cell]]</center><center>
<center><img src="img/npc/TheChef.jpg"/></center>
Big Tony:<div class="crimson"> Come here, sit on my lap... let's talk about what you should do and what you shouldn't...</div>
$name: <div class="gold">No... I'm not going to sit on your lap... why? I've already given in enough.</div>
Big Tony:<div class="crimson"> Are you challenging me? Well, well... so you're not the new "cheerleader" for those three they let you play football with... Does Sasha know?</div>
$name: <div class="gold">Don't involve Sasha in this...</div>
Big Tony: <div class="crimson">Oh, I definitely will... start by taking off your pants and sit on top of me... it's time for you to learn a lesson.</div>
$name: <div class="gold">Seriously?</div>
Big Tony: <div class="crimson">And you keep defying me... look, sweetheart, I let you work in my kitchen without asking for much in return... or maybe it is a big deal after all... in return, I reward you with my mere presence... I've been here for a long time... and you dare to defy me... you're going to leave here having learned a lesson and unable to sit for a while... or else...</div>
Feeling embarrassed and before the chef finishes, you take off your pants and lay yourself on top of him over his legs...
<center><img src="img/npc/TheChefSmile.jpg"/></center>
Big Tony, smiling, says:<div class="crimson"> "Oh yes... it's time for you to learn who's in charge here..."</div> Without saying a word, he starts spanking you hard, the sound echoing throughout the cell as you grit your teeth to hold back any screams.
Big Tony, seeing this, says calmly:<div class="crimson">"Once it starts to burn, you'll scream...". </div>He continues to spank you harder until at one point, you start gasping in pain, and Big Tony tells you:<div class="crimson"> "I won't stop until you acknowledge who's in charge here, do you hear me?".</div>
<center><img src="img/actions/SpankedbyChef.gif"/></center>
You're not sure if it's been 3 minutes or a quarter of an hour, but you start begging him,<div class="gold"> "Please, stop... you're hurting me so much... they'll hear us... it hurts so much..."</div> to which Big Tony says:<div class="crimson"> "Who's in charge here?"</div> and you respond:<div class="gold"> "You... you, please stop..."</div> and he says:<div class="crimson"> "Whose body is this?"</div> and you reply:<div class="lightpink"> "Yours... yours, please..."</div> and he says:<div class="crimson"> "That's right, mine... and don't forget it... because I can be your friendly cook and your confidant, or I can take things to another level... now get out of here... and you better keep me happy from now on... darling... By the way, I have more dresses for you and more things reserved... we're going to play more often from now on." </div>(As he says this, he licks his lips and blows kisses at you...) <div class="crimson">Goodbye.</div>
<<silently>>
<<set $gameTime += 1>>
<<if $Humillationsub == 0>>
<<set $Humillationsub += 1>>
<</if>>
<</silently>>
[[Return to The Cells|The Cells]]</center><center>
Big Tony tells you:<div class="crimson"> "Come on, put this on."</div>
<center><img src="img/items/maiduniform.jpg"/></center>
You're going to clean my cell, pretty... we'll work on your femininity in the future...
(You blush seriously because I'm yielding so much to his demands... I feel so weak and blackmailed, but what am I going to do here if no one helps me?)
Seeing you lost in your thoughts while changing, Big Tony says:<div class="crimson">"Come on, don't blush like that, dear. You'll enjoy this with time, honey. Besides, what were you going to do in another part of the prison, huh? Big T will take care of you. Now, start cleaning my cell and be thankful that I'm not making you do a deeper cleaning... you know..."</div> (He says this while touching his package). He hands you a cloth and says:<div class="crimson"> "Make sure to clean the floor well by hand."</div>
<center><img src="img/actions/cleaningforchef.gif"/></center>
Wanting to finish as soon as possible, you start cleaning the floor quickly with agile and focused movements, keeping your head down, dying of embarrassment. When you lift your gaze, you realize something...
<center><img src="img/sex/chefceld.webp"/></center>
Big Tony sees that you've noticed and says:<div class="crimson"> "Come on, don't stop, move your hand more... unless I make you do something else..."</div>
You continue finishing cleaning the floor while the chef continues his manual work while looking at you.
<center><img src="img/sex/ChefHi.gif"/></center>
You didn't realize it, but you were immersed in his hypnotic movement, so after a while...
<center><img src="img/sex/ChefSauceyou.gif"/></center>
he splashes some on your face, and the chef, smiling, says:<div class="crimson"> "Oops, haha, I got you. Let me help you..."</div>
<center><img src="img/actions/sexy-excited.gif"/></center>
Since you're immobilized, the chef takes it as consent and starts putting the leftovers in your mouth while you inadvertently passionately suck his fingers.
Big Tony, seeing this, tells you:<div class="crimson"> "Look me in the eyes..." </div>Blushing, you look at him, and he says:<div class="crimson"> "You like being my slut, don't you? Haha... I'm going to make you a proper lady... yes..." </div>(You feel your face turning as red as a tomato). You swallow, and as you snap out of a trance, Big Tony smilingly says:<div class="crimson"> "You can go now..."</div>
<center><img src="img/npc/TheChefLaugh.jpg"/></center>
(You prepare to leave the cell) when The chef, laughing, tells you:<div class="crimson"> "Wow, if you want to leave dressed like that... haha... you hadn't noticed that you almost left while still changed..."</div> You put on your usual prisoner uniform and hurriedly leave as if chased by a ghost, while hearing the chef's laughter echoing in his cell.
<<silently>>
<<set $gameTime += 1>>
<<if $Humillationsub == 0>>
<<set $Humillationsub += 1>>
<</if>>
<</silently>>
[[Return to The Cells|The Cells]]</center><center><center><img src="img/npc/Nerd.jpg"/></center>
Alex: <div class="crimson">Come on, sit in front of me...</div>
$name: <div class="gold">But there are no chairs... Oh, okay... on the floor...</div>
Alex:<div class="crimson"> Yeah... well, I think we're going to take our relationship a step further, don't you think?</div>
$name: <div class="gold">You sigh... ugh, what do you want?</div>
Alex:<div class="crimson"> Why the long face? I've provided you with a way to make money... well, more like a way for me to make money without getting too messy... well, at least not for me</div> (he chuckles)...
$name:<div class="gold">Make me do what?</div>
<center><img src="img/npc/NerdSmile.jpg"/></center>
Alex:<div class="crimson"> Ah, yes... I'm going to show you a little room of fun where you can earn some money, you know... for your... things... debts... ahem, so that those Latin gang brutes respect me a bit more... you know, I take like... almost everything, and in return, you get the satisfaction of making some very "capo" prisoners happy... everyone wins, and no one finds out... it's only fair, right?</div>
You blush and ask him:<div class="gold"> "What other option do I have?"</div> to which Alex smiles and says:<div class="crimson"> "Perfect, follow me."</div>
<<silently>>
<<if $Gloryhole == 0>>
<<set $Gloryhole += 1>>
<</if>>
<</silently>>
[[Follow him|The GloryHole]]</center><center><center><img src="img/Locations/GloryHole.webp"/></center>
Alex:<div class="crimson"> Well, here we are. You know what you have to do, right? Or have you become even dumber than I thought...</div>
$name:<div class="gold"> This must be a joke...</div>
<center><img src="img/npc/Nerd.jpg"/></center>
Alex: <div class="crimson">Do I look like I'm joking? Maybe you need a little help...</div>
As you look at the holes and all the obscene writings, when you turn around...
<center><img src="img/actions/hpynochess1.webp"/><img src="img/Dreams/magazinehypno1.webp"/><img src="img/Dreams/magazinehypno2.webp"/></center>
After a while, you become conscious of your actions again...
<center><img src="img/actions/glory2.gif"/></center>
While you continue to suck, you realize that beside you, The Nerd is jerking off while watching you and saying:<div class="crimson"> "That's it, bitch... get me money and respect... you're gonna make me rich, haha."</div>
At the same time he says this, the guest from the other room ejaculates. As if it were an automatic reflex or maybe due to experiencing so many visualizations/experiences, you automatically swallow... While you do this, you see The Nerd picking up what seems to be around 20 dollars from a shelf with his other hand.
Smirking, he looks at you and says:<div class="crimson"> "Want your share, whore?"</div> (You nod in embarrassment) and he says:<div class="crimson"> "Well, open your mouth wide."</div>
<center><img src="img/actions/nerdcumonyou.jpg"/></center>
Alex:<div class="crimson"> Oh yes... You know it's not enough... Clean it well, or you won't get paid...</div>
<center><img src="img/actions/clean-nerdcock.gif"/></center>
You've just cleaned him up, and The Nerd tosses a $5 bill disdainfully, saying:<div class="crimson"> "Take it, buy yourself something nice or do whatever you want, I don't care..."</div> (as he leaves)<div class="crimson"> "When you want to earn more money... come see me again."</div>
<<silently>>
<<set $Money += 5>>
<<set $gameTime += 1>>
<<if $HumillationsubNerd == 0>>
<<set $HumillationsubNerd += 1>>
<</if>>
<</silently>>
Money: <<print $Money>>
[[Return to The Cells|The Cells]]</center><center><center><img src="img/Locations/cell233.webp"/></center>
You find yourself looking anywhere but at the Nerd's room. You're feeling a mixture of embarrassment and blushing due to the past events. The Nerd notices this and says:<div class="crimson"> "How does it feel... huh? That feeling of not knowing where to hide because someone is taking advantage of you... That's what you used to do to people... You know what the difference is between you and me? It's that you enjoy it because you know you deserve it... You're nothing but a bully who does to others what he would like to have done to him, and that's why you keep coming to my cell... But well, I'll stop psychoanalyzing you; it's not my role here... So, do you want to make money in the little room, or will you lend me a hand while I study?"</div>
[[Alex wants a handjob|HandjobNerd]]
[[Go to the "Glory" Room|Gloryhole]]</center><center><center><img src="img/Locations/cell233.webp"/></center>
The Nerd stands upright, holding a book, while you kneel down. He says:<div class="crimson"> "Well, I'll leave you to it, and don't worry, nobody passes by at this hour. But who knows, maybe you'd like an audience in the future..."</div>
You feel embarrassed as you lower his pants.
<center><img src="img/actions/pantsout.gif"/></center>
You're taken aback as Alex asks:<div class="crimson"> "What's wrong...?</div> (You don't remember it being as big as last time)." He smiles and says:<div class="crimson"> "Missed it, huh? Well, start relaxing me because this reading is getting tedious."</div>
<center><img src="img/actions/Closehandjob.gif"/></center>
As you continue your task hypnotically, you notice Alex starting to tremble with each stroke, and you smirk to yourself. Alex, who had been observing the scene from the corner of his eye, says:<div class="crimson"> "So, you've developed a kink for Nerd's bananas, huh? You should loosen up more... This book is becoming quite dense for my calculations... Would you mind..."</div>
Deep down, you know what he's indirectly referring to, so...
<center><img src="img/actions/lick.gif"/><img src="img/actions/blowbcock.gif"/></center>
You go all out, and Alex, with a final shudder and biting his lip...
<center><img src="img/actions/nerdcumonyou.jpg"/></center>
When he's done, you start licking your lips, but Alex dismisses the scene, saying:<div class="crimson"> "Ah, much better. Thanks, little bully. You can leave now; I have to finish a couple of notes. It's been a very productive late afternoon, I think, for both of us... Until next time."</div> Without looking at you, he escorts you out of the cell.
Inside yourself, you think, seriously?
<<silently>>
<<set $gameTime += 1>>
<</silently>>
[[Return to The Cells|The Cells]]</center><center>On the way to the glory room, you notice a guard guarding the door whom you may have never seen before, although he looks familiar.
<center><img src="img/npc/BlackGuard.jpg"/></center>
Seeing Alex walking ahead of you, the guard discreetly speaks to him. You overhear him saying:<div class="crimson"> "Another new capture? How long will it take?" </div>Alex responds:<div class="crimson"> "I don't know, give me more time."</div> The guard says:<div class="crimson"> "I'll inform the Captain, and remember, the exception last time was due to the services rendered. This post will be under constant surveillance from now on."</div>
Both the guard and Alex stare at you, and the guard says:<div class="crimson"> "What are you waiting for? Enter inside. You have work to do."</div> (While they are closing the door, you see them exchanging money.)
You look again at that familiar room.
<center><img src="img/Locations/GloryHole.webp"/></center>
Suddenly, through one of the holes, a voice says:<div class="crimson"> "I paid for this. Start sucking, you slut, or you'll see my angry friend, the guard."</div>
<center><img src="img/sex/dickhole.gif"/></center>
Without a word, and realizing you have been caught up in a more turbulent situation, you start sucking.
<center><img src="img/actions/gloryhole1.webp"/></center>
You suck as if your life depended on it until...
<center><img src="img/sex/amazing-glory-hole-6.gif"/></center>
The door unlocks, and you see the guard laughing with Alex. They tell you:<div class="crimson">"You should clean your mouth... you're such a filthy pig... haha."</div>
<center><img src="img/sex/cmouth.jpg"/></center>
You automatically lick your lips while they look at you perplexed. The guard starts laughing and says:<div class="crimson"> "Well, well, it seems we have a turbocleaner here,"</div> as he grabs his package. As you lower your gaze at the same time, the guard misinterprets it as a sign of consent and says:<div class="crimson"> "Who knows, maybe if you do me a little favor, I'll let you pass... haha."</div>
<center><img src="img/npc/Nerd.jpg"/></center>
Alex aggressively interrupts, realizing that the guard seemed to have forgotten about his presence, and says:<div class="crimson"> "That's not the deal."</div>
<center><img src="img/npc/BlackGuard.jpg"/></center>
The guard says:<div class="crimson"> "Are you still here? Leave before I change my mind and report you to the Captain... haha."</div>
Alex accompanies you back to your cell and says on the way:<div class="crimson"> "Well, we'll stay in touch, and don't even think about doing anything without me, got it?"</div>
<<set $gameTime += 1>>
[[Your Cell|Your Cell]]</center><center><center><img src="img/npc/IsmaelSmile.jpg"/><img src="img/npc/jesuslatin.webp"/><img src="img/npc/Latin1.webp"/></center>
You approach the three Latinos timidly and blushing, while Ismael smilingly says to you:<div class="crimson"> "Wow mamasita, you're starting to understand your place, huh"</div> (while he nudges his companion). The other one says<div class="crimson"> "Well, Ismael, what do you want us to do?"</div> to which he responds:<div class="crimson"> "We'll give you several options..."</div>
[[Ismael tells you that you can suck him off for a while in The BackYard|BlowBackyard]]
[[Another Latino tells you to go clean the locker rooms|BlowLoker]]
[[The last one tells you to give him a quick handjob in TheBackYard|Handjobyard]]</center><center><center><img src="img/npc/IsmaelSmile.jpg"/></center>
You follow Ismael to The Backyard, and he looks for a secluded spot behind a tree in the garden. He tells you to close your eyes, and you, frightened, ask why. He says he has a little kink and asks if you'd prefer to see him angry. You close your eyes, and suddenly you feel something on your lips.
<center><img src="img/items/ismaelputinlipstickonyou.gif"/></center>
He tells you not to move and says;<div class="crimson">"That's right, beautiful, just like that for me. Touch your lips."</div> He adds:<div class="crimson">"Don't ruin it. I want you to leave a mark, bitch. Now, get to work. Hmm, you look so gorgeous. With a few more touch-ups, you'll be the queen of the place, haha."</div>
<center><img src="img/you/lipstick.jpg"/></center>
You slowly move down, lovingly kissing his torso.
<center><img src="img/sex/kisstorso.jpg"/></center>
After a bit of jaw work...
<center><img src="img/actions/blowbcock.gif"/></center>
As you comply with Ismael's orders, he becomes more dominant and forcefully thrusts into your mouth without mercy.
<center><img src="img/sex/facefucked.webp"/></center>
At the same time, he says:<div class="crimson"> "Oh yes, fuck, I'm going to have a new slut for myself. The team knew it as soon as they saw you. Say 'ahhh' for your new daddy."</div>
<center><img src="img/sex/blowismaeloutdoor.webp"/></center>
Ismael: <div class="crimson">"You like that, huh? Now clean it up, bitch. Hurry, I have to go."</div>
You don't know why, but the way he treats you starts to enchant you, giving you a tingling sensation in your rear.
<center><img src="img/sex/Sperm_shooter_05.gif"/></center>
After you finish cleaning him up, Ismael puts it back in his pants, looks at you, and says:<div class="crimson"> "Haha, maybe I have a bit of an artist in me. What a beautiful canvas you are, darling. Haha, see you later."</div>
Feeling both embarrassed and aroused, you clean your face as best you can and return to The Yard.
<<silently>>
<<set $gameTime += 1>>
<</silently>>
[[The Yard|The Yard]]</center>
<center><center><img src="img/Locations/Locker.webp"/></center>
You follow the other Latino, and he tells you to start cleaning. He hands you a cloth, and you as:<div class="gold"> "Just this?"</div> With a malicious smile, he replies: <div class="crimson">"For now, yes."</div>
<center><img src="img/actions/kitchen.jpg"/></center>
As you're busy cleaning and getting closer to the other Latino without realizing it...
<center><img src="img/sex/revealoker.webp"/></center>
Latin:<div class="crimson"> "Start cleaning."</div>
Without thinking much and knowing you don't have any other options because you don't want to get beaten up...
<center><img src="img/sex/blowlatin2.gif"/></center>
<center><img src="img/actions/gay-cum-in-mouth_001-9.gif"></center>
After finishing, the Latino pulls up his pants and says:<div class="crimson"> "Wow, you really know how to clean the area well... haha... See you, 'miss'." </div>(while blowing you a kiss)
You wipe off the remnants from your face and return to The Yard.
<<silently>>
<<set $gameTime += 1>>
<</silently>>
[[The Yard|The Yard]]</center>
<center><center><img src="img/Locations/TheBackYard.jpg"/></center>
You follow the last of the Latinos into a passage between the backyard and The Yard. He quickly tells you:<div class="crimson">"Hurry up, I don't have much time. Give me a handjob; I have other things to do."</div> You stare at him and ask:<div class="gold"> "Seriously, just that? After everything?"</div> Laughing silently, he replies:
<center><img src="img/npc/Latin1.webp"/></center>
<div class="crimson">"What were you expecting? Haha, this time I'll settle for a handjob. Come on, quickly."</div>
<center><img src="img/sex/handjob1.webp"/></center>
He says:<div class="crimson"> "Damn, keep going fast."</div> After a while, he finishes in your hands and tells you:<div class="crimson"> "You know, since there wasn't time for more, you should clean those fingers properly, don't you think?"</div> He says this while clenching his fists.
<center><img src="img/actions/rageinmates.jpg"/></center>
Terrified, you look at him and say:<div class="lightpink">"Okay, okay, don't get like that... I didn't mean to offend you..."</div> You start licking your fingers.
<center><img src="img/actions/maslickfingers7.webp"/></center>
The Latino starts smiling as he watches what you're doing and says:<div class="crimson"> "That's it, savor my sauce... You like it, don't you?"</div> blushing, you respond:<div class="lightpink">"Yes..." </div>He looks at you, then glances in other directions, and says:<div class="crimson"> "We'll enjoy more time together... believe me... Goodbye, little one..."</div>
As he walks away, you try to regain your composure and think to yourself:<div class="lightpink"> "What the hell have I gotten myself into... and what's wrong with these guys... they're worse than me a thousand times..."</div> After this intrusive thought, you return to The Yard.
<<silently>>
<<set $gameTime += 1>>
<</silently>>
[[The Yard|The Yard]]
</center>